Player Matchup

Tiamat
Tiamat
DarknessInLight7
Tiamat
Level 95
God Stats
9W - 5L
1,569 SR
Queue Stats
132W - 145L
1,427 Elo+
Party 2
Ganesha
Ganesha
Lord Kalki108
Ganesha
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 298L
1,395 Elo+
Solo
Artemis
Artemis
MEJIAGOD12
Artemis
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
105W - 107L
1,521 Elo+
Solo
Chaac
Chaac
MinDiesel
Chaac
Level 107
God Stats
5W - 15L
1,490 SR
Queue Stats
63W - 82L
1,363 Elo+
Solo
Thor
Thor
WhisperinPhantom
Thor
Level 107
God Stats
3W - 2L
1,302 SR
Queue Stats
134W - 131L
1,461 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,434 Elo+

VS

Team Averages
Level 54
1,455 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnyaKiyoto
Chang'e
Level 20
God Stats
0W - 3L
1,417 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
DecantasLaba
Izanami
Level 64
God Stats
0W - 1L
1,616 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
GabrielW96
Cerberus
Level 7
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TheSirHattington
Ao Kuang
Level 86
God Stats
6W - 2L
1,566 SR
Queue Stats
188W - 197L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,859
528
4,174
8,368
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 3 / 7
6,845
527
4,394
8,582
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MEJIAGOD12
Artemis
14
7 / 2 / 0
8,577
660
9,784
7,475
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MinDiesel
Chaac
14
3 / 1 / 2
7,994
615
6,669
10,828
8,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 0
8,091
622
3,066
8,716
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 2 / 3
7,895
607
8,685
8,040
2,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
AnyaKiyoto
Chang'e
13
3 / 4 / 1
7,930
610
6,144
9,461
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
DecantasLaba
Izanami
10
1 / 5 / 2
6,369
490
3,913
8,469
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
GabrielW96
Cerberus
10
1 / 3 / 2
6,226
479
2,075
8,528
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 3
6,735
518
4,561
7,740
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
16
Kills
11
11
Deaths
16
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
2
3
2.75
L
Chang'e
AnyaKiyoto
Chang'e
3
4
1
0.88
W
0
4
0
0
L
Izanami
DecantasLaba
Izanami
1
5
2
0.4
L
Cerberus
GabrielW96
Cerberus
1
3
2
0.67
W
Ganesha
0
3
7
1.17
W
Artemis
MEJIAGOD12
Artemis
7
2
0
3.5
W
Chaac
MinDiesel
Chaac
3
1
2
4
L
2
2
3
1.75
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
25,378
43,969
Taken
42,238
25,838
Mitigated
13,725
15,751
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,685
2,183
0
2,156
8,040
2,576
0
3,506
4,270
47,511
0
L
Chang'e
AnyaKiyoto
Chang'e
6,144
497
487
4,213
9,461
2,708
0
1,668
7,793
43,326
0
W
4,174
342
0
2,032
8,368
5,123
899
6,028
2,340
34,322
0
L
Izanami
DecantasLaba
Izanami
3,913
2,513
0
1,488
8,469
1,542
521
407
8,062
0
47,316
L
Cerberus
GabrielW96
Cerberus
2,075
29
0
3,179
8,528
3,833
0
744
7,784
10,619
0
W
Ganesha
4,394
483
0
0
8,582
6,616
664
4,184
4,398
27,809
0
W
Artemis
MEJIAGOD12
Artemis
9,784
5,831
0
3,559
7,475
2,245
1,862
1,586
5,889
0
58,323
W
Chaac
MinDiesel
Chaac
6,669
427
0
4,820
10,828
8,699
0
6,486
4,342
0
49,615
L
4,561
953
0
2,620
7,740
3,066
0
1,833
5,761
22,139
6,452
W
3,066
399
0
5,340
8,716
3,155
0
2,857
5,859
0
42,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
35,155
423
Minions Killed
367
0
Camps Cleared
0
1,278,333
Distance Traveled
1,309,611
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,895
607
93
7
0
273,271
1
L
Chang'e
7,930
610
100
8
0
257,721
3
W
Tiamat
6,859
528
88
7
0
223,466
1
L
Izanami
6,369
490
103
8
0
242,063
2
L
Cerberus
6,226
479
27
2
0
253,983
0
W
Ganesha
6,845
527
24
2
0
260,166
2
W
Artemis
8,577
660
121
9
0
227,412
4
W
Chaac
7,994
615
102
8
0
274,233
8
L
Ao Kuang
6,735
518
44
3
0
282,573
2
W
Thor
8,091
622
88
7
0
293,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role