Player Matchup

Chiron
Chiron
GetMixxed
Chiron
Level 145
God Stats
3W - 2L
1,285 SR
Queue Stats
127W - 143L
1,457 Elo+
Party 2
Thoth
Thoth
GetSaturated
Thoth
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 170L
1,437 Elo+
Party 2
Chaac
Chaac
Nweeb
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,550 Elo+
Party 2
Cupid
Cupid
YourOnlyDesire
Cupid
Level 143
God Stats
1W - 1L
1,539 SR
Queue Stats
36W - 29L
1,564 Elo+
Party 2
Rama
Rama
puki97
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,465 SR
1,502 Elo+

VS

Team Averages
Level 40
1,513 SR
1,592 Elo+
Artemis
Artemis
Mythtimes
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,480 Elo+
Party 3
Osiris
Osiris
Num2goofball
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,713 Elo+
Party 1
Odin
Odin
TREE FIDDl
Odin
Level 69
God Stats
1W - 2L
1,505 SR
Queue Stats
319W - 267L
1,529 Elo+
Party 1
Olorun
Olorun
Yoowiiiiii
Olorun
Level 15
God Stats
4W - 4L
1,563 SR
Queue Stats
84W - 81L
1,713 Elo+
Party 1
Bellona
Bellona
xChaotix69
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GetMixxed
Chiron
17
3 / 5 / 9
10,231
853
13,165
11,326
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 7
9,463
789
6,381
9,292
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Nweeb
Chaac
17
4 / 3 / 7
9,773
814
13,800
18,458
22,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 5 / 4
10,249
854
9,605
11,843
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
puki97
Rama
12
0 / 8 / 8
8,267
689
3,218
10,053
3,027
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mythtimes
Artemis
17
4 / 4 / 18
10,662
889
16,084
12,421
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
17
2 / 3 / 20
10,945
912
9,383
17,602
21,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 2 / 16
10,564
880
12,744
13,571
18,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Yoowiiiiii
Olorun
15
1 / 2 / 11
9,156
763
4,453
7,985
3,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
xChaotix69
Bellona
19
13 / 5 / 9
11,789
982
15,065
14,095
14,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
16
Kills
27
27
Deaths
16
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chiron
GetMixxed
Chiron
3
5
9
1.5
L
3
6
7
1.08
W
Artemis
Mythtimes
Artemis
4
4
18
3.25
W
Osiris
2
3
20
4
L
Chaac
Nweeb
Chaac
4
3
7
2.5
W
7
2
16
7.5
W
Olorun
Yoowiiiiii
Olorun
1
2
11
3.25
L
6
5
4
1.6
L
Rama
puki97
Rama
0
8
8
0.5
W
Bellona
xChaotix69
Bellona
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
57,729
60,972
Taken
65,674
38,601
Mitigated
64,734
18,368
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
GetMixxed
Chiron
13,165
4,402
1,149
2,153
11,326
4,303
1,212
849
10,388
0
27,738
L
6,381
552
633
947
9,292
3,453
424
447
8,845
15,218
0
W
Artemis
Mythtimes
Artemis
16,084
7,959
735
1,757
12,421
5,693
1,104
1,451
10,970
0
28,039
W
Osiris
9,383
1,935
4,108
3,144
17,602
21,611
238
1,907
15,695
0
19,475
L
Chaac
Nweeb
Chaac
13,800
1,752
500
7,602
18,458
22,416
0
3,368
15,090
0
31,137
W
12,744
1,489
1,693
1,234
13,571
18,728
126
1,342
12,229
4,143
22,791
W
Olorun
Yoowiiiiii
Olorun
4,453
1,264
2,810
1,245
7,985
3,793
3,005
522
7,463
14,872
0
L
9,605
3,894
2,507
2,734
11,843
5,402
1,523
612
11,231
0
16,505
L
Rama
puki97
Rama
3,218
2,633
0
143
10,053
3,027
215
810
9,243
0
4,963
W
Bellona
xChaotix69
Bellona
15,065
1,964
865
1,254
14,095
14,909
700
1,159
12,936
0
30,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
53,116
118
Minions Killed
124
0
Camps Cleared
0
909,363
Distance Traveled
1,151,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,231
853
42
4
0
176,913
0
L
Thoth
9,463
789
29
2
0
154,204
0
W
Artemis
10,662
889
33
3
0
189,771
0
W
Osiris
10,945
912
14
1
0
228,359
0
L
Chaac
9,773
814
25
2
0
209,923
1
W
Odin
10,564
880
21
2
0
262,754
0
W
Olorun
9,156
763
25
2
0
237,008
0
L
Cupid
10,249
854
18
2
0
201,260
0
L
Rama
8,267
689
4
0
0
167,063
0
W
Bellona
11,789
982
31
3
0
233,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role