Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
 
Nu Wa
Bronze IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
CredibleTube122
Bacchus
Silver II
Level 109
God Stats
7W - 6L
1,480 SR
Queue Stats
206W - 215L
1,200 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,496 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,415 SR
1,282 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold V
CBAS276
Cupid
Gold V
Level 149
God Stats
1W - 2L
1,198 SR
Queue Stats
80W - 89L
1,261 MMR
Solo
Guan Yu
Guan Yu
Gold V
Doc_Derpenstein
Guan Yu
Gold V
Level 148
God Stats
3W - 2L
1,486 SR
Queue Stats
70W - 79L
1,228 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Matraquillo1
Ne Zha
Gold V
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,173 MMR
Solo
Khepri
Khepri
Silver IV
Saint Michaell
Khepri
Silver IV
Level 141
God Stats
3W - 4L
1,393 SR
Queue Stats
82W - 79L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 3 / 0
8,017
534
3,015
9,306
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
13
0 / 2 / 0
7,363
491
5,759
12,712
8,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
12
0 / 6 / 1
6,699
447
4,601
11,787
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
9
0 / 1 / 1
6,019
401
4,330
4,602
1,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 0
6,609
441
3,382
10,106
7,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesBastetAnubis

VS

Bans
AthenaLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 1 / 2
9,241
616
3,418
5,257
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
CBAS276
Cupid
15
3 / 1 / 2
9,051
603
9,888
8,498
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 1
9,131
609
8,042
11,596
10,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
15
6 / 0 / 0
8,661
577
6,792
10,343
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 3
7,644
510
3,302
4,614
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
L
Mulan
 
Mulan
0
2
0
0
L
Charybdis
 
Charybdis
0
6
1
0.08
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Merlin
 
Merlin
1
1
2
2
W
Cupid
CBAS276
Cupid
3
1
2
4
L
2
0
0
2
W
1
0
1
1.5
W
Ne Zha
6
0
0
6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
31,442
48,513
Taken
40,308
24,364
Mitigated
24,641
16,395
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,015
755
0
4,601
9,306
3,957
0
2,303
7,003
0
65,744
L
Mulan
 
Mulan
5,759
1,213
0
3,244
12,712
8,258
0
1,540
11,172
0
50,043
L
Charybdis
 
Charybdis
4,601
1,427
0
4,193
11,787
3,017
0
887
10,900
0
43,456
L
Nu Wa
 
Nu Wa
4,330
759
0
1,553
4,602
1,871
0
1,874
2,728
25,288
0
W
Merlin
 
Merlin
3,418
179
0
2,054
5,257
2,108
324
2,721
2,536
71,452
0
W
Cupid
CBAS276
Cupid
9,888
6,067
359
5,021
8,498
2,999
1,803
1,794
6,704
0
71,314
L
3,382
212
185
2,619
10,106
7,261
0
1,421
8,685
24,663
0
W
8,042
1,856
458
4,590
11,596
10,596
586
203
11,393
7,135
56,703
W
Ne Zha
6,792
1,828
0
5,696
10,343
4,071
0
2,092
8,251
0
58,737
W
3,302
560
0
1,433
4,614
4,867
68
902
3,712
19,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
43,728
415
Minions Killed
536
0
Camps Cleared
0
1,349,974
Distance Traveled
1,464,236
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,017
534
126
8
0
329,368
3
L
Mulan
7,363
491
113
8
0
290,173
1
L
Charybdis
6,699
447
78
5
0
257,852
3
L
Nu Wa
6,019
401
60
4
0
178,098
3
W
Merlin
9,241
616
143
10
0
275,478
5
W
Cupid
9,051
603
133
9
0
272,766
1
L
Bacchus
6,609
441
38
3
0
294,483
6
W
Guan Yu
9,131
609
135
9
0
287,215
4
W
Ne Zha
8,661
577
95
6
0
327,966
5
W
Khepri
7,644
510
30
2
0
300,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role