Player Matchup

Osiris
Osiris
Platinum IV
Emeraldpig87
Osiris
Platinum IV
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 114L
2,037 MMR
Party 1
Nemesis
Nemesis
Diamond V
Lxnc3lot
Nemesis
Diamond V
Level 85
God Stats
16W - 17L
1,564 SR
Queue Stats
221W - 193L
2,005 MMR
Solo
Ullr
Ullr
Diamond III
Zuxees
Ullr
Diamond III
Level 149
God Stats
25W - 26L
1,667 SR
Queue Stats
142W - 116L
2,196 MMR
Party 2
Agni
Agni
Platinum I
kevvvbottt
Agni
Platinum I
Level 125
God Stats
18W - 21L
1,417 SR
Queue Stats
154W - 143L
2,087 MMR
Party 2
Eset
Eset
Platinum V
opcommander1
Eset
Platinum V
Level 127
God Stats
18W - 7L
1,680 SR
Queue Stats
308W - 288L
1,853 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,566 SR
2,036 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,552 SR
1,932 MMR
Kali
Kali
Diamond V
 
Kali
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tiamat
Tiamat
Diamond IV
AbyssWatch0r
Tiamat
Diamond IV
Level 148
God Stats
8W - 10L
1,584 SR
Queue Stats
158W - 127L
2,067 MMR
Party 3
Neith
Neith
Platinum I
DJduhRebel
Neith
Platinum I
Level 153
God Stats
0W - 3L
1,474 SR
Queue Stats
279W - 266L
2,037 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Leeky2Tone
Aphrodite
Diamond V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 103L
2,130 MMR
Solo
Geb
Geb
Platinum I
zZzarodzZz
Geb
Platinum I
Level 128
God Stats
7W - 5L
1,702 SR
Queue Stats
582W - 554L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 2 / 11
10,722
511
12,215
19,182
18,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Lxnc3lot
Nemesis
20
7 / 1 / 5
12,143
578
10,626
18,525
9,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Zuxees
Ullr
20
10 / 1 / 8
12,514
596
12,340
14,187
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 4 / 11
11,027
525
21,150
11,693
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 2 / 18
10,459
498
7,140
17,181
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioCerberusGilgameshCliodhna

VS

Bans
AthenaAtlasThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 4 / 3
9,482
452
9,337
18,883
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
17
3 / 6 / 6
10,631
506
12,605
13,795
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
1 / 7 / 0
9,790
466
11,444
13,734
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Leeky2Tone
Aphrodite
14
1 / 3 / 4
9,372
446
9,066
15,955
10,595
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 5
9,883
471
10,544
21,647
23,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
26
Kills
10
10
Deaths
26
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
3
0.63
L
Tiamat
3
6
6
1
L
Neith
1
7
0
0.14
W
Osiris
1
2
11
3.25
L
Aphrodite
Leeky2Tone
Aphrodite
1
3
4
1
W
Nemesis
Lxnc3lot
Nemesis
7
1
5
9.5
W
Ullr
Zuxees
Ullr
10
1
8
14
W
7
4
11
3.13
W
1
2
18
5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
52,996
80,768
Taken
84,014
56,942
Mitigated
53,769
24,724
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,337
4,263
0
3,050
18,883
7,166
0
4,804
14,079
0
90,880
L
Tiamat
12,605
1,631
0
2,586
13,795
7,459
39
4,762
9,033
80,306
0
L
Neith
11,444
3,536
0
3,305
13,734
5,349
324
4,469
9,265
0
72,534
W
Osiris
12,215
3,793
0
6,663
19,182
18,207
298
8,760
10,422
0
63,799
L
Aphrodite
Leeky2Tone
Aphrodite
9,066
1,557
2,464
9,128
15,955
10,595
343
6,726
9,229
50,761
0
W
Nemesis
Lxnc3lot
Nemesis
10,626
2,755
0
8,467
18,525
9,714
0
6,836
11,689
0
100,534
W
Ullr
Zuxees
Ullr
12,340
5,742
0
3,132
14,187
5,692
1,795
4,539
9,648
0
95,794
W
21,150
1,191
0
958
11,693
4,677
763
5,788
5,905
79,133
0
W
7,140
1,063
1,571
3,933
17,181
18,652
159
7,405
9,776
30,180
0
L
10,544
987
664
2,458
21,647
23,200
85
7,529
14,118
31,772
5,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
49,158
572
Minions Killed
550
0
Camps Cleared
0
2,088,429
Distance Traveled
1,946,285
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,482
452
132
6
0
477,689
6
L
Tiamat
10,631
506
153
7
0
400,343
9
L
Neith
9,790
466
124
6
0
313,510
4
W
Osiris
10,722
511
117
6
0
403,677
2
L
Aphrodite
9,372
446
98
5
0
364,866
1
W
Nemesis
12,143
578
136
6
0
490,926
2
W
Ullr
12,514
596
161
8
0
391,579
9
W
Agni
11,027
525
126
6
0
391,627
2
W
Eset
10,459
498
32
2
0
410,620
10
L
Geb
9,883
471
43
2
0
389,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role