Player Matchup

Zeus
Zeus
 
Zeus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kniepschfisch
Khepri
Level 124
God Stats
4W - 3L
1,503 SR
Queue Stats
14W - 24L
1,286 Elo+
Party 1
Bakasura
Bakasura
Neyo-05
Bakasura
Level 64
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,429 Elo+

VS

Team Averages
Level 95
1,524 SR
1,487 Elo+
Kali
Kali
Ajgarnizzle
Kali
Level 123
God Stats
7W - 5L
1,715 SR
Queue Stats
58W - 80L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nicholsodeon
Kumbhakarna
Level 96
God Stats
2W - 3L
1,349 SR
Queue Stats
43W - 63L
1,403 Elo+
Party 2
Nox
Nox
barquilla28
Nox
Level 67
God Stats
0W - 2L
1,507 SR
Queue Stats
83W - 93L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 1
8,222
822
13,253
3,052
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 7
7,764
776
3,365
6,464
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Neyo-05
Bakasura
11
1 / 2 / 6
7,204
720
1,663
5,319
1,652
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,515
652
4,810
6,703
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Nicholsodeon
Kumbhakarna
10
0 / 2 / 2
7,028
703
2,506
7,839
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 1
6,513
651
3,515
6,182
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
1
6.5
L
1
2
1
0.75
W
0
0
7
3.5
W
Bakasura
Neyo-05
Bakasura
1
2
6
2
L
Kumbhakarna
Nicholsodeon
Kumbhakarna
0
2
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
10,831
14,835
Taken
20,724
8,003
Mitigated
11,150
4,801
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,253
855
72
1,821
3,052
763
296
776
2,276
33,903
0
L
4,810
1,996
0
754
6,703
2,930
0
4,690
1,757
0
20,082
W
3,365
54
0
1,141
6,464
5,588
0
2,734
3,601
14,000
0
W
Bakasura
Neyo-05
Bakasura
1,663
1,550
94
1,673
5,319
1,652
70
2,893
2,318
0
14,317
L
Kumbhakarna
Nicholsodeon
Kumbhakarna
2,506
137
309
1,739
7,839
6,019
0
5,877
1,582
13,784
0
L
3,515
293
235
815
6,182
2,201
0
5,215
639
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
20,056
121
Minions Killed
98
6
Camps Cleared
4
576,261
Distance Traveled
572,692
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,222
822
57
6
0
186,458
1
L
Kali
6,515
652
35
4
3
197,857
4
W
Khepri
7,764
776
20
2
1
193,815
3
W
Bakasura
7,204
720
44
4
5
195,988
2
L
Kumbhakarna
7,028
703
19
2
1
186,009
2
L
Nox
6,513
651
44
4
0
188,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role