Player Matchup

Shiva
Shiva
HÊAT
Shiva
Level 152
God Stats
8W - 1L
1,786 SR
Queue Stats
77W - 44L
1,684 Elo+
Party 2
Set
Set
IBBA-0315
Set
Level 86
God Stats
2W - 1L
1,341 SR
Queue Stats
24W - 16L
1,633 Elo+
Solo
Scylla
Scylla
Ninja1300
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 41L
1,469 Elo+
Solo
Anubis
Anubis
SchlumpMD
Anubis
Level 147
God Stats
2W - 0L
1,608 SR
Queue Stats
89W - 52L
1,690 Elo+
Party 2
Ymir
Ymir
pvncvkes
Ymir
Level 149
God Stats
1W - 4L
1,285 SR
Queue Stats
190W - 163L
1,577 Elo+
Solo
Team Averages
Level 128
1,504 SR
1,610 Elo+

VS

Team Averages
Level 110
1,656 SR
1,628 Elo+
Sylvanus
Sylvanus
AlphaNeemo
Sylvanus
Level 120
God Stats
1W - 4L
1,586 SR
Queue Stats
250W - 266L
1,637 Elo+
Party 1
Chiron
Chiron
NefariousNicky
Chiron
Level 103
God Stats
5W - 7L
1,602 SR
Queue Stats
136W - 129L
1,612 Elo+
Party 1
Fenrir
Fenrir
Zervolar
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 232L
1,659 Elo+
Solo
Poseidon
Poseidon
deadsnoop12
Poseidon
Level 109
God Stats
3W - 2L
1,896 SR
Queue Stats
85W - 79L
1,632 Elo+
Solo
Hercules
Hercules
mataadc
Hercules
Level 108
God Stats
8W - 9L
1,698 SR
Queue Stats
327W - 323L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HÊAT
Shiva
14
1 / 2 / 5
8,455
528
7,034
9,803
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 0 / 4
10,227
639
11,103
10,671
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Ninja1300
Scylla
16
4 / 1 / 2
9,227
577
5,376
6,324
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SchlumpMD
Anubis
16
3 / 5 / 2
9,158
572
7,575
8,034
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
5 / 2 / 3
10,084
630
11,394
13,057
6,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlphaNeemo
Sylvanus
14
1 / 4 / 1
8,210
513
6,301
11,377
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 5 / 3
8,842
553
6,271
11,288
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Zervolar
Fenrir
14
1 / 5 / 1
8,165
510
5,019
13,545
8,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
deadsnoop12
Poseidon
15
2 / 3 / 4
8,709
544
7,112
7,739
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
mataadc
Hercules
11
2 / 3 / 5
7,421
464
4,974
15,085
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
20
Kills
10
10
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlphaNeemo
Sylvanus
1
4
1
0.38
W
Shiva
HÊAT
Shiva
1
2
5
1.75
W
7
0
4
9
L
4
5
3
1.1
W
Scylla
Ninja1300
Scylla
4
1
2
5
W
Anubis
SchlumpMD
Anubis
3
5
2
0.8
L
Fenrir
Zervolar
Fenrir
1
5
1
0.3
L
Poseidon
deadsnoop12
Poseidon
2
3
4
1.33
L
Hercules
mataadc
Hercules
2
3
5
1.5
W
Ymir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,482
Damage
29,677
47,889
Taken
59,034
25,100
Mitigated
23,911
16,693
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlphaNeemo
Sylvanus
6,301
1,468
284
2,900
11,377
4,610
454
4,618
6,517
47,820
9,009
W
Shiva
HÊAT
Shiva
7,034
1,516
494
2,759
9,803
7,236
100
1,702
8,101
0
29,364
W
11,103
5,444
0
6,294
10,671
5,876
0
3,213
7,458
0
75,541
L
6,271
2,538
391
2,316
11,288
2,125
1,089
4,830
6,416
0
58,345
W
Scylla
Ninja1300
Scylla
5,376
1,057
0
1,718
6,324
1,866
0
2,614
3,710
70,327
2,563
W
Anubis
SchlumpMD
Anubis
7,575
283
0
1,470
8,034
3,409
205
1,033
7,001
65,507
0
L
Fenrir
Zervolar
Fenrir
5,019
903
0
3,750
13,545
8,184
0
7,799
5,746
0
41,967
L
Poseidon
deadsnoop12
Poseidon
7,112
1,183
0
709
7,739
2,349
0
3,306
4,405
65,907
0
L
Hercules
mataadc
Hercules
4,974
611
0
4,710
15,085
6,643
0
3,363
11,718
0
25,212
W
Ymir
11,394
3,122
0
3,958
13,057
6,713
0
4,303
8,754
67,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
41,347
565
Minions Killed
469
0
Camps Cleared
0
1,600,463
Distance Traveled
1,499,281
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,210
513
114
7
0
295,705
4
W
Shiva
8,455
528
35
2
0
347,738
2
W
Set
10,227
639
139
9
0
352,508
3
L
Chiron
8,842
553
116
7
0
260,333
2
W
Scylla
9,227
577
140
9
0
327,559
6
W
Anubis
9,158
572
127
8
0
293,177
10
L
Fenrir
8,165
510
88
6
0
281,481
2
L
Poseidon
8,709
544
113
7
0
342,936
1
L
Hercules
7,421
464
38
2
0
318,826
6
W
Ymir
10,084
630
124
8
0
279,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role