Player Matchup

Bacchus
Bacchus
Gold I
AHeroBladeTV
Bacchus
Gold I
Level 116
God Stats
71W - 63L
1,627 SR
Queue Stats
105W - 107L
1,764 MMR
Party 1
Merlin
Merlin
Platinum III
Angelo0607_
Merlin
Platinum III
Level 148
God Stats
5W - 5L
1,640 SR
Queue Stats
164W - 155L
1,758 MMR
Solo
Cabrakan
Cabrakan
Gold II
Mystic28YT
Cabrakan
Gold II
Level 129
God Stats
0W - 1L
1,550 SR
Queue Stats
78W - 79L
1,760 MMR
Solo
Hachiman
Hachiman
Gold I
Wolly Fletcha
Hachiman
Gold I
Level 119
God Stats
29W - 23L
1,657 SR
Queue Stats
80W - 80L
1,764 MMR
Party 1
Amaterasu
Amaterasu
Gold I
iiRxvy
Amaterasu
Gold I
Level 117
God Stats
12W - 5L
1,640 SR
Queue Stats
186W - 181L
1,758 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,623 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,726 SR
1,709 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Crummy v3
Apollo
Gold I
Level 116
God Stats
3W - 1L
1,901 SR
Queue Stats
55W - 51L
1,761 MMR
Solo
Ganesha
Ganesha
Platinum III
Im Unsigned
Ganesha
Platinum III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,757 MMR
Solo
Thoth
Thoth
Platinum IV
Living_Terror27
Thoth
Platinum IV
Level 148
God Stats
1W - 0L
1,831 SR
Queue Stats
50W - 46L
1,769 MMR
Solo
Serqet
Serqet
Platinum III
sugarbrown1977
Serqet
Platinum III
Level 148
God Stats
7W - 6L
1,898 SR
Queue Stats
170W - 163L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHeroBladeTV
Bacchus
10
0 / 5 / 2
6,883
382
3,639
13,501
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
13
1 / 8 / 1
7,838
435
7,101
9,118
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Mystic28YT
Cabrakan
13
2 / 5 / 1
8,223
457
7,497
15,747
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Wolly Fletcha
Hachiman
16
3 / 5 / 0
9,809
545
9,084
12,575
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
iiRxvy
Amaterasu
15
0 / 1 / 1
9,270
515
4,482
12,380
9,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaAtlasTsukuyomiMedusa

VS

Bans
LokiBastetArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 0 / 1
10,475
582
6,770
7,797
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Crummy v3
Apollo
16
5 / 2 / 6
10,354
575
9,831
12,083
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Im Unsigned
Ganesha
15
0 / 1 / 17
9,700
539
7,171
17,227
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 8
9,552
531
7,540
7,434
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 1 / 6
11,049
614
15,131
12,138
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
24
24
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
L
Bacchus
AHeroBladeTV
Bacchus
0
5
2
0.2
L
Merlin
1
8
1
0.19
W
Apollo
Crummy v3
Apollo
5
2
6
4
W
Ganesha
Im Unsigned
Ganesha
0
1
17
8.5
W
5
2
8
4.5
L
Cabrakan
Mystic28YT
Cabrakan
2
5
1
0.5
L
Hachiman
Wolly Fletcha
Hachiman
3
5
0
0.6
L
Amaterasu
iiRxvy
Amaterasu
0
1
1
0.5
W
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
46,443
63,321
Taken
56,679
32,955
Mitigated
32,583
18,991
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,770
432
2,055
6,157
7,797
5,802
149
1,754
6,043
70,993
0
L
Bacchus
AHeroBladeTV
Bacchus
3,639
771
199
2,850
13,501
9,407
0
5,018
7,997
14,007
0
L
Merlin
7,101
229
0
422
9,118
2,041
0
1,753
6,753
57,041
0
W
Apollo
Crummy v3
Apollo
9,831
4,461
0
5,235
12,083
4,289
1,202
1,448
10,635
0
77,439
W
Ganesha
Im Unsigned
Ganesha
7,171
998
0
4,020
17,227
15,580
0
5,378
11,849
34,793
0
W
7,540
214
0
1,694
7,434
2,666
1,093
3,915
3,519
65,397
0
L
Cabrakan
Mystic28YT
Cabrakan
7,497
556
0
5,694
15,747
8,532
0
7,069
8,315
53,327
0
L
Hachiman
Wolly Fletcha
Hachiman
9,084
5,881
0
4,073
12,575
3,111
0
2,478
9,806
0
71,520
L
Amaterasu
iiRxvy
Amaterasu
4,482
2,511
0
5,753
12,380
9,864
0
5,163
6,983
0
63,283
W
15,131
4,777
0
643
12,138
4,246
0
5,742
6,396
0
82,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
51,130
465
Minions Killed
594
0
Camps Cleared
0
1,644,099
Distance Traveled
1,806,747
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,475
582
174
10
0
370,221
3
L
Bacchus
6,883
382
14
1
0
338,729
1
L
Merlin
7,838
435
93
5
0
307,310
6
W
Apollo
10,354
575
156
9
0
340,428
9
W
Ganesha
9,700
539
12
1
0
343,982
5
W
Thoth
9,552
531
124
7
0
338,622
10
L
Cabrakan
8,223
457
88
5
0
336,746
3
L
Hachiman
9,809
545
130
7
0
340,054
6
L
Amaterasu
9,270
515
140
8
0
321,260
3
W
Serqet
11,049
614
128
7
0
413,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role