Player Matchup

Thanatos
Thanatos
BrOWn_ToWN_CuRRy
Thanatos
Level 67
God Stats
1W - 3L
1,132 SR
Queue Stats
192W - 209L
1,452 Elo+
Solo
Zeus
Zeus
Bust2Eilish
Zeus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,419 Elo+
Solo
Bakasura
Bakasura
CyclicalName7
Bakasura
Level 128
God Stats
14W - 19L
1,520 SR
Queue Stats
646W - 625L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Emogirl Love
Cthulhu
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
135W - 151L
1,477 Elo+
Party 1
Medusa
Medusa
SavageRunner642
Medusa
Level 48
God Stats
2W - 1L
1,310 SR
Queue Stats
66W - 85L
1,343 Elo+
Solo
Team Averages
Level 67
1,392 SR
1,436 Elo+

VS

Team Averages
Level 81
1,535 SR
1,445 Elo+
Tyr
Tyr
IcyYCrimeZ
Tyr
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
206W - 186L
1,352 Elo+
Party 2
Cupid
Cupid
Kiyoshi_xdd
Cupid
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 318L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Marwan_626
Jormungandr
Level 69
God Stats
20W - 26L
1,770 SR
Queue Stats
291W - 258L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
milkthebutterfly
Ah Puch
Level 104
God Stats
1W - 3L
1,255 SR
Queue Stats
268W - 238L
1,460 Elo+
Party 2
Loki
Loki
rko4everboss
Loki
Level 103
God Stats
31W - 25L
1,648 SR
Queue Stats
270W - 242L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
6,158
616
2,800
7,167
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 5 / 2
6,111
611
4,462
5,640
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
CyclicalName7
Bakasura
12
10 / 0 / 0
7,855
786
6,720
6,241
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Emogirl Love
Cthulhu
9
3 / 4 / 5
5,929
593
3,190
8,156
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 6
5,677
568
6,857
5,998
1,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,077
508
2,076
7,297
2,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 3
5,399
540
3,214
8,383
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Marwan_626
Jormungandr
9
3 / 4 / 2
5,467
547
4,722
8,957
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 5
5,823
582
6,012
7,130
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 4 / 1
6,113
611
5,048
5,791
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
22
Kills
14
14
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
3
5
2
0.8
W
Bakasura
CyclicalName7
Bakasura
10
0
0
10
W
Cthulhu
Emogirl Love
Cthulhu
3
4
5
1.38
L
2
6
0
0.33
L
2
4
3
0.88
L
Jormungandr
Marwan_626
Jormungandr
3
4
2
1
W
3
2
6
3
L
2
4
5
1.13
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
21,072
33,202
Taken
37,558
11,835
Mitigated
13,577
12,034
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,800
577
0
5,593
7,167
2,241
0
1,372
5,579
0
26,668
W
4,462
628
26
449
5,640
1,631
0
1,924
3,550
22,471
0
W
Bakasura
CyclicalName7
Bakasura
6,720
5,150
0
3,426
6,241
2,756
300
636
5,597
0
35,951
W
Cthulhu
Emogirl Love
Cthulhu
3,190
350
0
1,124
8,156
3,572
102
3,729
4,387
13,847
0
L
2,076
551
0
677
7,297
2,981
0
590
6,286
0
16,854
L
3,214
1,662
162
2,505
8,383
2,241
626
1,479
6,747
0
26,100
L
Jormungandr
Marwan_626
Jormungandr
4,722
2,246
224
1,377
8,957
4,169
336
1,671
7,286
29,037
0
W
6,857
4,011
0
1,416
5,998
1,635
0
2,627
3,355
0
26,209
L
6,012
712
0
1,766
7,130
2,192
360
3,298
3,511
25,384
0
L
5,048
1,240
0
1,416
5,791
1,994
0
255
5,304
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
27,879
280
Minions Killed
229
0
Camps Cleared
0
1,034,589
Distance Traveled
960,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,158
616
55
6
0
227,958
2
W
Zeus
6,111
611
60
6
0
189,703
0
W
Bakasura
7,855
786
97
10
0
231,257
1
W
Cthulhu
5,929
593
24
2
0
187,248
0
L
Tyr
5,077
508
30
3
0
203,765
1
L
Cupid
5,399
540
35
4
0
180,905
1
L
Jormungandr
5,467
547
54
5
0
197,064
1
W
Medusa
5,677
568
44
4
0
198,423
2
L
Ah Puch
5,823
582
49
5
0
174,815
0
L
Loki
6,113
611
61
6
0
203,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role