Player Matchup

Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
DaddyJungle
Hercules
Gold V
Level 65
God Stats
3W - 2L
1,904 SR
Queue Stats
34W - 42L
1,445 MMR
Party 1
Awilix
Awilix
Gold III
LISLAYERII
Awilix
Gold III
Level 127
God Stats
0W - 1L
1,190 SR
Queue Stats
142W - 143L
1,590 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 78
1,531 SR
1,512 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,526 SR
1,592 MMR
Bastet
Bastet
Gold III
LilMinisigüi
Bastet
Gold III
Level 140
God Stats
1W - 0L
1,505 SR
Queue Stats
37W - 57L
1,573 MMR
Solo
Guan Yu
Guan Yu
Gold II
Romania
Guan Yu
Gold II
Level 125
God Stats
8W - 16L
1,557 SR
Queue Stats
367W - 278L
1,493 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Rádnor
Baron Samedi
Platinum IV
Level 144
God Stats
2W - 1L
1,518 SR
Queue Stats
74W - 99L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 6 / 3
14,497
690
24,692
14,536
4,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DaddyJungle
Hercules
18
1 / 2 / 10
12,906
615
17,943
33,458
47,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
LISLAYERII
Awilix
18
4 / 5 / 8
13,303
633
14,446
22,953
20,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabAchillesThothAtlasSol

VS

Bans
AresSobekBacchusFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
13,879
661
17,229
22,536
11,865
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Romania
Guan Yu
20
5 / 4 / 8
15,704
748
14,168
32,882
47,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rádnor
Baron Samedi
20
5 / 6 / 8
15,017
715
26,478
19,365
20,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
13
13
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
6
3
1.58
L
Hercules
DaddyJungle
Hercules
1
2
10
3
L
Awilix
LISLAYERII
Awilix
4
5
8
1.6
W
3
3
8
2.33
W
Guan Yu
Romania
Guan Yu
5
4
8
2.25
W
Baron Samedi
Rádnor
Baron Samedi
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
57,875
70,947
Taken
74,783
72,973
Mitigated
79,848
20,274
Healing
31,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,692
3,884
0
2,582
14,536
4,986
117
4,437
10,099
71,975
0
L
Hercules
DaddyJungle
Hercules
17,943
4,103
0
11,435
33,458
47,761
455
14,323
19,135
2,041
47,373
L
Awilix
LISLAYERII
Awilix
14,446
3,992
595
5,662
22,953
20,226
878
8,490
14,463
0
41,423
W
17,229
4,985
0
5,282
22,536
11,865
1,182
7,418
14,349
0
63,951
W
Guan Yu
Romania
Guan Yu
14,168
1,859
3,347
11,570
32,882
47,278
1,216
12,047
18,972
367
43,177
W
Baron Samedi
Rádnor
Baron Samedi
26,478
2,235
4,764
6,332
19,365
20,705
1,127
7,378
11,595
78,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
44,600
225
Minions Killed
227
7
Camps Cleared
9
1,085,481
Distance Traveled
1,201,734
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,497
690
132
6
5
308,586
4
L
Hercules
12,906
615
45
2
1
411,085
4
L
Awilix
13,303
633
48
2
1
365,810
2
W
Bastet
13,879
661
42
2
4
422,652
6
W
Guan Yu
15,704
748
61
3
3
428,271
1
W
Baron Samedi
15,017
715
124
6
2
350,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role