Player Matchup

Sun Wukong
Sun Wukong
AridMarco
Sun Wukong
Level 16
God Stats
20W - 12L
1,592 SR
Queue Stats
62W - 30L
1,612 Elo+
Party 3
Hades
Hades
Inthanity
Hades
Level 147
God Stats
2W - 2L
1,762 SR
Queue Stats
98W - 53L
1,670 Elo+
Party 3
Ra
Ra
Sirus D Mankey
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,605 Elo+
Party 2
Bastet
Bastet
Soundneko
Bastet
Level 94
God Stats
54W - 40L
1,657 SR
Queue Stats
106W - 101L
1,584 Elo+
Solo
Yemoja
Yemoja
oRashad
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,550 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,604 Elo+

VS

Team Averages
Level 85
1,499 SR
1,571 Elo+
Gilgamesh
Gilgamesh
AsteriusJoker
Gilgamesh
Level 126
God Stats
7W - 4L
1,646 SR
Queue Stats
42W - 38L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkRitual-XV
Baron Samedi
Level 25
God Stats
2W - 3L
1,177 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
The Morrigan
The Morrigan
GangStar6078
The Morrigan
Level 107
God Stats
4W - 6L
1,505 SR
Queue Stats
29W - 26L
1,552 Elo+
Party 1
Mulan
Mulan
GodsEye2078
Mulan
Level 143
God Stats
1W - 0L
1,668 SR
Queue Stats
43W - 36L
1,555 Elo+
Party 1
Hachiman
Hachiman
LoneWolfXdash
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AridMarco
Sun Wukong
20
11 / 10 / 8
13,298
831
17,116
22,747
22,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Inthanity
Hades
20
17 / 6 / 11
14,283
893
26,784
26,470
18,441
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 14 / 13
10,164
635
7,490
18,671
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Soundneko
Bastet
20
6 / 7 / 15
12,529
783
25,109
18,185
7,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
oRashad
Yemoja
18
1 / 8 / 21
11,773
736
11,021
25,166
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsteriusJoker
Gilgamesh
20
11 / 6 / 18
14,748
922
32,762
33,209
31,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
DarkRitual-XV
Baron Samedi
20
3 / 2 / 21
12,878
805
11,507
14,131
8,009
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
GangStar6078
The Morrigan
19
5 / 10 / 19
12,423
776
11,797
17,127
5,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
20 / 7 / 17
14,691
918
28,836
26,494
33,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
LoneWolfXdash
Hachiman
20
6 / 10 / 19
13,359
835
12,939
18,308
5,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
139
35
Kills
45
45
Deaths
35
68
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AridMarco
Sun Wukong
11
10
8
1.5
W
Gilgamesh
AsteriusJoker
Gilgamesh
11
6
18
3.33
W
Baron Samedi
DarkRitual-XV
Baron Samedi
3
2
21
6.75
W
The Morrigan
GangStar6078
The Morrigan
5
10
19
1.45
W
20
7
17
4.07
L
Hades
Inthanity
Hades
17
6
11
3.75
W
Hachiman
LoneWolfXdash
Hachiman
6
10
19
1.55
L
0
14
13
0.46
L
Bastet
Soundneko
Bastet
6
7
15
1.93
L
Yemoja
oRashad
Yemoja
1
8
21
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,520
Damage
97,841
111,239
Taken
109,269
85,743
Mitigated
83,937
23,775
Healing
30,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AridMarco
Sun Wukong
17,116
5,855
296
1,968
22,747
22,290
156
7,568
14,977
104
31,309
W
Gilgamesh
AsteriusJoker
Gilgamesh
32,762
8,207
1,901
8,837
33,209
31,093
1,824
10,538
22,671
9,216
54,208
W
Baron Samedi
DarkRitual-XV
Baron Samedi
11,507
1,073
3,395
3,897
14,131
8,009
1,200
7,691
6,440
44,162
0
W
The Morrigan
GangStar6078
The Morrigan
11,797
1,808
330
2,724
17,127
5,729
426
10,456
6,671
35,763
2,320
W
28,836
5,253
0
7,674
26,494
33,368
877
8,512
17,982
0
51,905
L
Hades
Inthanity
Hades
26,784
1,688
1,125
11,603
26,470
18,441
0
7,545
18,681
70,120
0
W
Hachiman
LoneWolfXdash
Hachiman
12,939
6,535
0
1,629
18,308
5,738
4,063
8,202
10,106
0
34,216
L
7,490
1,168
702
1,180
18,671
6,808
34
2,643
15,928
21,105
0
L
Bastet
Soundneko
Bastet
25,109
5,407
0
1,725
18,185
7,497
0
2,275
15,800
0
47,129
L
Yemoja
oRashad
Yemoja
11,021
1,352
1,834
3,342
25,166
30,707
25
6,439
18,457
25,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
68,099
240
Minions Killed
249
0
Camps Cleared
0
1,430,597
Distance Traveled
1,521,825
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,298
831
32
2
0
271,353
1
W
Gilgamesh
14,748
922
61
4
0
328,363
1
W
Baron Samedi
12,878
805
87
5
0
326,879
1
W
The Morrigan
12,423
776
42
3
0
278,331
0
W
Mulan
14,691
918
34
2
0
309,551
1
L
Hades
14,283
893
106
7
0
307,598
3
W
Hachiman
13,359
835
25
2
0
278,701
3
L
Ra
10,164
635
32
2
0
257,668
0
L
Bastet
12,529
783
51
3
0
339,435
0
L
Yemoja
11,773
736
19
1
0
254,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role