Player Matchup

Jormungandr
Jormungandr
BathtimeBernie
Jormungandr
Level 31
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 16L
1,073 Elo+
Party 2
Artemis
Artemis
Dark Lord Shaxx
Artemis
Level 54
God Stats
7W - 7L
1,541 SR
Queue Stats
224W - 245L
1,372 Elo+
Party 3
Athena
Athena
Seven016
Athena
Level 68
God Stats
18W - 18L
1,500 SR
Queue Stats
240W - 269L
1,395 Elo+
Party 3
Arachne
Arachne
TheAdamBomb003
Arachne
Level 27
God Stats
0W - 5L
1,241 SR
Queue Stats
6W - 15L
1,073 Elo+
Party 2
Chang'e
Chang'e
W3AK_Zenitsu
Chang'e
Level 63
God Stats
3W - 10L
1,443 SR
Queue Stats
238W - 302L
1,400 Elo+
Solo
Team Averages
Level 49
1,408 SR
1,263 Elo+

VS

Team Averages
Level 62
1,340 SR
1,373 Elo+
Vulcan
Vulcan
Big_Country_1022
Vulcan
Level 36
God Stats
3W - 4L
1,413 SR
Queue Stats
9W - 19L
1,353 Elo+
Party 1
Bellona
Bellona
HoneyBadger6500
Bellona
Level 49
God Stats
6W - 5L
1,221 SR
Queue Stats
124W - 116L
1,378 Elo+
Solo
Ymir
Ymir
Jordan_BelFUT
Ymir
Level 114
God Stats
2W - 1L
1,411 SR
Queue Stats
85W - 100L
1,434 Elo+
Party 1
Fenrir
Fenrir
KingMonsoon423
Fenrir
Level 85
God Stats
1W - 6L
1,247 SR
Queue Stats
249W - 311L
1,354 Elo+
Party 1
Charybdis
Charybdis
XxD1RTY_DANxX
Charybdis
Level 27
God Stats
33W - 43L
1,409 SR
Queue Stats
165W - 215L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BathtimeBernie
Jormungandr
11
0 / 6 / 2
7,149
397
5,386
15,776
14,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 2
8,089
449
8,803
15,170
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Seven016
Athena
11
0 / 7 / 5
7,535
419
5,144
20,022
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 9 / 5
8,032
446
8,977
15,296
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
W3AK_Zenitsu
Chang'e
11
4 / 6 / 1
7,477
415
9,943
10,937
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,709
539
19,167
6,736
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 12
10,731
596
8,870
12,698
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 16
9,336
519
7,610
17,115
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
9 / 2 / 12
11,126
618
9,140
14,010
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
XxD1RTY_DANxX
Charybdis
16
11 / 3 / 1
10,784
599
16,257
12,768
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
11
Kills
34
34
Deaths
11
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BathtimeBernie
Jormungandr
0
6
2
0.17
W
6
2
9
5.25
L
3
6
2
0.67
W
7
3
12
4.33
W
1
1
16
9
W
9
2
12
7.5
L
Athena
Seven016
Athena
0
7
5
0.36
L
4
9
5
0.72
L
Chang'e
W3AK_Zenitsu
Chang'e
4
6
1
0.75
W
Charybdis
XxD1RTY_DANxX
Charybdis
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
61,044
77,201
Taken
63,327
44,461
Mitigated
40,457
13,178
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BathtimeBernie
Jormungandr
5,386
1,927
0
0
15,776
14,845
0
6,933
8,519
37,258
0
W
19,167
4,589
0
0
6,736
2,527
738
2,116
4,602
63,933
0
L
8,803
4,129
0
4,835
15,170
4,029
628
2,800
12,302
0
48,720
W
8,870
2,916
0
4,848
12,698
10,262
3,612
4,628
7,897
0
61,476
W
7,610
2,046
0
4,731
17,115
17,976
238
6,253
10,735
23,259
0
W
9,140
1,451
0
5,110
14,010
5,886
338
4,789
9,018
0
67,118
L
Athena
Seven016
Athena
5,144
1,314
646
3,157
20,022
17,811
205
7,818
11,894
24,303
0
L
8,977
6,041
0
1,460
15,296
5,158
0
7,348
7,724
0
24,729
L
Chang'e
W3AK_Zenitsu
Chang'e
9,943
1,733
731
2,349
10,937
2,618
1,009
898
9,985
36,093
0
W
Charybdis
XxD1RTY_DANxX
Charybdis
16,257
11,336
0
4,161
12,768
3,806
2,582
2,110
10,602
0
71,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
51,686
267
Minions Killed
466
0
Camps Cleared
0
1,460,922
Distance Traveled
1,824,122
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,149
397
53
3
0
280,137
0
W
Vulcan
9,709
539
105
6
0
395,623
2
L
Artemis
8,089
449
86
5
0
292,970
3
W
Bellona
10,731
596
109
6
0
364,230
2
W
Ymir
9,336
519
24
1
0
335,374
4
W
Fenrir
11,126
618
109
6
0
398,348
1
L
Athena
7,535
419
32
2
0
357,091
0
L
Arachne
8,032
446
39
2
0
306,411
0
L
Chang'e
7,477
415
57
3
0
224,313
0
W
Charybdis
10,784
599
119
7
0
330,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role