Player Matchup

Athena
Athena
Silver III
BecauseNO143
Athena
Silver III
Level 130
God Stats
3W - 4L
1,583 SR
Queue Stats
132W - 149L
989 MMR
Solo
Odin
Odin
Bronze I
K24Drew
Odin
Bronze I
Level 83
God Stats
1W - 1L
1,439 SR
Queue Stats
33W - 53L
827 MMR
Party 1
Bakasura
Bakasura
Silver II
Sounster
Bakasura
Silver II
Level 69
God Stats
0W - 5L
1,710 SR
Queue Stats
182W - 188L
1,146 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
acnalogia919
Kukulkan
Silver IV
Level 129
God Stats
9W - 14L
1,613 SR
Queue Stats
58W - 80L
1,016 MMR
Solo
Medusa
Medusa
Silver IV
bliving
Medusa
Silver IV
Level 45
God Stats
0W - 2L
1,363 SR
Queue Stats
16W - 32L
1,037 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,541 SR
1,003 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,348 SR
1,198 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Silver III
 
Artio
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver II
CONNOR987
Sol
Silver II
Level 158
God Stats
4W - 12L
1,104 SR
Queue Stats
573W - 580L
1,010 MMR
Solo
Anhur
Anhur
Silver II
TaxTheRich
Anhur
Silver II
Level 143
God Stats
2W - 3L
1,393 SR
Queue Stats
73W - 94L
1,004 MMR
Solo
Ganesha
Ganesha
Silver I
Terpentino5572
Ganesha
Silver I
Level 103
God Stats
1W - 3L
1,245 SR
Queue Stats
292W - 298L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 5
6,832
427
4,527
14,196
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
K24Drew
Odin
14
3 / 3 / 2
8,638
540
5,134
11,164
6,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Sounster
Bakasura
16
5 / 5 / 2
9,303
581
10,004
13,742
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
acnalogia919
Kukulkan
11
2 / 6 / 0
7,287
455
8,697
8,458
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
bliving
Medusa
14
2 / 4 / 0
8,167
510
6,642
8,872
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
IzanamiBastetGilgameshHera

VS

Bans
ThothAtlasMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 1
9,333
583
7,474
9,315
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
14
8 / 4 / 6
9,262
579
8,819
18,086
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 3
9,772
611
10,961
9,288
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
17
5 / 2 / 1
10,087
630
6,958
9,080
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 5
7,931
496
4,294
16,568
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
22
22
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
1
1.17
W
Artio
 
Artio
8
4
6
2.75
L
Athena
0
4
5
0.63
W
5
2
3
3.25
L
Odin
K24Drew
Odin
3
3
2
1.33
L
Bakasura
Sounster
Bakasura
5
5
2
1.2
W
Anhur
5
2
1
2.75
W
1
1
5
3.5
L
Kukulkan
acnalogia919
Kukulkan
2
6
0
0.33
L
Medusa
bliving
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
38,506
56,432
Taken
62,337
27,420
Mitigated
32,368
8,869
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,474
2,627
0
2,743
9,315
5,380
284
323
8,502
0
51,121
W
Artio
 
Artio
8,819
1,434
751
8,824
18,086
8,076
33
3,472
13,849
43,538
0
L
Athena
4,527
1,808
0
1,892
14,196
10,311
0
8,052
6,144
15,643
0
W
10,961
3,867
0
6,095
9,288
3,149
662
4,189
5,024
74,029
0
L
Odin
K24Drew
Odin
5,134
925
0
350
11,164
6,276
0
1,293
9,384
0
43,755
L
Bakasura
Sounster
Bakasura
10,004
6,865
0
4,015
13,742
5,876
160
5,717
7,910
0
66,712
W
Anhur
6,958
3,588
0
5,027
9,080
2,887
0
407
8,673
0
82,792
W
4,294
420
220
5,494
16,568
12,876
0
4,833
9,931
27,590
0
L
Kukulkan
acnalogia919
Kukulkan
8,697
1,387
0
316
8,458
3,009
0
7,283
1,175
43,035
0
L
Medusa
bliving
Medusa
6,642
2,400
0
2,296
8,872
1,948
0
1,729
7,143
0
58,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
46,385
437
Minions Killed
517
0
Camps Cleared
0
1,550,792
Distance Traveled
1,544,158
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,333
583
107
7
0
306,991
6
W
Artio
9,262
579
85
5
0
349,428
2
L
Athena
6,832
427
19
1
0
339,619
3
W
Sol
9,772
611
157
10
0
313,435
3
L
Odin
8,638
540
102
6
0
262,252
4
L
Bakasura
9,303
581
122
8
0
342,777
3
W
Anhur
10,087
630
152
10
0
269,405
4
W
Ganesha
7,931
496
16
1
0
304,899
13
L
Kukulkan
7,287
455
82
5
0
305,714
6
L
Medusa
8,167
510
112
7
0
300,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role