Player Matchup

Khepri
Khepri
Chatonade
Khepri
Level 61
God Stats
19W - 10L
1,736 SR
Queue Stats
181W - 161L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
JJtheQueen
Danzaburou
Level 114
God Stats
10W - 9L
1,495 SR
Queue Stats
185W - 157L
1,538 Elo+
Party 1
Hades
Hades
ShutTheDoorVince
Hades
Level 118
God Stats
17W - 5L
1,750 SR
Queue Stats
204W - 178L
1,541 Elo+
Party 1
Hercules
Hercules
Xlaxax
Hercules
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,499 Elo+
Solo
Poseidon
Poseidon
yslatouche69
Poseidon
Level 107
God Stats
4W - 1L
1,481 SR
Queue Stats
34W - 31L
1,555 Elo+
Party 1
Team Averages
Level 88
1,593 SR
1,541 Elo+

VS

Team Averages
Level 125
1,508 SR
1,560 Elo+
Sylvanus
Sylvanus
AyTony
Sylvanus
Level 159
God Stats
4W - 5L
1,321 SR
Queue Stats
269W - 252L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
Pyromea
Baba Yaga
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 240L
1,537 Elo+
Solo
Ne Zha
Ne Zha
bugloversami
Ne Zha
Level 154
God Stats
10W - 11L
1,626 SR
Queue Stats
153W - 136L
1,638 Elo+
Solo
Thor
Thor
gabrielgustameji
Thor
Level 159
God Stats
0W - 2L
1,380 SR
Queue Stats
129W - 123L
1,574 Elo+
Solo
Neith
Neith
mufasa1990
Neith
Level 43
God Stats
4W - 6L
1,711 SR
Queue Stats
291W - 302L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chatonade
Khepri
20
4 / 0 / 29
16,346
584
10,018
25,915
41,132
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
JJtheQueen
Danzaburou
20
17 / 6 / 8
17,843
637
32,658
31,428
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 3 / 8
17,368
620
18,464
17,294
11,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Xlaxax
Hercules
20
6 / 1 / 11
16,236
580
15,418
31,777
36,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
yslatouche69
Poseidon
20
7 / 4 / 16
15,802
564
20,612
21,077
10,058
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyTony
Sylvanus
16
2 / 10 / 4
11,061
395
12,136
28,568
33,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Pyromea
Baba Yaga
19
2 / 9 / 5
12,419
444
18,346
20,532
8,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
8 / 7 / 4
14,035
501
20,386
25,502
9,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 9 / 5
11,543
412
15,494
29,195
22,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
20
2 / 13 / 3
13,210
472
13,727
20,182
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
48
Kills
14
14
Deaths
48
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AyTony
Sylvanus
2
10
4
0.4
W
Khepri
Chatonade
Khepri
4
0
29
18.5
W
Danzaburou
JJtheQueen
Danzaburou
17
6
8
3.5
L
Baba Yaga
Pyromea
Baba Yaga
2
9
5
0.5
W
14
3
8
6
W
Hercules
Xlaxax
Hercules
6
1
11
11.5
L
Ne Zha
8
7
4
1.43
L
0
9
5
0.28
L
Neith
2
13
3
0.27
W
Poseidon
yslatouche69
Poseidon
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,170
Damage
80,089
127,491
Taken
123,979
113,282
Mitigated
80,030
57,481
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AyTony
Sylvanus
12,136
2,185
1,330
4,293
28,568
33,158
0
10,926
17,402
43,904
12,570
W
Khepri
Chatonade
Khepri
10,018
1,224
4,355
9,412
25,915
41,132
269
5,316
20,437
33,952
5,461
W
Danzaburou
JJtheQueen
Danzaburou
32,658
18,188
0
13,346
31,428
14,276
6,109
5,842
25,500
0
146,141
L
Baba Yaga
Pyromea
Baba Yaga
18,346
817
0
2,601
20,532
8,228
150
11,126
9,406
85,718
0
W
18,464
2,424
877
8,745
17,294
11,544
414
5,014
12,089
119,322
0
W
Hercules
Xlaxax
Hercules
15,418
4,762
0
15,695
31,777
36,272
438
8,039
23,454
0
99,013
L
Ne Zha
20,386
9,064
0
8,181
25,502
9,510
0
8,796
16,706
0
91,301
L
15,494
2,049
0
3,022
29,195
22,727
15
10,194
18,904
0
79,118
L
Neith
13,727
4,344
0
2,426
20,182
6,407
1,838
7,067
13,029
0
93,553
W
Poseidon
yslatouche69
Poseidon
20,612
4,944
0
5,051
21,077
10,058
5,467
7,508
13,408
142,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,595
Gold Earned
62,268
692
Minions Killed
640
0
Camps Cleared
0
2,711,914
Distance Traveled
2,172,270
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,061
395
85
3
0
416,646
9
W
Khepri
16,346
584
42
2
0
560,965
10
W
Danzaburou
17,843
637
158
6
0
476,869
8
L
Baba Yaga
12,419
444
146
5
0
431,461
7
W
Hades
17,368
620
151
5
0
523,702
4
W
Hercules
16,236
580
170
6
0
580,258
8
L
Ne Zha
14,035
501
130
5
0
511,725
3
L
Thor
11,543
412
129
5
0
429,297
7
L
Neith
13,210
472
150
5
0
383,141
6
W
Poseidon
15,802
564
171
6
0
570,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role