Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChristianRG
Bellona
Level 122
God Stats
7W - 6L
1,272 SR
Queue Stats
631W - 597L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
Level 47
God Stats
14W - 11L
1,754 SR
Queue Stats
691W - 748L
1,395 Elo+
Solo
Izanami
Izanami
deank2404
Izanami
Level 69
God Stats
17W - 9L
1,521 SR
Queue Stats
359W - 407L
1,465 Elo+
Solo
Fenrir
Fenrir
sameoldtryhard9
Fenrir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 141L
1,497 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,474 Elo+

VS

Team Averages
Level 111
1,509 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Darkshadow1719
Ares
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 125L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
Infernalpegase
Cernunnos
Level 64
God Stats
2W - 1L
1,312 SR
Queue Stats
9W - 8L
1,564 Elo+
Solo
King Arthur
King Arthur
Rafiq the bold
King Arthur
Level 157
God Stats
18W - 13L
1,508 SR
Queue Stats
167W - 163L
1,467 Elo+
Solo
Fenrir
Fenrir
UnsnarledCandy
Fenrir
Level 146
God Stats
9W - 5L
1,722 SR
Queue Stats
187W - 220L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 3 / 11
9,230
577
7,319
14,440
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ChristianRG
Bellona
15
1 / 4 / 4
8,840
553
6,986
13,715
14,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
XTAceOfSpadesTX
Zhong Kui
16
8 / 4 / 7
9,793
612
13,203
12,908
8,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
deank2404
Izanami
17
6 / 3 / 9
10,297
644
14,723
9,681
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 7
7,853
491
5,190
9,768
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 7 / 2
8,178
511
9,480
10,456
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 6
7,986
499
7,015
18,988
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Infernalpegase
Cernunnos
11
3 / 4 / 2
7,222
451
3,697
9,625
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rafiq the bold
King Arthur
14
4 / 1 / 4
8,939
559
10,486
10,913
9,820
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 3
8,333
521
5,738
16,997
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
23
Kills
16
16
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
3
11
3.5
L
Scylla
 
Scylla
4
7
2
0.71
W
Bellona
ChristianRG
Bellona
1
4
4
0.75
L
3
7
6
0.86
L
Cernunnos
Infernalpegase
Cernunnos
3
4
2
1
L
King Arthur
Rafiq the bold
King Arthur
4
1
4
6
L
2
4
3
0.88
W
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
8
4
7
2.88
W
Izanami
deank2404
Izanami
6
3
9
3.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
36,416
60,512
Taken
66,979
44,195
Mitigated
36,999
11,717
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,319
443
0
1,952
14,440
13,625
24
5,483
7,240
25,317
4,137
L
Scylla
 
Scylla
9,480
1,325
0
750
10,456
3,155
0
5,599
4,857
42,788
0
W
Bellona
ChristianRG
Bellona
6,986
2,612
0
2,388
13,715
14,985
0
1,322
12,393
3,812
59,201
L
7,015
1,069
0
1,401
18,988
15,710
0
5,264
13,474
22,481
0
L
Cernunnos
Infernalpegase
Cernunnos
3,697
1,571
0
1,786
9,625
2,617
0
2,487
7,138
0
24,781
L
King Arthur
Rafiq the bold
King Arthur
10,486
1,930
0
3,201
10,913
9,820
108
1,886
9,027
0
55,817
L
5,738
1,302
0
6,278
16,997
5,697
0
5,292
11,705
0
58,298
W
Zhong Kui
XTAceOfSpadesTX
Zhong Kui
13,203
1,433
260
4,008
12,908
8,548
1,009
4,740
8,168
49,345
0
W
Izanami
deank2404
Izanami
14,723
10,532
0
750
9,681
3,432
5,208
3,834
5,847
0
86,599
W
5,190
1,108
0
2,359
9,768
3,605
0
1,116
8,652
0
32,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,013
Gold Earned
40,658
451
Minions Killed
363
0
Camps Cleared
0
1,477,420
Distance Traveled
1,462,283
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,230
577
37
2
0
298,275
5
L
Scylla
8,178
511
75
5
0
289,954
4
W
Bellona
8,840
553
128
8
0
307,563
2
L
Ares
7,986
499
22
1
0
277,751
2
L
Cernunnos
7,222
451
55
3
0
262,505
0
L
King Arthur
8,939
559
114
7
0
314,315
0
L
Fenrir
8,333
521
97
6
0
317,758
5
W
Zhong Kui
9,793
612
88
6
0
259,111
0
W
Izanami
10,297
644
142
9
0
276,421
7
W
Fenrir
7,853
491
56
4
0
336,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role