Player Matchup

Sobek
Sobek
BizarreofSho
Sobek
Level 10
God Stats
22W - 13L
1,533 SR
Queue Stats
119W - 78L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
Eclxst
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,505 Elo+
Party 2
Sol
Sol
I luv osa
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 168L
1,463 Elo+
Party 2
Hera
Hera
Itz Drippxd
Hera
Level 23
God Stats
3W - 4L
1,520 SR
Queue Stats
235W - 173L
1,441 Elo+
Party 2
Bastet
Bastet
ItzKingBTW
Bastet
Level 66
God Stats
2W - 2L
1,585 SR
Queue Stats
200W - 142L
1,515 Elo+
Party 2
Team Averages
Level 62
1,528 SR
1,465 Elo+

VS

Team Averages
Level 54
1,657 SR
1,492 Elo+
Skadi
Skadi
BenSimmonsFor3_
Skadi
Level 48
God Stats
37W - 24L
1,623 SR
Queue Stats
142W - 128L
1,540 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ramosua
Kumbhakarna
Level 101
God Stats
50W - 44L
1,530 SR
Queue Stats
594W - 565L
1,511 Elo+
Party 3
Mulan
Mulan
ReiVilOx30
Mulan
Level 27
God Stats
3W - 0L
1,812 SR
Queue Stats
36W - 44L
1,433 Elo+
Party 1
Da Ji
Da Ji
Reivax61
Da Ji
Level 29
God Stats
4W - 4L
1,598 SR
Queue Stats
81W - 79L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
lMouettel63l
Nu Wa
Level 63
God Stats
7W - 3L
1,720 SR
Queue Stats
78W - 85L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,891
489
1,424
6,337
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Eclxst
Danzaburou
8
0 / 1 / 3
5,004
500
1,826
5,262
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 0
5,785
579
3,297
3,657
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
4,347
435
754
2,202
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ItzKingBTW
Bastet
10
3 / 4 / 0
5,795
580
6,005
7,498
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,085
509
2,953
2,918
600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Ramosua
Kumbhakarna
9
2 / 1 / 4
5,702
570
3,117
6,568
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
10
1 / 0 / 0
5,664
566
826
5,603
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Reivax61
Da Ji
11
3 / 1 / 3
6,304
630
4,108
6,534
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 4
6,113
611
4,272
3,243
774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
2
3
0.75
L
Danzaburou
Eclxst
Danzaburou
0
1
3
1.5
L
0
2
0
0
L
0
1
0
0
L
Bastet
ItzKingBTW
Bastet
3
4
0
0.75
W
Kumbhakarna
Ramosua
Kumbhakarna
2
1
4
4
W
Mulan
1
0
0
1
W
Da Ji
Reivax61
Da Ji
3
1
3
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,306
Damage
15,276
24,956
Taken
24,866
8,507
Mitigated
9,483
6,060
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,953
1,105
184
526
2,918
600
555
123
2,795
0
23,026
L
1,424
278
0
1,174
6,337
3,515
260
2,188
4,009
5,959
0
L
Danzaburou
Eclxst
Danzaburou
1,826
828
0
1,856
5,262
1,484
1,008
1,395
3,827
0
25,042
L
3,297
749
0
958
3,657
1,254
301
267
3,257
25,614
3,871
L
754
133
0
0
2,202
459
0
754
1,360
13,376
0
L
Bastet
ItzKingBTW
Bastet
6,005
1,662
0
2,072
7,498
1,795
0
2,367
5,029
0
31,643
W
Kumbhakarna
Ramosua
Kumbhakarna
3,117
584
45
2,389
6,568
3,306
0
1,059
5,509
16,146
0
W
Mulan
826
57
0
1,822
5,603
2,745
0
2,997
2,606
0
23,337
W
Da Ji
Reivax61
Da Ji
4,108
1,117
0
3,832
6,534
2,058
0
558
5,976
0
38,099
W
4,272
1,155
0
1,616
3,243
774
0
492
2,751
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
28,868
219
Minions Killed
275
0
Camps Cleared
0
882,017
Distance Traveled
1,000,087
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,085
509
55
6
0
191,120
3
L
Sobek
4,891
489
10
1
0
181,423
1
L
Danzaburou
5,004
500
48
5
0
164,678
2
L
Sol
5,785
579
76
8
0
174,101
2
L
Hera
4,347
435
27
3
0
140,425
0
L
Bastet
5,795
580
58
6
0
221,390
0
W
Kumbhakarna
5,702
570
17
2
0
225,371
2
W
Mulan
5,664
566
70
7
0
178,876
1
W
Da Ji
6,304
630
76
8
0
217,412
0
W
Nu Wa
6,113
611
57
6
0
187,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role