Player Matchup

Freya
Freya
Jacar71
Freya
Level 84
God Stats
1W - 1L
1,552 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 1
Horus
Horus
XcLeonardoXc
Horus
Level 68
God Stats
3W - 1L
1,826 SR
Queue Stats
14W - 10L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
decattack09
Hun Batz
Level 67
God Stats
1W - 0L
1,166 SR
Queue Stats
22W - 12L
1,602 Elo+
Party 1
Team Averages
Level 73
1,515 SR
1,507 Elo+

VS

Team Averages
Level 34
1,388 SR
1,327 Elo+
Sylvanus
Sylvanus
GenZ--Jax
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,299 Elo+
Party 2
Thanatos
Thanatos
GenZ--oof
Thanatos
Level 28
God Stats
3W - 4L
1,360 SR
Queue Stats
13W - 22L
1,339 Elo+
Party 2
Tiamat
Tiamat
UndeadRouge115
Tiamat
Level 46
God Stats
0W - 4L
1,305 SR
Queue Stats
16W - 25L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jacar71
Freya
16
8 / 0 / 6
10,660
820
18,312
12,588
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 14
10,078
775
3,101
11,988
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
decattack09
Hun Batz
14
6 / 1 / 5
10,011
770
10,371
9,922
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GenZ--Jax
Sylvanus
10
0 / 6 / 1
7,891
607
5,472
16,696
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
GenZ--oof
Thanatos
13
1 / 5 / 0
8,617
663
5,377
12,719
4,893
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 1
8,121
625
8,658
9,255
5,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GenZ--Jax
Sylvanus
0
6
1
0.08
L
Thanatos
GenZ--oof
Thanatos
1
5
0
0.2
W
Freya
Jacar71
Freya
8
0
6
11
L
0
3
1
0.17
W
0
0
14
7
W
Hun Batz
decattack09
Hun Batz
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
19,507
34,498
Taken
38,670
24,593
Mitigated
26,757
22,796
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GenZ--Jax
Sylvanus
5,472
1,530
1,238
3,403
16,696
16,806
0
8,714
7,731
10,795
0
L
Thanatos
GenZ--oof
Thanatos
5,377
678
80
5,277
12,719
4,893
0
4,165
8,188
0
26,006
W
Freya
Jacar71
Freya
18,312
6,922
0
6,900
12,588
5,745
994
6,362
6,226
56,083
0
L
8,658
344
267
1,472
9,255
5,058
0
5,433
3,753
31,256
0
W
3,101
1,790
3,048
8,206
11,988
14,248
239
5,996
5,992
0
11,029
W
Hun Batz
decattack09
Hun Batz
10,371
1,311
0
4,642
9,922
4,600
1,034
3,235
6,687
0
42,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
24,629
157
Minions Killed
107
11
Camps Cleared
1
761,592
Distance Traveled
635,849
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,891
607
6
0
0
183,912
4
L
Thanatos
8,617
663
53
4
1
243,576
4
W
Freya
10,660
820
92
7
3
256,755
3
L
Tiamat
8,121
625
48
4
0
208,361
4
W
Horus
10,078
775
11
1
3
260,879
2
W
Hun Batz
10,011
770
54
4
5
243,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role