Player Matchup

Chaac
Chaac
Adelheid16
Chaac
Level 5
God Stats
2W - 8L
1,155 SR
Queue Stats
4W - 28L
920 Elo+
Party 1
Scylla
Scylla
Ahillea_Lilith
Scylla
Level 68
God Stats
10W - 17L
1,375 SR
Queue Stats
28W - 65L
1,165 Elo+
Party 1
Amaterasu
Amaterasu
DeadKingAnubis
Amaterasu
Level 123
God Stats
3W - 10L
1,256 SR
Queue Stats
56W - 83L
1,268 Elo+
Party 1
Team Averages
Level 65
1,262 SR
1,117 Elo+

VS

Team Averages
Level 84
1,539 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Neddyboi83
Baron Samedi
Level 156
God Stats
74W - 72L
1,453 SR
Queue Stats
320W - 330L
1,482 Elo+
Solo
Da Ji
Da Ji
TRu3xBASS
Da Ji
Level 69
God Stats
7W - 7L
1,665 SR
Queue Stats
131W - 267L
1,338 Elo+
Party 2
Xbalanque
Xbalanque
TRu3xT3MPAH
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 4 / 1
10,047
529
3,765
12,773
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 5 / 4
13,092
689
13,287
17,631
7,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DeadKingAnubis
Amaterasu
17
7 / 6 / 3
13,387
705
13,725
21,221
25,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Neddyboi83
Baron Samedi
19
2 / 1 / 11
13,033
686
16,077
11,046
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
TRu3xBASS
Da Ji
18
12 / 4 / 3
14,115
743
20,833
13,888
5,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
TRu3xT3MPAH
Xbalanque
14
1 / 6 / 7
10,850
571
6,820
14,150
4,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
15
15
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
L
4
5
4
1.2
L
Amaterasu
DeadKingAnubis
Amaterasu
7
6
3
1.42
W
Baron Samedi
Neddyboi83
Baron Samedi
2
1
11
7.5
W
Da Ji
TRu3xBASS
Da Ji
12
4
3
3.38
W
Xbalanque
TRu3xT3MPAH
Xbalanque
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
43,730
51,625
Taken
39,084
42,051
Mitigated
14,687
15,538
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,765
0
0
4,033
12,773
9,039
288
5,597
7,176
0
14,350
L
13,287
230
103
5,608
17,631
7,675
1,209
5,456
12,175
53,248
0
L
Amaterasu
DeadKingAnubis
Amaterasu
13,725
6,055
0
5,794
21,221
25,337
712
5,651
15,570
0
52,592
W
Baron Samedi
Neddyboi83
Baron Samedi
16,077
610
1,353
6,820
11,046
4,989
124
4,296
6,520
79,801
0
W
Da Ji
TRu3xBASS
Da Ji
20,833
7,060
0
2,946
13,888
5,004
602
5,964
7,791
0
30,079
W
Xbalanque
TRu3xT3MPAH
Xbalanque
6,820
3,600
198
1,622
14,150
4,694
293
4,264
9,692
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
37,998
173
Minions Killed
186
7
Camps Cleared
9
1,011,850
Distance Traveled
1,003,922
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,047
529
32
2
0
308,852
0
L
Scylla
13,092
689
83
4
3
327,049
0
L
Amaterasu
13,387
705
58
3
4
375,949
1
W
Baron Samedi
13,033
686
132
7
8
328,832
5
W
Da Ji
14,115
743
27
1
0
341,370
3
W
Xbalanque
10,850
571
27
1
1
333,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role