Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
EriKs0nono
Jing Wei
Level 92
God Stats
2W - 2L
1,781 SR
Queue Stats
165W - 169L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Lproudy
Erlang Shen
Level 147
God Stats
12W - 8L
1,516 SR
Queue Stats
181W - 202L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
imp269
Baron Samedi
Level 149
God Stats
24W - 12L
1,731 SR
Queue Stats
175W - 186L
1,497 Elo+
Solo
Vamana
Vamana
zX WEREW0LF Xz
Vamana
Level 155
God Stats
5W - 4L
1,875 SR
Queue Stats
55W - 48L
1,495 Elo+
Party 1
Team Averages
Level 140
1,681 SR
1,490 Elo+

VS

Team Averages
Level 101
1,452 SR
1,465 Elo+
Sobek
Sobek
Apofius
Sobek
Level 126
God Stats
9W - 5L
1,423 SR
Queue Stats
604W - 606L
1,458 Elo+
Solo
Susano
Susano
DarthSeigi
Susano
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 66L
1,462 Elo+
Party 2
Bellona
Bellona
Drillaa_Mp
Bellona
Level 99
God Stats
151W - 135L
1,584 SR
Queue Stats
188W - 176L
1,525 Elo+
Solo
Medusa
Medusa
Polo_MarkY_
Medusa
Level 103
God Stats
55W - 54L
1,589 SR
Queue Stats
766W - 820L
1,447 Elo+
Solo
Nu Wa
Nu Wa
yuuki_333_
Nu Wa
Level 77
God Stats
0W - 3L
1,166 SR
Queue Stats
36W - 37L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 3 / 11
10,268
489
6,731
21,437
23,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
EriKs0nono
Jing Wei
19
1 / 3 / 4
11,725
558
5,073
14,296
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Lproudy
Erlang Shen
20
12 / 2 / 2
13,491
642
21,873
29,686
16,945
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
imp269
Baron Samedi
17
3 / 7 / 5
10,967
522
12,056
15,691
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 1 / 4
12,144
578
16,218
20,717
18,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Apofius
Sobek
15
1 / 4 / 11
9,673
461
8,769
24,082
28,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
DarthSeigi
Susano
15
2 / 7 / 2
9,238
440
14,287
17,886
6,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Drillaa_Mp
Bellona
16
1 / 5 / 1
10,072
480
14,653
15,592
18,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
19
8 / 3 / 1
12,495
595
15,942
13,052
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
4 / 6 / 3
9,715
463
16,492
14,094
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
24
Kills
16
16
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
11
1.83
L
Sobek
Apofius
Sobek
1
4
11
1.63
L
Susano
DarthSeigi
Susano
2
7
2
0.43
L
Bellona
Drillaa_Mp
Bellona
1
5
1
0.3
W
Jing Wei
EriKs0nono
Jing Wei
1
3
4
1
W
Erlang Shen
Lproudy
Erlang Shen
12
2
2
6.5
L
Medusa
8
3
1
2.83
W
Baron Samedi
imp269
Baron Samedi
3
7
5
0.79
L
Nu Wa
4
6
3
0.92
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,951
Damage
70,143
101,827
Taken
84,706
71,193
Mitigated
64,664
38,350
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,731
1,383
421
3,030
21,437
23,592
819
6,592
14,431
27,684
0
L
Sobek
Apofius
Sobek
8,769
452
0
4,496
24,082
28,551
0
7,871
16,211
30,048
0
L
Susano
DarthSeigi
Susano
14,287
2,866
0
3,778
17,886
6,929
0
5,094
12,792
0
64,629
L
Bellona
Drillaa_Mp
Bellona
14,653
4,964
194
3,633
15,592
18,107
0
1,666
13,926
12,810
59,283
W
Jing Wei
EriKs0nono
Jing Wei
5,073
3,740
0
5,303
14,296
5,363
3,250
2,402
11,730
0
95,911
W
Erlang Shen
Lproudy
Erlang Shen
21,873
10,984
0
15,132
29,686
16,945
0
6,672
22,730
0
128,824
L
Medusa
15,942
6,749
0
4,508
13,052
6,036
43
2,184
10,868
0
100,973
W
Baron Samedi
imp269
Baron Samedi
12,056
240
1,503
4,799
15,691
6,530
55
6,057
9,143
73,438
0
L
Nu Wa
16,492
3,129
0
3,528
14,094
5,041
0
3,890
10,204
61,665
0
W
16,218
8,133
0
8,162
20,717
18,763
3,004
5,043
15,499
8,700
65,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,595
Gold Earned
51,193
647
Minions Killed
543
0
Camps Cleared
0
2,056,702
Distance Traveled
1,910,704
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,268
489
36
2
0
378,632
5
L
Sobek
9,673
461
40
2
0
380,860
5
L
Susano
9,238
440
111
5
0
409,672
2
L
Bellona
10,072
480
137
7
0
365,837
2
W
Jing Wei
11,725
558
172
8
0
407,035
3
W
Erlang Shen
13,491
642
162
8
0
494,690
0
L
Medusa
12,495
595
157
7
0
383,251
8
W
Baron Samedi
10,967
522
133
6
0
369,636
8
L
Nu Wa
9,715
463
98
5
0
371,084
3
W
Vamana
12,144
578
144
7
0
406,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role