Player Matchup

Geb
Geb
ChristianRG
Geb
Level 122
God Stats
13W - 6L
1,927 SR
Queue Stats
631W - 597L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Reddmin
Erlang Shen
Level 98
God Stats
7W - 3L
1,312 SR
Queue Stats
403W - 377L
1,458 Elo+
Solo
Neith
Neith
Ronixryder
Neith
Level 78
God Stats
45W - 26L
1,668 SR
Queue Stats
90W - 78L
1,533 Elo+
Solo
Thoth
Thoth
WetLizardGuy
Thoth
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 101L
1,459 Elo+
Solo
Nemesis
Nemesis
YT_T8RT0T312
Nemesis
Level 89
God Stats
4W - 3L
1,578 SR
Queue Stats
130W - 130L
1,490 Elo+
Solo
Team Averages
Level 95
1,597 SR
1,490 Elo+

VS

Team Averages
Level 94
1,592 SR
1,512 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DCSKZRockStar7F
Heimdallr
Level 79
God Stats
6W - 5L
1,668 SR
Queue Stats
128W - 143L
1,441 Elo+
Solo
Poseidon
Poseidon
Masen Cruz
Poseidon
Level 75
God Stats
11W - 12L
1,613 SR
Queue Stats
184W - 199L
1,606 Elo+
Solo
Sylvanus
Sylvanus
albertkiller7
Sylvanus
Level 145
God Stats
29W - 25L
1,643 SR
Queue Stats
232W - 230L
1,535 Elo+
Solo
Cabrakan
Cabrakan
christieD1986
Cabrakan
Level 84
God Stats
73W - 62L
1,535 SR
Queue Stats
130W - 151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,267
522
3,376
11,421
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Reddmin
Erlang Shen
14
5 / 0 / 2
8,625
719
6,935
5,993
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
4 / 0 / 2
7,407
617
5,052
3,044
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 3
7,062
589
4,705
4,014
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
YT_T8RT0T312
Nemesis
12
0 / 1 / 3
6,833
569
3,181
7,676
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 2 / 0
5,806
484
1,964
8,072
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DCSKZRockStar7F
Heimdallr
10
2 / 3 / 0
6,046
504
3,832
6,212
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Masen Cruz
Poseidon
10
0 / 3 / 1
6,025
502
4,484
7,114
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
albertkiller7
Sylvanus
9
0 / 1 / 3
5,216
435
5,185
7,708
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
christieD1986
Cabrakan
12
0 / 3 / 1
6,541
545
2,448
7,245
5,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
1
3
3
0.83
L
Heimdallr
DCSKZRockStar7F
Heimdallr
2
3
0
0.67
L
Poseidon
Masen Cruz
Poseidon
0
3
1
0.17
W
Erlang Shen
Reddmin
Erlang Shen
5
0
2
6
W
Neith
4
0
2
5
W
1
0
3
2.5
W
Nemesis
YT_T8RT0T312
Nemesis
0
1
3
1.5
L
Sylvanus
albertkiller7
Sylvanus
0
1
3
1.5
L
Cabrakan
christieD1986
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
17,913
32,148
Taken
36,351
15,714
Mitigated
14,965
11,140
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,964
738
0
1,797
8,072
2,303
0
1,072
7,000
0
23,537
W
3,376
0
0
2,657
11,421
5,410
56
4,569
6,852
13,044
2,192
L
Heimdallr
DCSKZRockStar7F
Heimdallr
3,832
1,905
0
500
6,212
1,783
417
567
5,645
0
30,748
L
Poseidon
Masen Cruz
Poseidon
4,484
502
0
1,221
7,114
1,801
0
2,145
4,969
42,499
0
W
Erlang Shen
Reddmin
Erlang Shen
6,935
3,837
0
3,570
5,993
5,228
569
2,222
3,771
0
50,178
W
Neith
5,052
1,610
0
2,021
3,044
939
1,066
602
2,442
0
45,560
W
4,705
41
0
790
4,014
1,200
456
1,703
2,311
47,851
0
W
Nemesis
YT_T8RT0T312
Nemesis
3,181
1,301
0
2,102
7,676
2,937
0
2,230
5,446
0
43,587
L
Sylvanus
albertkiller7
Sylvanus
5,185
1,950
1,888
3,193
7,708
3,480
0
2,983
4,725
17,356
5,738
L
Cabrakan
christieD1986
Cabrakan
2,448
238
0
818
7,245
5,598
0
906
6,339
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
29,634
409
Minions Killed
331
0
Camps Cleared
0
1,308,917
Distance Traveled
1,132,822
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,806
484
53
4
0
252,756
2
W
Geb
6,267
522
22
2
0
258,343
2
L
Heimdallr
6,046
504
60
5
0
225,807
2
L
Poseidon
6,025
502
77
6
0
227,470
2
W
Erlang Shen
8,625
719
107
9
0
277,696
6
W
Neith
7,407
617
95
8
0
231,426
2
W
Thoth
7,062
589
103
9
0
244,776
4
W
Nemesis
6,833
569
82
7
0
296,676
3
L
Sylvanus
5,216
435
35
3
0
226,942
2
L
Cabrakan
6,541
545
106
9
0
199,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role