Player Matchup

Sobek
Sobek
HarleHeal
Sobek
Level 100
God Stats
8W - 14L
1,090 SR
Queue Stats
127W - 131L
1,459 Elo+
Solo
Cerberus
Cerberus
Lovejayvenus
Cerberus
Level 120
God Stats
0W - 1L
1,324 SR
Queue Stats
54W - 69L
1,439 Elo+
Solo
Zeus
Zeus
NiesonWyatt
Zeus
Level 69
God Stats
44W - 35L
1,445 SR
Queue Stats
796W - 876L
1,482 Elo+
Solo
Cliodhna
Cliodhna
oOAlterierOo
Cliodhna
Level 126
God Stats
9W - 8L
1,500 SR
Queue Stats
244W - 227L
1,468 Elo+
Solo
Charybdis
Charybdis
oreo351
Charybdis
Level 110
God Stats
11W - 12L
1,626 SR
Queue Stats
169W - 195L
1,493 Elo+
Solo
Team Averages
Level 105
1,397 SR
1,468 Elo+

VS

Team Averages
Level 98
1,629 SR
1,410 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BrMk DenisTreze
Zhong Kui
Level 160
God Stats
6W - 1L
1,738 SR
Queue Stats
398W - 478L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
IMinotaurz
Danzaburou
Level 88
God Stats
9W - 6L
1,639 SR
Queue Stats
31W - 36L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
MrMouton333
Sylvanus
Level 69
God Stats
3W - 0L
1,856 SR
Queue Stats
16W - 34L
1,347 Elo+
Party 1
Thanatos
Thanatos
NEONAXE127
Thanatos
Level 87
God Stats
9W - 6L
1,411 SR
Queue Stats
72W - 74L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HarleHeal
Sobek
16
2 / 2 / 2
11,131
464
4,454
25,316
40,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Lovejayvenus
Cerberus
15
1 / 5 / 1
10,830
451
5,401
22,634
23,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

20
0 / 10 / 0
11,633
485
5,348
19,354
7,858
Cliodhna
oOAlterierOo
Cliodhna
20
6 / 3 / 1
14,210
592
12,515
21,771
11,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
oreo351
Charybdis
19
1 / 7 / 3
12,277
512
8,782
19,888
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 4 / 7
14,552
606
13,163
16,694
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
BrMk DenisTreze
Zhong Kui
20
1 / 1 / 5
12,794
533
10,733
13,572
9,516
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
IMinotaurz
Danzaburou
20
15 / 4 / 4
15,245
635
43,715
19,807
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
MrMouton333
Sylvanus
17
1 / 1 / 8
11,806
492
4,882
20,059
25,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NEONAXE127
Thanatos
14
2 / 1 / 1
10,542
439
3,125
7,330
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
26
27
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
4
7
2.63
W
Zhong Kui
BrMk DenisTreze
Zhong Kui
1
1
5
3.5
L
Sobek
HarleHeal
Sobek
2
2
2
1.5
W
Danzaburou
IMinotaurz
Danzaburou
15
4
4
4.25
L
Cerberus
Lovejayvenus
Cerberus
1
5
1
0.3
W
Sylvanus
MrMouton333
Sylvanus
1
1
8
5
W
Thanatos
NEONAXE127
Thanatos
2
1
1
2.5
L
0
10
0
0
L
Cliodhna
oOAlterierOo
Cliodhna
6
3
1
2.17
L
Charybdis
oreo351
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
75,618
108,963
Taken
77,462
90,942
Mitigated
53,350
31,891
Healing
34,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,163
449
165
4,933
16,694
7,585
2,317
4,865
11,829
122,504
0
W
Zhong Kui
BrMk DenisTreze
Zhong Kui
10,733
1,514
0
8,698
13,572
9,516
1,822
4,425
9,147
87,644
0
L
Sobek
HarleHeal
Sobek
4,454
256
0
4,831
25,316
40,196
0
6,797
18,519
30,852
0
W
Danzaburou
IMinotaurz
Danzaburou
43,715
26,290
0
6,820
19,807
8,079
4,228
6,457
13,350
0
117,446
L
Cerberus
Lovejayvenus
Cerberus
5,401
479
0
5,613
22,634
23,638
895
11,124
11,510
44,705
0
W
Sylvanus
MrMouton333
Sylvanus
4,882
2,387
1,669
4,519
20,059
25,338
793
3,946
16,113
37,020
0
W
Thanatos
NEONAXE127
Thanatos
3,125
636
0
7,284
7,330
2,832
0
782
6,548
0
49,119
L
5,348
521
0
6,166
19,354
7,858
0
3,935
15,419
112,720
0
L
Cliodhna
oOAlterierOo
Cliodhna
12,515
1,294
0
9,018
21,771
11,255
1,717
5,717
16,054
0
102,263
L
Charybdis
oreo351
Charybdis
8,782
4,266
0
6,263
19,888
7,995
2,767
2,900
16,988
0
87,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
64,939
648
Minions Killed
606
0
Camps Cleared
0
2,141,434
Distance Traveled
2,042,892
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,552
606
186
8
0
455,794
11
W
Zhong Kui
12,794
533
157
7
0
467,486
0
L
Sobek
11,131
464
58
2
0
484,304
16
W
Danzaburou
15,245
635
136
6
0
438,836
4
L
Cerberus
10,830
451
104
4
0
378,562
14
W
Sylvanus
11,806
492
37
2
0
387,113
1
W
Thanatos
10,542
439
90
4
0
293,663
0
L
Zeus
11,633
485
160
7
0
391,201
0
L
Cliodhna
14,210
592
171
7
0
512,564
1
L
Charybdis
12,277
512
155
6
0
374,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role