Player Matchup

Arachne
Arachne
Platinum V
woodsylattice54
Arachne
Platinum V
Level 77
God Stats
23W - 18L
1,665 SR
Queue Stats
107W - 125L
1,546 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 77
1,665 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,516 SR
1,514 MMR
Medusa
Medusa
Bronze III
PAPSub
Medusa
Bronze III
Level 61
God Stats
1W - 2L
1,516 SR
Queue Stats
3W - 4L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
8,981
998
8,079
8,814
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabHou YiBastetUllrSkadi

VS

Bans
HeimdallrAnhurLokiSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PAPSub
Medusa
12
2 / 6 / 0
7,510
834
4,393
9,225
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
PAPSub
Medusa
2
6
0
0.33
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,079
Damage
4,393
8,814
Taken
9,225
7,756
Mitigated
7,123
4,931
Healing
775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
PAPSub
Medusa
4,393
1,961
0
775
9,225
7,123
0
298
8,927
0
35,472
W
8,079
4,843
0
4,931
8,814
7,756
87
250
8,564
0
40,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,981
Gold Earned
7,510
83
Minions Killed
75
6
Camps Cleared
3
196,018
Distance Traveled
168,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,510
834
75
8
3
168,666
3
W
Arachne
8,981
998
83
9
6
196,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role