Player Matchup

Ravana
Ravana
Dloxbang
Ravana
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 343L
1,590 Elo+
Party 3
Shiva
Shiva
DoctorCoins
Shiva
Level 101
God Stats
9W - 9L
1,622 SR
Queue Stats
123W - 122L
1,536 Elo+
Solo
Hercules
Hercules
Horchata21412
Hercules
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 23L
1,694 Elo+
Party 3
Hou Yi
Hou Yi
Pyroflameclouds
Hou Yi
Level 78
God Stats
37W - 41L
1,481 SR
Queue Stats
220W - 198L
1,517 Elo+
Party 4
Sol
Sol
lnAvlbe
Sol
Level 103
God Stats
6W - 6L
1,755 SR
Queue Stats
131W - 108L
1,535 Elo+
Party 4
Team Averages
Level 108
1,572 SR
1,574 Elo+

VS

Team Averages
Level 124
1,593 SR
1,565 Elo+
Mulan
Mulan
Rui96
Mulan
Level 124
God Stats
2W - 3L
1,602 SR
Queue Stats
50W - 49L
1,629 Elo+
Party 1
Nemesis
Nemesis
TriceYo
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,224 Elo+
Party 2
Ra
Ra
judbud123
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,520 Elo+
Party 2
Ymir
Ymir
wesker1245
Ymir
Level 149
God Stats
2W - 2L
1,476 SR
Queue Stats
51W - 46L
1,710 Elo+
Party 1
Skadi
Skadi
zoso421
Skadi
Level 116
God Stats
2W - 1L
1,888 SR
Queue Stats
11W - 9L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dloxbang
Ravana
11
4 / 0 / 3
6,154
615
2,589
3,148
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 11
6,214
621
5,044
6,800
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Horchata21412
Hercules
12
3 / 0 / 0
6,722
672
6,173
7,400
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
5 / 0 / 2
5,991
599
5,703
6,229
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
4 / 1 / 2
6,440
644
4,001
4,834
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Rui96
Mulan
8
0 / 3 / 0
4,866
487
4,405
8,702
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
TriceYo
Nemesis
8
0 / 1 / 0
4,647
465
2,003
5,103
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,738
474
4,381
5,084
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 1
4,391
439
2,374
9,701
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
zoso421
Skadi
10
1 / 3 / 0
5,420
542
2,776
4,243
985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dloxbang
Ravana
4
0
3
5.5
W
1
0
11
6.5
W
Hercules
Horchata21412
Hercules
3
0
0
3
W
5
0
2
6
L
Mulan
Rui96
Mulan
0
3
0
0
L
Nemesis
TriceYo
Nemesis
0
1
0
0
L
0
5
0
0
W
Sol
4
1
2
5
L
0
5
1
0.1
L
Skadi
zoso421
Skadi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
15,939
28,411
Taken
32,833
13,286
Mitigated
14,230
14,777
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dloxbang
Ravana
2,589
297
0
1,836
3,148
1,177
0
296
2,834
0
33,211
W
5,044
1,005
1,245
2,815
6,800
4,118
0
2,094
4,598
0
18,843
W
Hercules
Horchata21412
Hercules
6,173
3,459
0
3,884
7,400
4,423
0
0
7,090
0
36,863
W
5,703
2,829
0
1,920
6,229
2,021
400
3,515
2,368
0
33,332
L
Mulan
Rui96
Mulan
4,405
1,417
0
2,052
8,702
6,414
0
0
8,264
0
22,995
L
Nemesis
TriceYo
Nemesis
2,003
299
0
2,256
5,103
1,197
0
577
4,526
0
19,586
L
4,381
131
84
723
5,084
1,180
0
0
5,084
27,903
0
W
Sol
4,001
1,358
0
3,077
4,834
1,547
48
378
4,456
31,551
6,188
L
2,374
598
0
706
9,701
4,454
0
1,091
8,610
12,536
0
L
Skadi
zoso421
Skadi
2,776
1,724
0
373
4,243
985
0
1,855
2,388
0
28,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
24,062
335
Minions Killed
235
0
Camps Cleared
0
1,014,617
Distance Traveled
1,000,956
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,154
615
81
8
0
226,374
1
W
Shiva
6,214
621
24
2
0
216,605
2
W
Hercules
6,722
672
89
9
0
204,545
4
W
Hou Yi
5,991
599
64
6
0
179,880
5
L
Mulan
4,866
487
57
6
0
202,823
4
L
Nemesis
4,647
465
46
5
0
223,666
3
L
Ra
4,738
474
54
5
0
215,499
0
W
Sol
6,440
644
77
8
0
187,213
3
L
Ymir
4,391
439
19
2
0
171,638
2
L
Skadi
5,420
542
59
6
0
187,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role