Player Matchup

Cernunnos
Cernunnos
Knarksell
Cernunnos
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,476 Elo+
Party 3
He Bo
He Bo
SosiMoi4ypa4yps
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,481 Elo+
Party 1
Fenrir
Fenrir
eXcont
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
iAkao
Xing Tian
Level 107
God Stats
3W - 1L
1,824 SR
Queue Stats
247W - 192L
1,514 Elo+
Party 1
Ymir
Ymir
lLaStl lHeRo
Ymir
Level 125
God Stats
2W - 3L
1,574 SR
Queue Stats
218W - 207L
1,529 Elo+
Party 3
Team Averages
Level 101
1,579 SR
1,490 Elo+

VS

Team Averages
Level 118
1,688 SR
1,518 Elo+
Vulcan
Vulcan
AinzOoalGoal
Vulcan
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
232W - 204L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
Baganus00
Xing Tian
Level 139
God Stats
3W - 0L
1,688 SR
Queue Stats
131W - 120L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pietras
Tsukuyomi
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 121L
1,533 Elo+
Party 2
He Bo
He Bo
rhonwellt
He Bo
Level 148
God Stats
1W - 3L
1,820 SR
Queue Stats
74W - 63L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
276W - 265L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Knarksell
Cernunnos
16
2 / 5 / 10
9,276
663
13,422
13,096
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 7 / 11
8,786
628
7,544
10,454
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
eXcont
Fenrir
17
4 / 4 / 11
9,610
686
4,818
16,479
13,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
iAkao
Xing Tian
16
3 / 3 / 13
10,038
717
10,074
18,323
16,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 5
11,211
801
9,710
16,277
14,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
9 / 2 / 12
11,364
812
15,368
6,498
3,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Baganus00
Xing Tian
18
2 / 3 / 19
11,572
827
11,943
21,059
19,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Pietras
Tsukuyomi
17
4 / 5 / 11
10,505
750
7,460
8,244
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
rhonwellt
He Bo
18
6 / 4 / 10
11,185
799
15,638
10,977
4,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
simpaliksom
Ah Muzen Cab
18
3 / 3 / 14
10,569
755
18,734
10,900
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
17
Kills
24
24
Deaths
17
50
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
2
12
7.5
W
Xing Tian
Baganus00
Xing Tian
2
3
19
3.83
L
Cernunnos
Knarksell
Cernunnos
2
5
10
1.4
W
Tsukuyomi
Pietras
Tsukuyomi
4
5
11
1.9
L
2
7
11
1.07
L
Fenrir
eXcont
Fenrir
4
4
11
2.38
L
Xing Tian
iAkao
Xing Tian
3
3
13
3.17
L
6
5
5
1.7
W
He Bo
rhonwellt
He Bo
6
4
10
2.75
W
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
69,143
74,629
Taken
57,678
53,937
Mitigated
35,043
23,978
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,368
3,585
1,495
789
6,498
3,482
1,621
2,588
3,886
32,865
0
W
Xing Tian
Baganus00
Xing Tian
11,943
353
1,452
8,598
21,059
19,158
209
10,529
10,228
24,177
0
L
Cernunnos
Knarksell
Cernunnos
13,422
3,069
0
1,770
13,096
5,062
418
8,475
4,621
0
36,955
W
Tsukuyomi
Pietras
Tsukuyomi
7,460
1,311
1,141
839
8,244
3,911
1,073
3,546
4,590
0
10,472
L
7,544
237
1,078
555
10,454
4,305
0
7,030
3,424
22,203
0
L
Fenrir
eXcont
Fenrir
4,818
906
1,184
1,500
16,479
13,408
0
9,416
6,848
0
7,719
L
Xing Tian
iAkao
Xing Tian
10,074
554
4,591
5,408
18,323
16,288
63
8,560
9,536
17,752
0
L
9,710
981
4,033
3,859
16,277
14,874
0
9,468
6,650
20,396
0
W
He Bo
rhonwellt
He Bo
15,638
181
408
3,609
10,977
4,161
1,633
4,606
6,281
35,294
0
W
Ah Muzen Cab
simpaliksom
Ah Muzen Cab
18,734
2,738
1,433
2,920
10,900
4,331
1,524
5,463
5,365
0
39,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
55,195
154
Minions Killed
148
0
Camps Cleared
0
1,251,694
Distance Traveled
1,410,792
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,364
812
37
3
0
294,121
0
W
Xing Tian
11,572
827
17
1
0
277,819
3
L
Cernunnos
9,276
663
49
4
0
217,546
0
W
Tsukuyomi
10,505
750
7
1
0
264,192
2
L
He Bo
8,786
628
38
3
0
210,309
2
L
Fenrir
9,610
686
18
1
0
279,264
0
L
Xing Tian
10,038
717
15
1
0
291,007
0
L
Ymir
11,211
801
34
2
0
253,568
0
W
He Bo
11,185
799
47
3
0
267,328
2
W
Ah Muzen Cab
10,569
755
40
3
0
307,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role