Player Matchup

Khepri
Khepri
Arctic5973
Khepri
Level 45
God Stats
12W - 9L
1,225 SR
Queue Stats
90W - 118L
1,453 Elo+
Party 2
Chang'e
Chang'e
Hrtx4
Chang'e
Level 66
God Stats
18W - 13L
1,569 SR
Queue Stats
297W - 339L
1,476 Elo+
Party 2
Freya
Freya
Inter Bizzle
Freya
Level 49
God Stats
2W - 2L
1,379 SR
Queue Stats
22W - 18L
1,540 Elo+
Solo
Pele
Pele
Pricedeer21
Pele
Level 45
God Stats
1W - 2L
1,243 SR
Queue Stats
129W - 161L
1,450 Elo+
Party 2
Mulan
Mulan
Starelm9140
Mulan
Level 66
God Stats
7W - 5L
1,280 SR
Queue Stats
118W - 146L
1,445 Elo+
Party 2
Team Averages
Level 54
1,339 SR
1,473 Elo+

VS

Team Averages
Level 40
1,546 SR
1,391 Elo+
Thanatos
Thanatos
BRUNO IGOR BR
Thanatos
Level 28
God Stats
0W - 2L
1,794 SR
Queue Stats
20W - 25L
1,391 Elo+
Party 1
Chang'e
Chang'e
Binho 2008 BR42
Chang'e
Level 69
God Stats
4W - 7L
1,467 SR
Queue Stats
36W - 41L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
Luizfelipe288
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,330 Elo+
Party 1
Olorun
Olorun
WhatHisLifeLike
Olorun
Level 42
God Stats
24W - 21L
1,539 SR
Queue Stats
107W - 105L
1,427 Elo+
Solo
Ravana
Ravana
labradomp23
Ravana
Level 46
God Stats
13W - 18L
1,428 SR
Queue Stats
524W - 570L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arctic5973
Khepri
9
1 / 0 / 9
5,669
567
1,500
4,855
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Hrtx4
Chang'e
10
1 / 1 / 3
5,805
581
4,258
6,085
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 3
6,758
676
7,508
5,288
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 0 / 4
6,042
604
3,078
5,777
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 0 / 8
6,583
658
6,789
5,193
3,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRUNO IGOR BR
Thanatos
6
0 / 5 / 0
4,287
429
1,604
7,001
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,487
449
5,846
7,898
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Luizfelipe288
Cabrakan
5
0 / 4 / 1
4,291
429
1,635
5,728
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,695
470
3,500
5,765
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
10
1 / 2 / 0
5,508
551
1,673
4,655
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
19
Kills
1
1
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arctic5973
Khepri
1
0
9
5.5
L
Thanatos
BRUNO IGOR BR
Thanatos
0
5
0
0
L
0
5
0
0
W
Chang'e
Hrtx4
Chang'e
1
1
3
2.5
W
8
0
3
9.5
L
Cabrakan
Luizfelipe288
Cabrakan
0
4
1
0.13
W
5
0
4
7
W
4
0
8
8
L
0
3
1
0.17
L
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
14,258
27,198
Taken
31,047
12,186
Mitigated
11,276
11,350
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arctic5973
Khepri
1,500
356
101
2,108
4,855
3,266
102
2,592
2,263
7,889
0
L
Thanatos
BRUNO IGOR BR
Thanatos
1,604
396
0
1,135
7,001
1,986
175
1,277
5,700
0
12,282
L
5,846
145
180
1,590
7,898
2,312
0
3,398
4,194
20,519
0
W
Chang'e
Hrtx4
Chang'e
4,258
363
421
2,929
6,085
1,894
1,001
2,238
3,847
28,539
0
W
7,508
3,448
0
1,988
5,288
1,774
338
1,983
3,305
39,079
0
L
Cabrakan
Luizfelipe288
Cabrakan
1,635
130
0
264
5,728
3,762
0
3,190
2,506
5,046
0
W
3,078
905
0
1,982
5,777
2,046
149
2,370
3,407
0
18,825
W
6,789
1,364
0
1,821
5,193
3,206
412
1,291
3,902
0
33,362
L
3,500
1,612
0
1,829
5,765
1,764
0
3,874
1,873
26,934
4,138
L
Ravana
1,673
201
0
2,278
4,655
1,452
0
1,089
3,508
0
30,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
23,268
248
Minions Killed
178
0
Camps Cleared
0
1,054,944
Distance Traveled
961,544
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,669
567
10
1
0
216,858
2
L
Thanatos
4,287
429
28
3
0
195,947
0
L
Chang'e
4,487
449
31
3
0
199,870
0
W
Chang'e
5,805
581
54
5
0
199,022
3
W
Freya
6,758
676
71
7
0
196,254
4
L
Cabrakan
4,291
429
9
1
0
188,430
2
W
Pele
6,042
604
42
4
0
240,232
0
W
Mulan
6,583
658
71
7
0
202,578
1
L
Olorun
4,695
470
43
4
0
175,368
3
L
Ravana
5,508
551
67
7
0
201,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role