Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Andramaloth
Kukulkan
Level 117
God Stats
3W - 2L
1,689 SR
Queue Stats
96W - 86L
1,462 Elo+
Solo
Hera
Hera
Partyfit
Hera
Level 60
God Stats
0W - 1L
1,795 SR
Queue Stats
51W - 44L
1,486 Elo+
Solo
Ymir
Ymir
Robinsx
Ymir
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 68L
1,476 Elo+
Party 1
Neith
Neith
kutefox
Neith
Level 113
God Stats
60W - 77L
1,352 SR
Queue Stats
102W - 134L
1,428 Elo+
Solo
Team Averages
Level 113
1,567 SR
1,470 Elo+

VS

Team Averages
Level 97
1,465 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Disiaczek
Chaac
Level 68
God Stats
2W - 3L
1,295 SR
Queue Stats
60W - 86L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
GandhiiChan
Heimdallr
Level 104
God Stats
2W - 0L
1,267 SR
Queue Stats
23W - 13L
1,572 Elo+
Solo
Fenrir
Fenrir
HooLiGaN_Marmic
Fenrir
Level 92
God Stats
23W - 26L
1,522 SR
Queue Stats
58W - 85L
1,437 Elo+
Party 2
Khepri
Khepri
Quagsire1990
Khepri
Level 160
God Stats
17W - 15L
1,742 SR
Queue Stats
536W - 543L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 6 / 1
7,345
668
7,633
8,540
3,297
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Andramaloth
Kukulkan
14
1 / 3 / 0
7,738
703
6,250
8,297
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
15
1 / 3 / 1
8,145
740
4,352
7,698
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Robinsx
Ymir
14
1 / 1 / 2
7,557
687
6,396
9,617
8,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
kutefox
Neith
14
0 / 3 / 3
7,744
704
6,093
9,079
3,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 1 / 4
8,699
791
9,806
6,900
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Disiaczek
Chaac
15
3 / 3 / 2
8,448
768
5,402
12,220
7,812
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
GandhiiChan
Heimdallr
17
4 / 0 / 5
9,291
845
8,479
6,319
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 0 / 6
8,870
806
7,470
9,040
6,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
2 / 1 / 7
8,150
741
5,728
8,813
9,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
1
0.42
W
Kukulkan
 
Kukulkan
2
1
4
4
L
Kukulkan
Andramaloth
Kukulkan
1
3
0
0.33
W
Chaac
Disiaczek
Chaac
3
3
2
1.33
W
Heimdallr
GandhiiChan
Heimdallr
4
0
5
6.5
W
5
0
6
8
L
Hera
1
3
1
0.5
W
Khepri
2
1
7
5.5
L
Ymir
Robinsx
Ymir
1
1
2
2
L
Neith
kutefox
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,724
Damage
36,885
43,231
Taken
43,292
20,912
Mitigated
29,368
5,292
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,633
1,971
0
250
8,540
3,297
34
3,044
5,496
0
12,706
W
Kukulkan
 
Kukulkan
9,806
663
195
963
6,900
2,720
635
1,424
5,450
38,389
0
L
Kukulkan
Andramaloth
Kukulkan
6,250
772
0
1,125
8,297
3,201
90
4,129
4,168
28,160
0
W
Chaac
Disiaczek
Chaac
5,402
733
10
3,131
12,220
7,812
192
5,345
6,845
177
27,639
W
Heimdallr
GandhiiChan
Heimdallr
8,479
3,416
0
2,137
6,319
2,828
1,777
1,952
4,353
0
41,264
W
7,470
1,940
0
2,920
9,040
6,159
0
2,624
6,378
0
23,060
L
Hera
4,352
1,184
165
972
7,698
2,865
58
2,758
4,940
32,885
0
W
Khepri
5,728
174
0
1,702
8,813
9,849
0
5,403
3,268
16,426
0
L
Ymir
Robinsx
Ymir
6,396
1,613
0
1,520
9,617
8,169
0
2,838
6,779
15,698
0
L
Neith
kutefox
Neith
6,093
1,911
0
1,260
9,079
3,380
603
2,765
6,314
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
43,458
202
Minions Killed
249
0
Camps Cleared
0
1,057,198
Distance Traveled
1,176,850
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,345
668
8
1
0
234,511
1
W
Kukulkan
8,699
791
66
6
0
241,696
3
L
Kukulkan
7,738
703
56
5
0
200,656
1
W
Chaac
8,448
768
45
4
0
224,300
2
W
Heimdallr
9,291
845
87
8
0
230,417
1
W
Fenrir
8,870
806
36
3
0
237,304
0
L
Hera
8,145
740
62
6
0
208,756
1
W
Khepri
8,150
741
15
1
0
243,133
6
L
Ymir
7,557
687
30
3
0
209,673
4
L
Neith
7,744
704
46
4
0
203,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role