Player Matchup

Gilgamesh
Gilgamesh
Ghallileo
Gilgamesh
Level 28
God Stats
2W - 3L
1,283 SR
Queue Stats
79W - 111L
1,404 Elo+
Solo
Xbalanque
Xbalanque
KATAFALK_666
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo
Ymir
Ymir
imanolsag1
Ymir
Level 29
God Stats
2W - 3L
1,484 SR
Queue Stats
28W - 40L
1,679 Elo+
Solo
Neith
Neith
pepp666
Neith
Level 55
God Stats
3W - 3L
1,470 SR
Queue Stats
8W - 13L
1,589 Elo+
Solo
Poseidon
Poseidon
siulvall
Poseidon
Level 109
God Stats
4W - 2L
1,670 SR
Queue Stats
102W - 109L
1,422 Elo+
Solo
Team Averages
Level 48
1,482 SR
1,489 Elo+

VS

Team Averages
Level 74
1,435 SR
1,426 Elo+
Zeus
Zeus
BOBYxBuffalo
Zeus
Level 68
God Stats
14W - 17L
1,456 SR
Queue Stats
50W - 65L
1,419 Elo+
Solo
Nu Wa
Nu Wa
DudsterJ
Nu Wa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KarambaTango
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 21L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
rocu666
Gilgamesh
Level 49
God Stats
9W - 10L
1,434 SR
Queue Stats
124W - 142L
1,385 Elo+
Solo
Da Ji
Da Ji
waidwml
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghallileo
Gilgamesh
15
2 / 8 / 5
9,322
666
8,293
17,736
12,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
KATAFALK_666
Xbalanque
16
4 / 8 / 3
10,578
756
9,960
15,617
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 4 / 4
9,237
660
3,127
17,935
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
pepp666
Neith
16
3 / 6 / 2
9,854
704
8,949
16,809
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
siulvall
Poseidon
16
0 / 10 / 4
9,684
692
6,269
13,100
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 9
11,722
837
19,477
4,982
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
DudsterJ
Nu Wa
20
6 / 2 / 19
12,526
895
19,182
11,112
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
KarambaTango
Ah Muzen Cab
18
3 / 1 / 5
10,997
786
3,233
5,359
2,179
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
rocu666
Gilgamesh
18
7 / 2 / 8
12,038
860
8,794
13,455
11,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
waidwml
Da Ji
20
12 / 3 / 9
12,635
903
19,800
17,554
9,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
9
Kills
35
36
Deaths
9
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Nu Wa
DudsterJ
Nu Wa
6
2
19
7.75
L
Gilgamesh
Ghallileo
Gilgamesh
2
8
5
0.56
L
Xbalanque
KATAFALK_666
Xbalanque
4
8
3
0.69
W
Ah Muzen Cab
KarambaTango
Ah Muzen Cab
3
1
5
5.5
L
0
4
4
0.5
L
Neith
pepp666
Neith
3
6
2
0.67
W
Gilgamesh
rocu666
Gilgamesh
7
2
8
5.5
L
Poseidon
siulvall
Poseidon
0
10
4
0.2
W
Da Ji
waidwml
Da Ji
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
70,486
81,197
Taken
52,462
43,679
Mitigated
29,227
9,681
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,477
1,968
0
2,168
4,982
1,830
1,557
891
4,091
43,921
0
W
Nu Wa
DudsterJ
Nu Wa
19,182
4,932
110
3,355
11,112
4,441
1,543
2,828
8,284
52,786
0
L
Gilgamesh
Ghallileo
Gilgamesh
8,293
1,752
0
180
17,736
12,494
0
8,955
8,622
0
23,011
L
Xbalanque
KATAFALK_666
Xbalanque
9,960
3,322
448
1,922
15,617
5,347
1,088
6,321
9,112
0
30,883
W
Ah Muzen Cab
KarambaTango
Ah Muzen Cab
3,233
423
0
1,974
5,359
2,179
5,048
421
4,938
0
44,175
L
3,127
799
0
2,021
17,935
16,133
0
9,379
8,155
17,612
0
L
Neith
pepp666
Neith
8,949
4,149
0
3,790
16,809
5,371
367
10,060
6,526
0
30,743
W
Gilgamesh
rocu666
Gilgamesh
8,794
2,849
1,263
2,491
13,455
11,172
1,151
2,835
10,620
0
23,132
L
Poseidon
siulvall
Poseidon
6,269
1,015
562
758
13,100
4,334
94
3,828
9,122
46,580
0
W
Da Ji
waidwml
Da Ji
19,800
5,823
0
6,103
17,554
9,605
662
2,421
15,133
0
49,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
59,918
238
Minions Killed
287
0
Camps Cleared
0
1,186,944
Distance Traveled
1,477,620
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,722
837
50
4
0
286,758
1
W
Nu Wa
12,526
895
79
6
0
279,358
5
L
Gilgamesh
9,322
666
35
3
0
246,749
2
L
Xbalanque
10,578
756
37
3
0
225,689
2
W
Ah Muzen Cab
10,997
786
78
6
0
313,233
2
L
Ymir
9,237
660
20
1
0
221,059
5
L
Neith
9,854
704
51
4
0
232,473
3
W
Gilgamesh
12,038
860
35
3
0
310,144
0
L
Poseidon
9,684
692
95
7
0
260,974
1
W
Da Ji
12,635
903
45
3
0
288,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role