Player Matchup

Rama
Rama
GumbuhSaur
Rama
Level 100
God Stats
2W - 2L
1,734 SR
Queue Stats
68W - 89L
1,526 Elo+
Solo
Shiva
Shiva
Helasar
Shiva
Level 74
God Stats
1W - 0L
1,647 SR
Queue Stats
20W - 14L
1,606 Elo+
Solo
Persephone
Persephone
Hiltonics
Persephone
Level 124
God Stats
27W - 22L
1,586 SR
Queue Stats
99W - 91L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
JAY DIESEL 305
Kuzenbo
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 96L
1,450 Elo+
Solo
Artemis
Artemis
jgangeI1
Artemis
Level 4
God Stats
3W - 1L
1,686 SR
Queue Stats
10W - 3L
1,715 Elo+
Solo
Team Averages
Level 90
1,631 SR
1,564 Elo+

VS

Team Averages
Level 98
1,498 SR
1,476 Elo+
Izanami
Izanami
BABAYAGA5232
Izanami
Level 155
God Stats
11W - 13L
1,424 SR
Queue Stats
372W - 388L
1,536 Elo+
Solo
Zeus
Zeus
BangBadaBoomPow
Zeus
Level 108
God Stats
10W - 5L
1,688 SR
Queue Stats
41W - 33L
1,517 Elo+
Solo
Athena
Athena
Man-O-Doug
Athena
Level 121
God Stats
2W - 3L
1,317 SR
Queue Stats
35W - 40L
1,541 Elo+
Party 1
Shiva
Shiva
Rayjactss
Shiva
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Susano
Susano
renatokasparian-
Susano
Level 101
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
11,870
848
8,625
6,287
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Helasar
Shiva
20
19 / 3 / 12
13,406
958
25,753
20,140
10,671
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Hiltonics
Persephone
18
6 / 3 / 17
11,796
843
17,344
12,635
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 18
11,241
803
6,252
13,415
23,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
jgangeI1
Artemis
20
6 / 1 / 15
12,732
909
18,762
15,910
10,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABAYAGA5232
Izanami
16
0 / 7 / 2
9,436
674
5,464
12,301
3,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 10 / 1
10,101
722
11,388
17,112
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Man-O-Doug
Athena
16
0 / 4 / 7
9,829
702
9,761
20,395
16,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Rayjactss
Shiva
15
0 / 7 / 2
9,150
654
4,788
16,470
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 11 / 1
10,981
784
15,927
19,647
7,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
39
Kills
8
8
Deaths
39
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
BABAYAGA5232
Izanami
0
7
2
0.14
L
1
10
1
0.15
W
6
0
17
14.5
W
Shiva
Helasar
Shiva
19
3
12
8.33
W
Persephone
Hiltonics
Persephone
6
3
17
4.83
W
2
1
18
11
L
Athena
Man-O-Doug
Athena
0
4
7
0.88
L
Shiva
Rayjactss
Shiva
0
7
2
0.14
W
Artemis
jgangeI1
Artemis
6
1
15
13.5
L
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,736
Damage
47,328
68,387
Taken
85,925
51,660
Mitigated
45,656
16,359
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BABAYAGA5232
Izanami
5,464
2,280
0
548
12,301
3,598
0
3,195
9,106
0
37,446
L
11,388
1,548
0
1,826
17,112
4,313
190
3,192
13,920
46,715
0
W
8,625
7,324
0
4,022
6,287
2,615
5,432
2,514
3,773
0
41,500
W
Shiva
Helasar
Shiva
25,753
5,825
538
2,358
20,140
10,671
359
4,669
15,471
0
52,641
W
Persephone
Hiltonics
Persephone
17,344
860
0
3,424
12,635
4,559
878
3,840
8,792
31,998
0
W
6,252
1,826
0
860
13,415
23,258
194
3,562
9,853
19,565
0
L
Athena
Man-O-Doug
Athena
9,761
2,270
143
2,233
20,395
16,310
0
7,873
12,522
24,452
0
L
Shiva
Rayjactss
Shiva
4,788
498
0
764
16,470
14,306
0
3,360
13,110
0
14,406
W
Artemis
jgangeI1
Artemis
18,762
9,761
0
5,157
15,910
10,557
1,891
6,564
9,346
0
66,797
L
15,927
1,582
0
52
19,647
7,129
0
5,976
13,671
0
32,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
49,497
284
Minions Killed
224
0
Camps Cleared
0
1,571,886
Distance Traveled
1,305,037
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,436
674
78
6
0
235,983
0
L
Zeus
10,101
722
68
5
0
241,821
3
W
Rama
11,870
848
78
6
0
271,582
1
W
Shiva
13,406
958
45
3
0
362,199
3
W
Persephone
11,796
843
36
3
0
328,068
6
W
Kuzenbo
11,241
803
13
1
0
314,485
0
L
Athena
9,829
702
27
2
0
313,086
1
L
Shiva
9,150
654
18
1
0
253,529
0
W
Artemis
12,732
909
112
8
0
295,552
4
L
Susano
10,981
784
33
2
0
260,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role