Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Krvpted
Izanami
Gold V
Level 126
God Stats
6W - 1L
1,303 SR
Queue Stats
186W - 178L
1,387 MMR
Solo
Chaac
Chaac
Silver I
MillsKills
Chaac
Silver I
Level 130
God Stats
10W - 17L
1,438 SR
Queue Stats
52W - 52L
1,384 MMR
Solo
Eset
Eset
Gold IV
Zeenshii
Eset
Gold IV
Level 67
God Stats
3W - 3L
1,726 SR
Queue Stats
87W - 85L
1,391 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
aswainmain
Morgan Le Fay
Bronze III
Level 57
God Stats
3W - 5L
1,365 SR
Queue Stats
17W - 31L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,466 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,523 SR
1,407 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Hiperion99
Jormungandr
Gold IV
Level 107
God Stats
2W - 3L
1,285 SR
Queue Stats
123W - 136L
1,402 MMR
Solo
Janus
Janus
Silver II
Regulüs
Janus
Silver II
Level 160
God Stats
5W - 12L
1,615 SR
Queue Stats
60W - 77L
1,357 MMR
Solo
Agni
Agni
Silver I
coxxy356
Agni
Silver I
Level 53
God Stats
4W - 6L
1,618 SR
Queue Stats
284W - 291L
1,375 MMR
Solo
Thor
Thor
Bronze III
xHueyy
Thor
Bronze III
Level 48
God Stats
1W - 3L
1,596 SR
Queue Stats
16W - 29L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 0 / 5
12,214
643
6,890
11,878
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Krvpted
Izanami
19
13 / 3 / 3
13,195
694
19,768
16,264
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
19
4 / 0 / 1
12,489
657
11,100
16,835
14,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
15
2 / 2 / 14
11,074
583
10,541
14,778
11,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
aswainmain
Morgan Le Fay
16
5 / 4 / 2
10,534
554
11,129
9,841
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothApolloAtlasMedusaMulan

VS

Bans
CliodhnaKaliScyllaAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 10 / 3
8,340
439
11,946
15,209
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Hiperion99
Jormungandr
12
2 / 4 / 4
8,073
425
6,996
19,155
15,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Regulüs
Janus
16
3 / 3 / 0
10,051
529
6,512
11,840
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
1 / 5 / 2
8,579
452
7,556
12,379
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
xHueyy
Thor
14
2 / 7 / 0
8,799
463
7,109
16,038
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
29
Kills
9
9
Deaths
29
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
5
7.5
L
Xbalanque
 
Xbalanque
1
10
3
0.25
L
Jormungandr
Hiperion99
Jormungandr
2
4
4
1
W
Izanami
Krvpted
Izanami
13
3
3
4.83
W
Chaac
4
0
1
4.5
L
Janus
Regulüs
Janus
3
3
0
1
W
Eset
2
2
14
4.5
W
Morgan Le Fay
aswainmain
Morgan Le Fay
5
4
2
1.5
L
Agni
1
5
2
0.4
L
Thor
xHueyy
Thor
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,428
Damage
40,119
69,596
Taken
74,621
39,690
Mitigated
34,134
23,352
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,890
3,393
0
1,684
11,878
4,470
0
3,313
7,965
0
120,299
L
Xbalanque
 
Xbalanque
11,946
6,073
0
2,977
15,209
3,719
0
2,576
12,561
0
58,871
L
Jormungandr
Hiperion99
Jormungandr
6,996
3,871
0
2,710
19,155
15,661
0
6,825
11,638
36,373
0
W
Izanami
Krvpted
Izanami
19,768
13,227
0
5,575
16,264
5,307
2,688
2,952
13,312
0
109,712
W
Chaac
11,100
2,436
0
10,122
16,835
14,656
965
3,590
13,245
0
98,753
L
Janus
Regulüs
Janus
6,512
532
0
3,223
11,840
3,760
0
682
11,158
77,100
0
W
Eset
10,541
1,505
1,835
2,645
14,778
11,856
171
4,975
9,621
30,515
6,097
W
Morgan Le Fay
aswainmain
Morgan Le Fay
11,129
1,732
0
1,491
9,841
3,401
0
6,234
3,607
50,920
0
L
Agni
7,556
736
0
966
12,379
4,852
0
7,043
5,054
53,985
0
L
Thor
xHueyy
Thor
7,109
2,054
0
442
16,038
6,142
0
3,007
12,909
0
56,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
43,842
659
Minions Killed
516
0
Camps Cleared
0
1,957,511
Distance Traveled
1,800,472
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,214
643
159
8
0
482,488
4
L
Xbalanque
8,340
439
91
5
0
277,367
1
L
Jormungandr
8,073
425
49
3
0
364,976
2
W
Izanami
13,195
694
162
9
0
351,486
3
W
Chaac
12,489
657
193
10
0
387,053
0
L
Janus
10,051
529
161
8
0
408,151
10
W
Eset
11,074
583
55
3
0
359,360
3
W
Morgan Le Fay
10,534
554
90
5
0
377,124
1
L
Agni
8,579
452
118
6
0
378,994
5
L
Thor
8,799
463
97
5
0
370,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role