Player Matchup

Atlas
Atlas
LasCalles
Atlas
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 1
Medusa
Medusa
lonewolfg
Medusa
Level 45
God Stats
1W - 1L
1,559 SR
Queue Stats
14W - 19L
1,383 Elo+
Party 1
Chang'e
Chang'e
rightbrained411
Chang'e
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 47L
1,372 Elo+
Solo
Team Averages
Level 47
1,520 SR
1,336 Elo+

VS

Team Averages
Level 56
1,312 SR
1,173 Elo+
Hercules
Hercules
ALEX561indahouz
Hercules
Level 54
God Stats
0W - 2L
1,210 SR
Queue Stats
24W - 40L
1,235 Elo+
Solo
Janus
Janus
SquizySensei
Janus
Level 70
God Stats
18W - 48L
1,300 SR
Queue Stats
170W - 195L
1,344 Elo+
Solo
Loki
Loki
veryosmosis
Loki
Level 43
God Stats
2W - 13L
1,425 SR
Queue Stats
17W - 70L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LasCalles
Atlas
10
0 / 0 / 6
6,745
675
2,129
5,981
4,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
lonewolfg
Medusa
12
3 / 1 / 3
7,543
754
6,510
5,721
2,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 2
7,693
769
7,628
8,199
3,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 1 / 2
7,056
706
3,704
7,563
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 1
7,556
756
7,631
5,243
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 1
6,937
694
6,268
7,896
1,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
2
1
W
Atlas
LasCalles
Atlas
0
0
6
3
L
2
3
1
0.83
W
Medusa
lonewolfg
Medusa
3
1
3
4.5
W
4
2
2
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
17,603
19,901
Taken
20,702
9,630
Mitigated
8,271
4,171
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,704
1,001
0
2,064
7,563
4,970
0
4,011
3,552
0
10,531
W
Atlas
LasCalles
Atlas
2,129
698
0
0
5,981
4,149
0
1,792
3,969
6,822
0
L
7,631
144
63
1,043
5,243
1,335
0
2,964
2,279
33,826
0
W
Medusa
lonewolfg
Medusa
6,510
2,190
0
0
5,721
2,366
0
1,919
3,694
0
24,185
W
7,628
319
1,736
2,435
8,199
3,115
0
3,632
4,327
18,662
0
L
6,268
987
0
0
7,896
1,966
0
3,511
4,385
0
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,981
Gold Earned
21,549
86
Minions Killed
116
2
Camps Cleared
5
579,587
Distance Traveled
573,134
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,056
706
19
2
0
176,880
0
W
Atlas
6,745
675
5
1
0
187,099
0
L
Janus
7,556
756
72
7
1
186,000
3
W
Medusa
7,543
754
39
4
0
214,127
2
W
Chang'e
7,693
769
42
4
2
178,361
0
L
Loki
6,937
694
25
3
4
210,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role