Player Matchup

Nemesis
Nemesis
Bronze V
 
Nemesis
Bronze V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
AlmightyIZI
Ullr
Gold II
Level 109
God Stats
28W - 28L
1,605 SR
Queue Stats
125W - 122L
1,423 MMR
Solo
Skadi
Skadi
Bronze IV
Blazingbunny
Skadi
Bronze IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,454 MMR
Party 1
Cerberus
Cerberus
Gold V
IGuiter
Cerberus
Gold V
Level 160
God Stats
0W - 3L
1,198 SR
Queue Stats
129W - 120L
1,405 MMR
Solo
Ra
Ra
Silver III
LeBuzy
Ra
Silver III
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 75L
1,414 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,461 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,581 SR
1,422 MMR
Geb
Geb
Gold IV
DiosYisus77
Geb
Gold IV
Level 108
God Stats
4W - 3L
1,736 SR
Queue Stats
110W - 112L
1,446 MMR
Party 3
Camazotz
Camazotz
Gold II
Fistyk
Camazotz
Gold II
Level 160
God Stats
43W - 27L
1,668 SR
Queue Stats
1,073W - 1,085L
1,449 MMR
Solo
King Arthur
King Arthur
Bronze IV
VERYwetDINGO
King Arthur
Bronze IV
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,363 MMR
Party 2
Artemis
Artemis
Bronze IV
VERYwetPUS
Artemis
Bronze IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,409 MMR
Party 2
Hera
Hera
Gold IV
retroyoshi
Hera
Gold IV
Level 149
God Stats
10W - 4L
1,500 SR
Queue Stats
110W - 112L
1,446 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
4 / 6 / 12
14,340
448
14,540
26,186
14,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 8
15,892
497
24,888
25,410
11,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 9 / 7
16,217
507
17,869
24,497
10,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
IGuiter
Cerberus
19
2 / 4 / 13
13,830
432
17,832
37,384
55,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
20
4 / 5 / 5
16,557
517
21,329
18,079
20,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AtlasAthenaThanatosIzanami

VS

Bans
ThothCliodhnaBacchusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 15
15,383
481
16,965
28,118
45,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
Fistyk
Camazotz
20
12 / 7 / 10
17,814
557
24,946
42,569
24,048
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
VERYwetDINGO
King Arthur
20
3 / 2 / 12
17,088
534
17,236
26,633
36,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
VERYwetPUS
Artemis
20
4 / 5 / 13
17,025
532
22,887
26,417
13,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 3 / 11
17,426
545
22,018
18,932
9,662
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
20
Kills
30
30
Deaths
20
45
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
12
1.67
L
4
6
8
1.33
L
6
9
7
1.06
W
2
3
15
3.17
W
Camazotz
Fistyk
Camazotz
12
7
10
2.43
L
Cerberus
IGuiter
Cerberus
2
4
13
2.13
L
Ra
4
5
5
1.3
W
King Arthur
VERYwetDINGO
King Arthur
3
2
12
4.5
W
Artemis
VERYwetPUS
Artemis
4
5
13
2.1
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,458
Damage
104,052
131,556
Taken
142,669
111,584
Mitigated
129,066
32,196
Healing
58,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,540
7,321
0
4,874
26,186
14,215
109
4,700
21,486
633
115,534
L
24,888
8,009
0
3,830
25,410
11,376
463
10,024
15,386
0
129,453
L
17,869
9,547
0
3,377
24,497
10,291
2,776
8,401
16,096
0
105,889
W
16,965
1,045
0
8,477
28,118
45,449
1,125
6,463
21,655
52,632
0
W
Camazotz
Fistyk
Camazotz
24,946
5,796
0
22,545
42,569
24,048
3,001
13,638
28,931
0
146,724
L
Cerberus
IGuiter
Cerberus
17,832
678
1,447
8,740
37,384
55,172
0
11,811
25,573
86,079
3,480
L
Ra
21,329
1,166
2,790
7,138
18,079
20,530
0
4,386
13,693
118,283
0
W
King Arthur
VERYwetDINGO
King Arthur
17,236
1,341
0
6,017
26,633
36,458
692
9,135
17,498
0
118,929
W
Artemis
VERYwetPUS
Artemis
22,887
8,237
0
14,898
26,417
13,449
4,550
8,812
17,605
0
144,350
W
22,018
5,106
286
6,151
18,932
9,662
4,888
5,336
13,596
138,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,836
Gold Earned
84,736
845
Minions Killed
811
0
Camps Cleared
0
2,919,591
Distance Traveled
3,094,793
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,340
448
127
4
0
616,165
1
L
Ullr
15,892
497
177
6
0
620,423
6
L
Skadi
16,217
507
197
6
0
518,634
4
W
Geb
15,383
481
47
1
0
666,543
6
W
Camazotz
17,814
557
147
5
0
638,770
5
L
Cerberus
13,830
432
122
4
0
597,996
11
L
Ra
16,557
517
222
7
0
566,373
11
W
King Arthur
17,088
534
216
7
0
583,776
7
W
Artemis
17,025
532
178
6
0
583,897
13
W
Hera
17,426
545
223
7
0
621,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role