Player Matchup

Nu Wa
Nu Wa
Red_Devil2343
Nu Wa
Level 8
God Stats
2W - 0L
1,567 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
astrid12243
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,580 Elo+
Party 2
Atlas
Atlas
ravenaxe919
Atlas
Level 90
God Stats
1W - 0L
1,272 SR
Queue Stats
10W - 4L
1,580 Elo+
Party 2
Team Averages
Level 54
1,446 SR
1,554 Elo+

VS

Team Averages
Level 26
1,483 SR
1,345 Elo+
Medusa
Medusa
Frogjeans
Medusa
Level 43
God Stats
15W - 9L
1,542 SR
Queue Stats
25W - 32L
1,356 Elo+
Party 1
Ymir
Ymir
Squurdnack
Ymir
Level 25
God Stats
4W - 6L
1,408 SR
Queue Stats
24W - 28L
1,356 Elo+
Party 1
Ra
Ra
Vosxi
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 8
7,673
639
4,679
8,113
2,732
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 0 / 7
8,960
747
15,074
6,940
2,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 0 / 4
10,058
838
9,300
10,191
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frogjeans
Medusa
12
4 / 5 / 1
7,882
657
8,502
10,583
3,680
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 2 / 4
8,386
699
4,244
17,615
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
11
1 / 4 / 4
7,335
611
7,922
7,882
2,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
7
7
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Frogjeans
Medusa
4
5
1
0.9
W
0
7
8
0.57
L
2
2
4
2
L
Ra
1
4
4
0.75
W
4
0
7
7.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
20,668
25,244
Taken
36,080
16,019
Mitigated
21,721
3,419
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Frogjeans
Medusa
8,502
3,280
251
2,184
10,583
3,680
0
5,204
5,379
0
33,891
W
4,679
1,066
0
0
8,113
2,732
0
4,006
4,107
15,286
0
L
4,244
235
411
4,739
17,615
15,345
0
6,377
11,238
11,740
0
L
Ra
7,922
274
1,014
1,263
7,882
2,696
0
2,840
5,042
25,414
0
W
15,074
6,205
824
1,207
6,940
2,415
604
3,125
3,815
0
45,236
W
9,300
3,496
0
1,388
10,191
10,872
68
5,165
5,026
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
23,603
112
Minions Killed
108
3
Camps Cleared
5
640,208
Distance Traveled
636,724
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,882
657
53
4
4
184,370
2
W
Nu Wa
7,673
639
30
3
0
192,883
2
L
Ymir
8,386
699
13
1
0
225,965
1
L
Ra
7,335
611
42
4
1
226,389
1
W
Skadi
8,960
747
60
5
3
218,568
2
W
Atlas
10,058
838
22
2
0
228,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role