Player Matchup

Ymir
Ymir
Kirshimasan
Ymir
Level 49
God Stats
2W - 7L
1,170 SR
Queue Stats
72W - 89L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Knight_shadowFH
Morgan Le Fay
Level 49
God Stats
7W - 8L
1,609 SR
Queue Stats
445W - 487L
1,432 Elo+
Party 1
Cerberus
Cerberus
Neey_Silva
Cerberus
Level 33
God Stats
13W - 20L
1,544 SR
Queue Stats
17W - 27L
1,438 Elo+
Party 3
Thanatos
Thanatos
O_CONQUISTADOR_X
Thanatos
Level 104
God Stats
21W - 23L
1,431 SR
Queue Stats
267W - 296L
1,465 Elo+
Party 1
Izanami
Izanami
felipechaves19
Izanami
Level 34
God Stats
0W - 2L
1,303 SR
Queue Stats
82W - 107L
1,427 Elo+
Party 3
Team Averages
Level 54
1,411 SR
1,445 Elo+

VS

Team Averages
Level 120
1,500 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
chinogettaxD
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,215
474
2,620
6,577
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Knight_shadowFH
Morgan Le Fay
9
0 / 3 / 1
5,009
455
2,621
5,384
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Neey_Silva
Cerberus
10
1 / 2 / 1
5,416
492
2,924
7,846
4,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 1
5,447
495
2,787
5,113
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 6 / 1
5,332
485
2,819
5,966
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
7 / 2 / 1
6,636
603
4,080
6,916
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
 
Shiva
11
1 / 0 / 1
6,446
586
2,994
4,523
2,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
10
1 / 1 / 4
5,836
531
4,431
7,835
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
 
Nu Wa
10
0 / 0 / 5
5,567
506
3,135
2,922
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
4 / 1 / 6
7,019
638
4,967
5,487
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
13
13
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
1
3.75
W
Shiva
 
Shiva
1
0
1
1.5
W
Arachne
 
Arachne
1
1
4
3
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
1
1
1
1.5
L
Morgan Le Fay
Knight_shadowFH
Morgan Le Fay
0
3
1
0.17
L
Cerberus
Neey_Silva
Cerberus
1
2
1
0.75
L
1
1
1
1.5
W
Olorun
4
1
6
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
19,607
30,886
Taken
27,683
12,808
Mitigated
10,908
11,493
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,080
806
0
2,802
6,916
2,858
0
3,032
3,780
0
9,829
W
Shiva
 
Shiva
2,994
975
0
1,255
4,523
2,918
0
1,510
3,013
1,234
32,829
W
Arachne
 
Arachne
4,431
2,619
0
4,953
7,835
2,238
0
1,169
6,602
0
32,163
W
Nu Wa
 
Nu Wa
3,135
959
0
1,070
2,922
822
0
1,341
1,433
29,372
0
L
2,620
738
0
1,718
6,577
3,139
0
1,444
5,080
16,182
0
L
Morgan Le Fay
Knight_shadowFH
Morgan Le Fay
2,621
139
0
1,382
5,384
1,498
0
1,623
3,539
23,348
0
L
Cerberus
Neey_Silva
Cerberus
2,924
105
0
3,470
7,846
4,232
0
487
7,311
29,894
0
L
2,787
555
0
4,358
5,113
2,056
0
472
4,580
0
27,042
W
Olorun
4,967
1,649
94
2,715
5,487
2,072
358
797
4,690
36,868
10,826
L
2,819
1,772
0
565
5,966
1,883
0
3,046
2,892
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,504
309
Minions Killed
297
0
Camps Cleared
0
1,039,161
Distance Traveled
1,127,049
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,636
603
20
2
0
241,511
2
W
Shiva
6,446
586
87
8
0
233,150
5
W
Arachne
5,836
531
63
6
0
257,457
5
W
Nu Wa
5,567
506
49
4
0
196,164
0
L
Ymir
5,215
474
32
3
0
205,378
3
L
Morgan Le Fay
5,009
455
49
4
0
203,198
1
L
Cerberus
5,416
492
110
10
0
197,268
4
L
Thanatos
5,447
495
68
6
0
234,173
1
W
Olorun
7,019
638
78
7
0
198,767
3
L
Izanami
5,332
485
50
5
0
199,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role