Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Cali TSB
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,495 Elo+
Party 1
Ravana
Ravana
InductionMotor
Ravana
Level 159
God Stats
3W - 2L
1,718 SR
Queue Stats
214W - 202L
1,437 Elo+
Party 1
Ares
Ares
mycruelagenda
Ares
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
243W - 276L
1,448 Elo+
Solo
Cthulhu
Cthulhu
tkaber
Cthulhu
Level 146
God Stats
13W - 6L
1,266 SR
Queue Stats
799W - 835L
1,508 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,478 Elo+

VS

Team Averages
Level 75
1,457 SR
1,546 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bambam0124
Zhong Kui
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
122W - 129L
1,468 Elo+
Solo
Ullr
Ullr
Its-Rocker
Ullr
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 88L
1,557 Elo+
Solo
Artio
Artio
KAWAIIXV
Artio
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 52L
1,501 Elo+
Solo
Medusa
Medusa
TheBlackCod
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 1 / 11
10,014
668
3,382
10,542
10,311
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Cali TSB
Discordia
17
1 / 1 / 16
9,983
666
16,465
8,273
3,799
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
20 / 3 / 7
13,341
889
26,082
15,380
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 18
9,811
654
7,644
22,728
27,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
tkaber
Cthulhu
19
4 / 1 / 20
11,350
757
23,469
14,399
19,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 3 / 8
11,067
738
7,946
18,828
20,676
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Bambam0124
Zhong Kui
17
4 / 5 / 3
10,355
690
14,487
16,046
10,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 5
9,620
641
8,546
13,998
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
KAWAIIXV
Artio
15
0 / 6 / 7
8,988
599
10,701
23,982
16,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
12
0 / 10 / 4
8,196
546
6,818
14,311
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
28
Kills
10
11
Deaths
28
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
11
8.5
L
Horus
 
Horus
3
3
8
2.33
L
Zhong Kui
Bambam0124
Zhong Kui
4
5
3
1.1
W
Discordia
Cali TSB
Discordia
1
1
16
9
W
20
3
7
7.83
L
3
4
5
1.38
L
Artio
KAWAIIXV
Artio
0
6
7
0.58
L
Medusa
0
10
4
0.2
W
0
5
18
1.8
W
Cthulhu
tkaber
Cthulhu
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,042
Damage
48,498
71,322
Taken
87,165
71,813
Mitigated
57,300
29,206
Healing
38,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,382
1,145
3,268
2,464
10,542
10,311
133
4,436
6,106
0
6,878
L
Horus
 
Horus
7,946
3,208
10,773
9,212
18,828
20,676
51
10,421
8,215
0
13,680
L
Zhong Kui
Bambam0124
Zhong Kui
14,487
983
1,400
3,981
16,046
10,595
573
10,289
5,630
27,177
0
W
Discordia
Cali TSB
Discordia
16,465
1,475
1,399
1,667
8,273
3,799
687
1,830
6,443
30,566
0
W
26,082
6,320
1,909
6,099
15,380
10,833
2,583
5,615
9,765
0
42,759
L
8,546
3,322
719
1,175
13,998
5,137
591
6,137
7,635
0
23,553
L
Artio
KAWAIIXV
Artio
10,701
844
3,900
7,129
23,982
16,633
48
13,880
9,832
19,985
0
L
Medusa
6,818
3,172
13
7
14,311
4,259
594
6,851
7,127
0
14,858
W
7,644
605
2,396
3,254
22,728
27,690
486
8,198
14,530
13,202
0
W
Cthulhu
tkaber
Cthulhu
23,469
1,458
4,219
2,531
14,399
19,180
683
5,109
9,290
49,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
48,226
145
Minions Killed
102
0
Camps Cleared
0
1,347,724
Distance Traveled
1,219,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,014
668
6
0
0
212,051
0
L
Horus
11,067
738
12
1
0
302,825
0
L
Zhong Kui
10,355
690
24
2
0
249,645
0
W
Discordia
9,983
666
24
2
0
276,815
0
W
Ravana
13,341
889
35
2
0
284,270
0
L
Ullr
9,620
641
24
2
0
226,131
0
L
Artio
8,988
599
27
2
0
240,837
0
L
Medusa
8,196
546
15
1
0
199,603
0
W
Ares
9,811
654
10
1
0
274,360
0
W
Cthulhu
11,350
757
70
5
0
300,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role