Player Matchup

Chiron
Chiron
AsierDiaz01
Chiron
Level 68
God Stats
1W - 3L
1,281 SR
Queue Stats
8W - 16L
1,648 Elo+
Party 1
Ymir
Ymir
Chrisgurutze
Ymir
Level 17
God Stats
1W - 3L
1,715 SR
Queue Stats
5W - 15L
1,648 Elo+
Party 1
Ra
Ra
sergyngs
Ra
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
421W - 526L
1,469 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,588 Elo+

VS

Team Averages
Level 80
1,576 SR
1,416 Elo+
Ymir
Ymir
Raagnarok78
Ymir
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
WE3DEMB0Y-Z
Medusa
Level 60
God Stats
3W - 0L
1,643 SR
Queue Stats
6W - 10L
1,206 Elo+
Party 2
Merlin
Merlin
aris95-NBA
Merlin
Level 152
God Stats
1W - 0L
1,586 SR
Queue Stats
43W - 31L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 2 / 0
7,345
612
6,192
9,253
3,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,980
665
2,154
10,505
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 0
7,233
603
2,741
5,844
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,511
626
1,598
7,454
6,452
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
13
2 / 0 / 3
8,073
673
8,891
4,219
1,154
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
aris95-NBA
Merlin
15
5 / 0 / 2
9,215
768
11,815
4,877
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
2
0
0
L
0
3
0
0
W
0
0
5
2.5
W
Medusa
2
0
3
3.5
W
Merlin
aris95-NBA
Merlin
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,087
Damage
22,304
25,602
Taken
16,550
12,959
Mitigated
9,660
5,782
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,192
1,018
521
1,433
9,253
3,154
0
5,973
3,280
0
28,802
L
2,154
162
0
1,337
10,505
7,970
0
3,022
7,483
9,814
0
W
1,598
271
323
473
7,454
6,452
130
2,885
4,569
7,750
0
W
Medusa
8,891
3,132
886
690
4,219
1,154
0
731
3,488
0
31,594
W
Merlin
aris95-NBA
Merlin
11,815
86
102
912
4,877
2,054
33
1,922
2,955
49,908
0
L
2,741
0
1,474
1,017
5,844
1,835
0
4,906
938
28,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
24,799
139
Minions Killed
150
5
Camps Cleared
7
677,747
Distance Traveled
670,028
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,345
612
62
5
2
227,899
1
L
Ymir
7,980
665
19
2
1
206,318
5
W
Ymir
7,511
626
10
1
0
209,449
1
W
Medusa
8,073
673
51
4
1
223,326
8
W
Merlin
9,215
768
89
7
6
237,253
0
L
Ra
7,233
603
58
5
2
243,530
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role