Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Andreshv7
Ah Muzen Cab
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 170L
1,564 Elo+
Party 3
Ao Kuang
Ao Kuang
BladeWolf30
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,482 Elo+
Party 3
Poseidon
Poseidon
LowLowDean MVP
Poseidon
Level 109
God Stats
23W - 34L
1,513 SR
Queue Stats
262W - 290L
1,444 Elo+
Party 1
Bellona
Bellona
Xx ITz IAN xX
Bellona
Level 157
God Stats
2W - 2L
1,745 SR
Queue Stats
121W - 118L
1,472 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,492 Elo+

VS

Team Averages
Level 84
1,523 SR
1,554 Elo+
Charybdis
Charybdis
BySugnapf
Charybdis
Level 33
God Stats
3W - 4L
1,141 SR
Queue Stats
34W - 65L
1,342 Elo+
Solo
Serqet
Serqet
Chybee
Serqet
Level 107
God Stats
2W - 2L
1,554 SR
Queue Stats
284W - 256L
1,584 Elo+
Party 2
Rama
Rama
SomeDumbDuck
Rama
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
705W - 659L
1,573 Elo+
Party 2
Geb
Geb
Volicitty
Geb
Level 127
God Stats
3W - 4L
1,584 SR
Queue Stats
497W - 482L
1,634 Elo+
Party 2
Sobek
Sobek
seraphlovi
Sobek
Level 27
God Stats
4W - 7L
1,838 SR
Queue Stats
41W - 35L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
9 / 2 / 6
7,602
691
9,997
6,948
2,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Andreshv7
Ah Muzen Cab
12
9 / 0 / 3
8,073
734
7,271
6,236
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
BladeWolf30
Ao Kuang
11
0 / 2 / 4
6,221
566
398
8,350
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
10
1 / 3 / 1
6,323
575
4,303
5,558
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
1 / 1 / 5
6,678
607
3,738
4,378
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BySugnapf
Charybdis
10
1 / 6 / 1
5,813
528
2,179
8,420
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Chybee
Serqet
8
2 / 4 / 2
5,485
499
2,520
7,419
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 1
5,533
503
3,246
6,447
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 1
5,595
509
4,673
8,569
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
7
0 / 3 / 0
4,484
408
1,511
7,024
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
8
8
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
2
6
6
W
Ah Muzen Cab
Andreshv7
Ah Muzen Cab
9
0
3
10.5
W
Ao Kuang
BladeWolf30
Ao Kuang
0
2
4
1
L
Charybdis
BySugnapf
Charybdis
1
6
1
0.25
L
Serqet
Chybee
Serqet
2
4
2
0.75
W
Poseidon
1
3
1
0.5
L
3
3
1
1.17
L
2
4
1
0.63
W
Bellona
1
1
5
3.5
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
14,129
31,470
Taken
37,879
11,559
Mitigated
13,065
6,234
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,997
2,244
210
690
6,948
2,825
0
1,294
5,469
0
34,225
W
Ah Muzen Cab
Andreshv7
Ah Muzen Cab
7,271
3,737
0
1,878
6,236
1,662
820
1,087
5,149
0
49,324
W
Ao Kuang
BladeWolf30
Ao Kuang
398
118
0
1,492
8,350
2,402
0
1,196
7,154
35,546
0
L
Charybdis
BySugnapf
Charybdis
2,179
1,644
0
1,870
8,420
1,440
0
0
8,420
0
32,410
L
Serqet
Chybee
Serqet
2,520
592
635
528
7,419
1,509
0
737
6,658
0
11,593
W
Poseidon
4,303
662
0
866
5,558
1,313
1,272
962
4,596
35,679
0
L
3,246
1,898
0
365
6,447
2,014
0
1,450
4,831
0
25,177
L
4,673
707
0
2,007
8,569
2,524
0
1,097
7,408
25,300
0
W
Bellona
3,738
690
30
1,068
4,378
3,357
533
1,345
2,774
0
29,388
L
Sobek
1,511
57
0
2,347
7,024
5,578
0
1,119
5,861
11,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
26,910
359
Minions Killed
225
0
Camps Cleared
0
1,080,834
Distance Traveled
1,006,258
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,602
691
62
6
0
229,909
5
W
Ah Muzen Cab
8,073
734
77
7
0
216,668
2
W
Ao Kuang
6,221
566
70
6
0
223,345
1
L
Charybdis
5,813
528
70
6
0
184,657
3
L
Serqet
5,485
499
20
2
0
210,344
0
W
Poseidon
6,323
575
77
7
0
200,916
3
L
Rama
5,533
503
50
5
0
200,235
2
L
Geb
5,595
509
63
6
0
220,653
4
W
Bellona
6,678
607
73
7
0
209,996
4
L
Sobek
4,484
408
22
2
0
190,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role