Player Matchup

Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FSDemon89
Sol
Level 29
God Stats
8W - 7L
1,403 SR
Queue Stats
641W - 493L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
Kepyler
Xbalanque
Level 45
God Stats
8W - 2L
1,474 SR
Queue Stats
374W - 273L
1,660 Elo+
Party 1
Hades
Hades
N0TS0SUPERMARI0
Hades
Level 28
God Stats
8W - 2L
1,824 SR
Queue Stats
448W - 321L
1,637 Elo+
Party 1
Anhur
Anhur
Presunto2432
Anhur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 132L
1,173 Elo+
Solo
Team Averages
Level 37
1,540 SR
1,520 Elo+

VS

Team Averages
Level 52
1,395 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Meianoite_branca
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 3
Chaac
Chaac
Vento leste7059
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
VickLagina
Nox
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
249W - 184L
1,611 Elo+
Party 2
Tiamat
Tiamat
ktfownz
Tiamat
Level 87
God Stats
4W - 17L
1,149 SR
Queue Stats
291W - 231L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 17
8,489
849
5,917
14,144
15,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
10 / 2 / 12
9,572
957
10,931
9,037
3,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Kepyler
Xbalanque
17
9 / 2 / 13
10,018
1,002
13,428
8,253
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 3 / 14
9,335
934
8,690
11,208
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 16
8,261
826
3,090
6,316
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 5 / 5
9,641
964
15,304
9,588
3,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 4
7,344
734
1,923
6,988
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 7
6,957
696
3,456
12,219
4,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 4 / 7
8,264
826
6,857
8,182
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
ktfownz
Tiamat
16
3 / 2 / 8
8,307
831
8,216
9,433
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
44
27
Kills
13
13
Deaths
27
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
17
2.38
L
Artemis
 
Artemis
7
5
5
1.9
W
10
2
12
8
W
Xbalanque
Kepyler
Xbalanque
9
2
13
7.75
L
1
7
4
0.43
W
6
3
14
4.33
W
1
2
16
4.5
L
0
9
7
0.39
L
2
4
7
1.38
L
Tiamat
ktfownz
Tiamat
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
35,756
48,958
Taken
46,410
37,891
Mitigated
19,311
16,453
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,917
529
920
2,201
14,144
15,920
145
3,169
10,975
10,035
0
L
Artemis
 
Artemis
15,304
5,485
866
1,081
9,588
3,974
1,591
5,085
4,433
0
22,905
W
10,931
3,126
291
3,512
9,037
3,777
2,589
3,385
5,652
30,134
0
W
Xbalanque
Kepyler
Xbalanque
13,428
6,790
225
2,507
8,253
4,009
1,483
2,935
5,318
0
27,225
L
1,923
468
182
87
6,988
2,088
190
4,431
2,439
3,470
0
W
8,690
1,050
2,115
3,280
11,208
11,572
456
4,174
7,034
12,572
0
W
3,090
1,333
600
802
6,316
2,613
774
3,333
2,983
0
10,805
L
3,456
1,038
0
1,486
12,219
4,973
246
5,697
6,392
0
7,791
L
6,857
139
599
1,523
8,182
2,968
255
5,808
2,227
13,532
0
L
Tiamat
ktfownz
Tiamat
8,216
413
594
4,648
9,433
5,308
159
3,901
5,381
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
40,513
99
Minions Killed
75
0
Camps Cleared
0
910,140
Distance Traveled
737,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,489
849
2
0
0
198,365
1
L
Artemis
9,641
964
20
2
0
117,249
0
W
Sol
9,572
957
32
3
0
182,635
0
W
Xbalanque
10,018
1,002
28
3
0
172,267
2
L
Thoth
7,344
734
3
0
0
122,501
0
W
Hades
9,335
934
11
1
0
182,082
0
W
Anhur
8,261
826
26
3
0
174,791
3
L
Chaac
6,957
696
9
1
0
146,668
0
L
Nox
8,264
826
18
2
0
177,474
2
L
Tiamat
8,307
831
25
3
0
173,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role