Player Matchup

Tsukuyomi
Tsukuyomi
GandhisTrapHouse
Tsukuyomi
Level 65
God Stats
1W - 0L
1,822 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 2
Medusa
Medusa
JuliusCsHer
Medusa
Level 159
God Stats
1W - 0L
1,618 SR
Queue Stats
8W - 10L
1,709 Elo+
Party 2
Chronos
Chronos
ProfessorPoobah
Chronos
Level 17
God Stats
2W - 0L
1,814 SR
Queue Stats
10W - 3L
1,683 Elo+
Party 2
Bacchus
Bacchus
WKzzDANJAH
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
YN TOASTY
Jormungandr
Level 126
God Stats
1W - 1L
1,453 SR
Queue Stats
20W - 13L
1,830 Elo+
Party 2
Team Averages
Level 98
1,641 SR
1,681 Elo+

VS

Team Averages
Level 55
1,505 SR
1,473 Elo+
Tiamat
Tiamat
CerealTigre007
Tiamat
Level 34
God Stats
0W - 2L
933 SR
Queue Stats
6W - 10L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
Ex Mysteries
Kuzenbo
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
35W - 43L
1,230 Elo+
Solo
Cernunnos
Cernunnos
Timbvrss
Cernunnos
Level 25
God Stats
3W - 3L
1,842 SR
Queue Stats
63W - 48L
1,627 Elo+
Party 1
Kali
Kali
aManNowDead
Kali
Level 107
God Stats
1W - 2L
1,545 SR
Queue Stats
214W - 218L
1,534 Elo+
Party 1
Ganesha
Ganesha
thiccallipygian
Ganesha
Level 78
God Stats
30W - 22L
1,705 SR
Queue Stats
49W - 55L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
2 / 3 / 6
6,823
620
4,438
6,396
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
3 / 0 / 3
6,452
587
4,710
4,831
1,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
7,128
648
6,794
5,518
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
WKzzDANJAH
Bacchus
9
1 / 1 / 6
5,562
506
3,560
7,354
6,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
YN TOASTY
Jormungandr
12
2 / 0 / 1
7,026
639
5,936
6,887
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,707
428
1,747
6,156
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Ex Mysteries
Kuzenbo
11
1 / 2 / 0
5,869
534
3,692
7,778
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Timbvrss
Cernunnos
11
3 / 1 / 1
6,352
577
6,191
5,286
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 3
6,122
557
3,205
10,801
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 3
5,675
516
1,466
6,958
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
5
5
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kuzenbo
Ex Mysteries
Kuzenbo
1
2
0
0.5
W
Tsukuyomi
2
3
6
1.67
W
Medusa
3
0
3
4.5
W
6
1
3
7.5
L
Cernunnos
Timbvrss
Cernunnos
3
1
1
3.5
W
Bacchus
WKzzDANJAH
Bacchus
1
1
6
4
W
Jormungandr
YN TOASTY
Jormungandr
2
0
1
2.5
L
1
4
3
0.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
16,301
30,986
Taken
36,979
14,922
Mitigated
19,439
10,740
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,747
40
0
430
6,156
2,755
0
3,678
2,478
15,620
0
L
Kuzenbo
Ex Mysteries
Kuzenbo
3,692
841
0
2,823
7,778
7,914
0
4,836
2,942
28,008
0
W
Tsukuyomi
4,438
666
0
1,600
6,396
1,923
0
675
5,613
0
38,383
W
Medusa
4,710
1,608
0
1,110
4,831
1,347
690
376
4,455
0
46,060
W
6,794
3,179
0
2,969
5,518
1,594
762
1,866
3,368
39,133
0
L
Cernunnos
Timbvrss
Cernunnos
6,191
2,061
0
1,736
5,286
1,547
0
1,696
3,590
0
38,258
W
Bacchus
WKzzDANJAH
Bacchus
3,560
570
366
2,181
7,354
6,367
336
338
6,227
13,059
0
W
Jormungandr
YN TOASTY
Jormungandr
5,936
2,400
0
2,514
6,887
3,691
0
2,753
3,694
43,705
0
L
3,205
1,395
0
2,704
10,801
3,572
0
3,284
7,517
0
34,938
L
1,466
71
150
1,436
6,958
3,651
0
2,796
4,162
13,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
28,725
378
Minions Killed
242
0
Camps Cleared
0
1,127,247
Distance Traveled
1,084,319
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,707
428
26
2
0
186,925
0
L
Kuzenbo
5,869
534
58
5
0
221,901
2
W
Tsukuyomi
6,823
620
77
7
0
268,381
0
W
Medusa
6,452
587
93
8
0
223,991
3
W
Chronos
7,128
648
82
7
0
223,637
1
L
Cernunnos
6,352
577
92
8
0
212,004
1
W
Bacchus
5,562
506
20
2
0
214,672
2
W
Jormungandr
7,026
639
106
10
0
196,566
5
L
Kali
6,122
557
64
6
0
229,532
1
L
Ganesha
5,675
516
2
0
0
233,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role