Player Matchup

Ganesha
Ganesha
EdgiestCave1768
Ganesha
Level 29
God Stats
16W - 7L
1,694 SR
Queue Stats
74W - 72L
1,506 Elo+
Party 1
Fenrir
Fenrir
Meech HD
Fenrir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 112L
1,523 Elo+
Party 1
Nemesis
Nemesis
S1l3nt Trooper
Nemesis
Level 156
God Stats
0W - 4L
1,547 SR
Queue Stats
128W - 116L
1,524 Elo+
Party 1
Thanatos
Thanatos
Sirgreater
Thanatos
Level 89
God Stats
10W - 7L
1,640 SR
Queue Stats
120W - 131L
1,511 Elo+
Solo
Nu Wa
Nu Wa
SmurfyChris
Nu Wa
Level 87
God Stats
58W - 45L
1,640 SR
Queue Stats
457W - 453L
1,483 Elo+
Solo
Team Averages
Level 98
1,604 SR
1,509 Elo+

VS

Team Averages
Level 106
1,566 SR
1,589 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BradCc
Kuzenbo
Level 106
God Stats
5W - 4L
1,680 SR
Queue Stats
152W - 151L
1,503 Elo+
Solo
Janus
Janus
CarvedSmiIes
Janus
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 35L
1,687 Elo+
Party 2
Ullr
Ullr
Vzft
Ullr
Level 128
God Stats
49W - 31L
1,648 SR
Queue Stats
341W - 232L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
mine man67822
Gilgamesh
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 44L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,272
404
5,636
15,420
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Meech HD
Fenrir
14
2 / 7 / 2
8,921
496
8,731
17,487
5,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 3
8,806
489
9,432
17,026
16,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Sirgreater
Thanatos
13
5 / 11 / 2
8,612
478
6,848
17,916
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 3
9,476
526
15,685
12,127
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
15 / 2 / 2
11,423
635
20,446
15,674
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
BradCc
Kuzenbo
12
2 / 0 / 9
8,550
475
6,211
12,264
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 3
8,202
456
7,451
9,810
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Vzft
Ullr
19
8 / 2 / 5
11,658
648
13,507
13,654
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
mine man67822
Gilgamesh
17
9 / 2 / 2
11,301
628
12,977
15,821
9,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
35
35
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
2
2
8
W
Kuzenbo
BradCc
Kuzenbo
2
0
9
6.5
W
1
7
3
0.36
L
0
8
0
0
L
Fenrir
Meech HD
Fenrir
2
7
2
0.43
L
4
6
3
0.92
L
Thanatos
Sirgreater
Thanatos
5
11
2
0.55
L
2
3
3
1.17
W
Ullr
Vzft
Ullr
8
2
5
5.25
W
Gilgamesh
mine man67822
Gilgamesh
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
60,592
79,976
Taken
67,223
39,897
Mitigated
34,849
18,549
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
20,446
10,071
0
500
15,674
5,813
0
3,879
11,545
0
93,991
W
Kuzenbo
BradCc
Kuzenbo
6,211
2,463
411
4,335
12,264
11,838
14
5,743
6,246
26,008
0
W
7,451
934
0
913
9,810
2,590
0
3,346
6,258
52,657
0
L
5,636
570
0
1,294
15,420
8,215
81
868
14,552
29,495
0
L
Fenrir
Meech HD
Fenrir
8,731
2,588
0
2,977
17,487
5,809
0
1,355
16,132
0
58,865
L
9,432
2,251
0
2,561
17,026
16,734
0
3,411
13,505
820
34,015
L
Thanatos
Sirgreater
Thanatos
6,848
2,707
0
8,040
17,916
5,559
0
3,860
14,056
0
43,719
L
15,685
5,181
185
3,492
12,127
3,580
899
4,168
7,959
72,545
0
W
Ullr
Vzft
Ullr
13,507
5,934
0
1,512
13,654
5,013
0
1,316
12,188
0
96,930
W
Gilgamesh
mine man67822
Gilgamesh
12,977
5,337
0
5,294
15,821
9,595
3,276
6,731
8,898
0
63,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
51,134
416
Minions Killed
536
0
Camps Cleared
0
1,672,576
Distance Traveled
1,810,001
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,423
635
133
7
0
460,465
4
W
Kuzenbo
8,550
475
29
2
0
367,553
4
W
Janus
8,202
456
83
5
0
307,407
1
L
Ganesha
7,272
404
41
2
0
304,393
0
L
Fenrir
8,921
496
101
6
0
332,305
3
L
Nemesis
8,806
489
55
3
0
343,679
4
L
Thanatos
8,612
478
73
4
0
343,535
6
L
Nu Wa
9,476
526
146
8
0
348,664
2
W
Ullr
11,658
648
171
10
0
366,187
4
W
Gilgamesh
11,301
628
120
7
0
308,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role