Player Matchup

Discordia
Discordia
Kazu 4K
Discordia
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,616 Elo+
Solo
Heimdallr
Heimdallr
LittleDookey
Heimdallr
Level 64
God Stats
28W - 27L
1,489 SR
Queue Stats
160W - 189L
1,405 Elo+
Party 1
Khepri
Khepri
Woaah
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,511 Elo+
Party 1
Loki
Loki
stereocheetah54
Loki
Level 87
God Stats
13W - 5L
1,422 SR
Queue Stats
188W - 149L
1,548 Elo+
Solo
Bellona
Bellona
weap0ntv
Bellona
Level 59
God Stats
5W - 7L
1,529 SR
Queue Stats
31W - 47L
1,422 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,500 Elo+

VS

Team Averages
Level 54
1,439 SR
1,383 Elo+
He Bo
He Bo
Calivetro6160
He Bo
Level 74
God Stats
9W - 6L
1,342 SR
Queue Stats
306W - 295L
1,360 Elo+
Solo
Neith
Neith
NobleXMassacre
Neith
Level 64
God Stats
2W - 3L
1,482 SR
Queue Stats
380W - 370L
1,424 Elo+
Party 2
Arachne
Arachne
fabio_silva1996
Arachne
Level 41
God Stats
80W - 85L
1,548 SR
Queue Stats
225W - 263L
1,378 Elo+
Solo
King Arthur
King Arthur
i-like-the-train
King Arthur
Level 33
God Stats
0W - 1L
1,225 SR
Queue Stats
55W - 77L
1,317 Elo+
Solo
Cabrakan
Cabrakan
x718x Massacre
Cabrakan
Level 60
God Stats
16W - 8L
1,597 SR
Queue Stats
187W - 179L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kazu 4K
Discordia
17
7 / 2 / 4
10,323
574
7,911
8,390
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
LittleDookey
Heimdallr
15
7 / 0 / 5
9,308
517
17,299
8,324
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Woaah
Khepri
14
1 / 0 / 8
9,034
502
4,146
5,121
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 3
9,777
543
6,750
10,228
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
weap0ntv
Bellona
15
2 / 1 / 3
8,816
490
7,557
11,424
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,429
524
8,691
9,848
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
7,394
411
4,798
11,196
2,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 1
7,973
443
2,258
14,887
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
i-like-the-train
King Arthur
14
1 / 5 / 0
8,711
484
6,784
16,854
9,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
10
0 / 5 / 0
6,247
347
3,226
10,951
8,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
4
4
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Discordia
Kazu 4K
Discordia
7
2
4
4.5
W
Heimdallr
LittleDookey
Heimdallr
7
0
5
9.5
L
0
4
0
0
W
Khepri
Woaah
Khepri
1
0
8
5
L
0
4
1
0.13
L
King Arthur
i-like-the-train
King Arthur
1
5
0
0.2
W
6
1
3
7.5
W
Bellona
weap0ntv
Bellona
2
1
3
3.5
L
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,663
Damage
25,757
43,487
Taken
63,736
28,815
Mitigated
26,935
17,455
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,691
249
0
1,821
9,848
1,858
0
3,086
6,762
56,729
0
W
Discordia
Kazu 4K
Discordia
7,911
526
0
2,925
8,390
2,744
0
4,643
3,470
66,120
0
W
Heimdallr
LittleDookey
Heimdallr
17,299
11,047
0
5,005
8,324
3,532
626
2,669
5,593
0
75,200
L
4,798
1,633
290
4,547
11,196
2,225
0
2,645
8,551
0
53,978
W
Khepri
Woaah
Khepri
4,146
618
0
1,420
5,121
5,650
46
1,716
3,361
31,282
0
L
2,258
1,654
0
3,629
14,887
4,869
0
1,410
13,369
0
58,608
L
King Arthur
i-like-the-train
King Arthur
6,784
2,042
0
3,042
16,854
9,550
0
4,081
12,247
0
52,718
W
6,750
1,756
0
3,223
10,228
4,221
227
2,387
7,244
0
73,274
W
Bellona
weap0ntv
Bellona
7,557
2,148
0
4,882
11,424
12,668
0
0
11,424
9,029
38,641
L
Cabrakan
3,226
406
220
472
10,951
8,433
0
2,298
8,642
15,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
39,754
531
Minions Killed
452
0
Camps Cleared
0
1,708,206
Distance Traveled
1,753,445
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,429
524
105
6
0
292,572
11
W
Discordia
10,323
574
125
7
0
343,499
5
W
Heimdallr
9,308
517
149
8
0
302,939
0
L
Neith
7,394
411
110
6
0
361,914
0
W
Khepri
9,034
502
38
2
0
342,490
4
L
Arachne
7,973
443
108
6
0
467,642
3
L
King Arthur
8,711
484
95
5
0
310,786
0
W
Loki
9,777
543
122
7
0
386,190
3
W
Bellona
8,816
490
97
5
0
333,088
6
L
Cabrakan
6,247
347
34
2
0
320,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role