Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Badligno
Ah Puch
Level 155
God Stats
18W - 22L
1,523 SR
Queue Stats
246W - 283L
1,485 Elo+
Solo
Shiva
Shiva
Duuh-22sk
Shiva
Level 135
God Stats
5W - 6L
1,657 SR
Queue Stats
57W - 68L
1,545 Elo+
Party 2
Janus
Janus
Jabuti_Do_Amassa
Janus
Level 115
God Stats
25W - 35L
1,676 SR
Queue Stats
123W - 172L
1,566 Elo+
Party 2
Ymir
Ymir
heloiisamore
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,441 Elo+
Party 2
Team Averages
Level 129
1,571 SR
1,507 Elo+

VS

Team Averages
Level 87
1,468 SR
1,435 Elo+
Loki
Loki
DUBOX47
Loki
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 82L
1,315 Elo+
Solo
Artio
Artio
Foxtsune
Artio
Level 87
God Stats
8W - 8L
1,208 SR
Queue Stats
488W - 484L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
Kolasp0
Zhong Kui
Level 68
God Stats
6W - 1L
1,854 SR
Queue Stats
170W - 168L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
NickManero
Hou Yi
Level 95
God Stats
2W - 2L
1,282 SR
Queue Stats
256W - 219L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
alaskito
Gilgamesh
Level 117
God Stats
15W - 14L
1,497 SR
Queue Stats
940W - 849L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 3 / 2
9,652
603
8,882
13,572
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Badligno
Ah Puch
13
3 / 4 / 3
8,268
517
9,429
7,284
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Duuh-22sk
Shiva
15
4 / 3 / 0
9,572
598
10,691
13,235
12,695
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 8 / 1
6,796
425
5,333
9,022
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 7
8,329
521
3,759
11,494
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DUBOX47
Loki
13
5 / 5 / 5
8,354
522
7,030
11,934
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Foxtsune
Artio
12
1 / 2 / 10
7,570
473
4,244
11,831
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Kolasp0
Zhong Kui
12
1 / 5 / 2
7,144
447
5,225
10,489
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
NickManero
Hou Yi
16
10 / 1 / 2
9,719
607
9,226
9,482
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
alaskito
Gilgamesh
16
6 / 2 / 1
9,844
615
13,619
14,758
10,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
23
23
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
3
2
3
L
Ah Puch
Badligno
Ah Puch
3
4
3
1.13
W
Loki
DUBOX47
Loki
5
5
5
1.5
L
Shiva
Duuh-22sk
Shiva
4
3
0
1.33
W
Artio
Foxtsune
Artio
1
2
10
3
L
0
8
1
0.06
W
Zhong Kui
Kolasp0
Zhong Kui
1
5
2
0.4
W
Hou Yi
NickManero
Hou Yi
10
1
2
11
W
Gilgamesh
alaskito
Gilgamesh
6
2
1
3.25
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
39,344
54,607
Taken
58,494
32,132
Mitigated
30,454
15,649
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,882
3,252
0
7,152
13,572
4,789
0
1,615
11,903
0
56,371
L
Ah Puch
Badligno
Ah Puch
9,429
264
0
2,068
7,284
2,202
270
3,205
3,936
41,211
0
W
Loki
DUBOX47
Loki
7,030
1,190
0
2,396
11,934
3,738
0
2,693
9,102
0
37,012
L
Shiva
Duuh-22sk
Shiva
10,691
4,186
0
3,850
13,235
12,695
0
56
13,179
0
63,200
W
Artio
Foxtsune
Artio
4,244
1,011
903
3,564
11,831
7,504
0
6,040
5,440
16,377
0
L
5,333
287
197
224
9,022
2,127
0
2,259
6,753
43,733
0
W
Zhong Kui
Kolasp0
Zhong Kui
5,225
115
0
2,837
10,489
5,495
0
4,551
5,504
38,138
0
W
Hou Yi
NickManero
Hou Yi
9,226
4,355
0
4,079
9,482
3,306
288
3,091
6,127
0
68,235
W
Gilgamesh
alaskito
Gilgamesh
13,619
4,439
153
3,224
14,758
10,411
440
731
14,023
0
74,216
L
3,759
622
143
2,015
11,494
10,319
0
2,043
9,367
20,981
2,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
42,631
472
Minions Killed
436
0
Camps Cleared
0
1,451,958
Distance Traveled
1,527,411
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,652
603
102
6
0
299,156
3
L
Ah Puch
8,268
517
91
6
0
272,354
7
W
Loki
8,354
522
62
4
0
333,027
4
L
Shiva
9,572
598
143
9
0
302,096
3
W
Artio
7,570
473
19
1
0
316,274
6
L
Janus
6,796
425
81
5
0
285,428
2
W
Zhong Kui
7,144
447
80
5
0
292,051
8
W
Hou Yi
9,719
607
120
8
0
291,061
2
W
Gilgamesh
9,844
615
155
10
0
294,998
3
L
Ymir
8,329
521
55
3
0
292,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role