Player Matchup

Tyr
Tyr
CRoWFoRt-_-Tr1Xz
Tyr
Level 125
God Stats
0W - 5L
1,177 SR
Queue Stats
177W - 158L
1,475 Elo+
Solo
Skadi
Skadi
Ghallileo
Skadi
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
79W - 111L
1,414 Elo+
Solo
Merlin
Merlin
mistomago13
Merlin
Level 47
God Stats
2W - 1L
1,921 SR
Queue Stats
21W - 25L
1,566 Elo+
Solo
Anubis
Anubis
pepp666
Anubis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,710 Elo+
Solo
Khepri
Khepri
scarascarasksu
Khepri
Level 15
God Stats
4W - 6L
1,699 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Team Averages
Level 54
1,560 SR
1,533 Elo+

VS

Team Averages
Level 116
1,597 SR
1,466 Elo+
Zeus
Zeus
 
Zeus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FonKasta
Hera
Level 160
God Stats
16W - 9L
1,528 SR
Queue Stats
24W - 19L
1,502 Elo+
Solo
Cabrakan
Cabrakan
Smegan3580
Cabrakan
Level 110
God Stats
61W - 49L
1,595 SR
Queue Stats
729W - 743L
1,521 Elo+
Solo
Horus
Horus
XAlanWakeX
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,355 Elo+
Solo
Izanami
Izanami
frostkill
Izanami
Level 148
God Stats
20W - 21L
1,860 SR
Queue Stats
617W - 603L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
8,426
702
11,781
18,078
11,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Ghallileo
Skadi
13
0 / 5 / 2
7,284
607
4,456
9,225
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
1 / 3 / 2
8,137
678
8,656
9,729
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
pepp666
Anubis
13
0 / 4 / 2
7,532
628
4,596
12,211
5,887
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 1
7,415
618
3,061
8,820
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 0 / 6
8,764
730
19,248
6,091
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
3 / 2 / 7
8,689
724
15,033
5,733
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Smegan3580
Cabrakan
16
4 / 1 / 10
9,759
813
6,465
10,337
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
14
1 / 1 / 11
7,965
664
8,387
14,713
11,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
frostkill
Izanami
15
2 / 0 / 5
8,564
714
2,502
8,188
2,822
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
16
16
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
6
9
L
3
2
0
1.5
W
Hera
3
2
7
3.25
L
Skadi
Ghallileo
Skadi
0
5
2
0.2
W
Cabrakan
Smegan3580
Cabrakan
4
1
10
9
W
Horus
1
1
11
6.5
W
Izanami
frostkill
Izanami
2
0
5
4.5
L
Merlin
1
3
2
0.67
L
Anubis
pepp666
Anubis
0
4
2
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
51,635
58,063
Taken
45,062
32,711
Mitigated
31,824
11,242
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,248
856
0
2,541
6,091
2,334
0
2,454
3,637
44,321
0
L
11,781
757
552
4,089
18,078
11,931
0
11,354
6,724
0
33,163
W
Hera
15,033
3,354
0
321
5,733
2,092
12
2,598
3,135
34,951
0
L
Skadi
Ghallileo
Skadi
4,456
1,794
0
472
9,225
3,346
0
7,172
2,053
0
14,256
W
Cabrakan
Smegan3580
Cabrakan
6,465
658
0
1,409
10,337
12,871
0
4,439
5,898
25,449
0
W
Horus
8,387
4,380
3,906
7,456
14,713
11,705
0
5,193
9,520
157
14,172
W
Izanami
frostkill
Izanami
2,502
1,070
0
1,060
8,188
2,822
912
1,629
6,559
0
31,482
L
Merlin
8,656
436
481
1,112
9,729
3,628
0
6,262
3,467
35,033
0
L
Anubis
pepp666
Anubis
4,596
295
90
3,196
12,211
5,887
74
9,554
2,657
17,881
0
L
3,061
0
0
1,250
8,820
7,919
0
6,522
2,298
6,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
43,741
158
Minions Killed
209
0
Camps Cleared
0
1,061,114
Distance Traveled
1,209,679
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,764
730
66
6
0
252,692
3
L
Tyr
8,426
702
44
4
0
259,349
4
W
Hera
8,689
724
37
3
0
253,196
0
L
Skadi
7,284
607
20
2
0
204,907
1
W
Cabrakan
9,759
813
37
3
0
249,194
7
W
Horus
7,965
664
17
1
0
250,640
5
W
Izanami
8,564
714
52
4
0
203,957
3
L
Merlin
8,137
678
54
5
0
222,475
2
L
Anubis
7,532
628
37
3
0
205,736
1
L
Khepri
7,415
618
3
0
0
168,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role