Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dr_Castellano
Shiva
Level 160
God Stats
6W - 13L
1,664 SR
Queue Stats
1,155W - 1,230L
1,575 Elo+
Solo
Fafnir
Fafnir
Mala_Suerte_8
Fafnir
Level 160
God Stats
2W - 1L
1,193 SR
Queue Stats
225W - 205L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxBD7TOPSHOTTAxX
Tsukuyomi
Level 107
God Stats
4W - 2L
1,719 SR
Queue Stats
61W - 52L
1,632 Elo+
Solo
Team Averages
Level 134
1,515 SR
1,549 Elo+

VS

Team Averages
Level 135
1,416 SR
1,546 Elo+
Mulan
Mulan
H1GHliger
Mulan
Level 144
God Stats
1W - 1L
1,591 SR
Queue Stats
8W - 6L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Hielth
Baron Samedi
Level 160
God Stats
19W - 18L
1,653 SR
Queue Stats
1,058W - 948L
1,575 Elo+
Solo
Poseidon
Poseidon
Newilson
Poseidon
Level 129
God Stats
12W - 17L
1,132 SR
Queue Stats
948W - 1,017L
1,536 Elo+
Solo
Fenrir
Fenrir
NoLifeKingT
Fenrir
Level 156
God Stats
3W - 3L
1,205 SR
Queue Stats
323W - 330L
1,530 Elo+
Solo
Anhur
Anhur
WÔoP
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 4 / 12
10,454
804
15,228
11,819
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
 
Anubis
17
7 / 2 / 6
10,370
798
9,223
9,204
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 6 / 14
10,846
834
11,256
16,426
20,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 3 / 14
10,262
789
5,848
15,335
19,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
18
5 / 4 / 15
10,341
795
21,220
11,971
6,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
H1GHliger
Mulan
16
4 / 6 / 12
10,031
772
10,960
19,725
8,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Hielth
Baron Samedi
17
4 / 3 / 13
10,100
777
12,170
8,623
4,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Newilson
Poseidon
18
4 / 4 / 13
10,129
779
15,612
10,587
4,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
3 / 7 / 8
8,696
669
6,343
18,362
18,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
WÔoP
Anhur
16
3 / 3 / 13
9,529
733
9,700
13,184
4,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
77
23
Kills
18
19
Deaths
23
61
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
4
12
2.75
W
Anubis
 
Anubis
7
2
6
5
W
4
6
14
1.83
L
Mulan
H1GHliger
Mulan
4
6
12
1.67
L
Baron Samedi
Hielth
Baron Samedi
4
3
13
3.5
W
2
3
14
3
L
Poseidon
Newilson
Poseidon
4
4
13
2.63
L
Fenrir
3
7
8
1
L
Anhur
WÔoP
Anhur
3
3
13
3.17
W
Tsukuyomi
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,775
Damage
54,785
64,755
Taken
70,481
57,670
Mitigated
40,291
26,058
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,228
6,594
540
3,032
11,819
4,688
1,728
4,996
6,823
0
32,769
W
Anubis
 
Anubis
9,223
0
0
2,281
9,204
6,266
1,456
4,838
4,366
23,068
0
W
11,256
633
5,124
3,864
16,426
20,789
674
7,761
8,665
0
21,748
L
Mulan
H1GHliger
Mulan
10,960
1,218
465
5,380
19,725
8,574
0
4,437
15,023
0
20,902
L
Baron Samedi
Hielth
Baron Samedi
12,170
826
7,207
2,269
8,623
4,013
1,211
1,868
6,535
30,724
0
W
5,848
1,222
2,911
5,654
15,335
19,357
439
5,393
9,942
13,881
0
L
Poseidon
Newilson
Poseidon
15,612
2,881
672
840
10,587
4,706
1,086
2,275
8,058
33,122
0
L
Fenrir
6,343
1,752
382
2,435
18,362
18,694
0
4,703
13,393
0
9,246
L
Anhur
WÔoP
Anhur
9,700
3,818
357
3,333
13,184
4,304
1,451
1,788
11,082
0
16,211
W
Tsukuyomi
21,220
5,861
365
2,287
11,971
6,570
2,217
4,794
7,177
0
34,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
48,485
123
Minions Killed
126
0
Camps Cleared
0
1,205,096
Distance Traveled
1,095,815
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,454
804
36
3
0
238,664
1
W
Anubis
10,370
798
25
2
0
225,213
4
W
Shiva
10,846
834
22
2
0
254,614
0
L
Mulan
10,031
772
25
2
0
203,050
0
L
Baron Samedi
10,100
777
49
4
0
211,484
5
W
Fafnir
10,262
789
9
1
0
227,614
0
L
Poseidon
10,129
779
32
2
0
233,476
2
L
Fenrir
8,696
669
5
0
0
220,229
1
L
Anhur
9,529
733
15
1
0
227,576
0
W
Tsukuyomi
10,341
795
31
2
0
258,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role