Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Aspasia2720
Ah Puch
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,562 Elo+
Party 2
Hachiman
Hachiman
DestinyAwaitsUs
Hachiman
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 187L
1,506 Elo+
Party 1
Neith
Neith
bronxlion718
Neith
Level 138
God Stats
3W - 2L
1,511 SR
Queue Stats
182W - 193L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xNissart
Ah Muzen Cab
Level 115
God Stats
2W - 0L
1,744 SR
Queue Stats
50W - 48L
1,550 Elo+
Party 2
Team Averages
Level 133
1,551 SR
1,522 Elo+

VS

Team Averages
Level 147
1,564 SR
1,513 Elo+
Apollo
Apollo
Duke_of_Dabz
Apollo
Level 157
God Stats
5W - 8L
1,529 SR
Queue Stats
404W - 438L
1,527 Elo+
Solo
He Bo
He Bo
H0L0gRaPHiiC
He Bo
Level 160
God Stats
9W - 9L
1,771 SR
Queue Stats
935W - 1,007L
1,530 Elo+
Solo
Tyr
Tyr
Maxwelzer
Tyr
Level 145
God Stats
4W - 3L
1,547 SR
Queue Stats
224W - 214L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Script757
Jormungandr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,500 Elo+
Solo
Fenrir
Fenrir
locobarny1574
Fenrir
Level 146
God Stats
5W - 6L
1,473 SR
Queue Stats
166W - 179L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 7 / 17
13,355
742
22,095
13,200
6,319
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Aspasia2720
Ah Puch
20
4 / 1 / 17
12,536
696
14,242
12,863
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
20
9 / 4 / 14
14,181
788
15,029
14,471
6,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 6 / 16
12,354
686
10,541
12,875
5,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
xNissart
Ah Muzen Cab
20
6 / 7 / 16
13,097
728
15,759
13,994
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
2 / 6 / 9
11,508
639
4,469
15,881
5,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 8 / 7
13,363
742
11,575
15,933
5,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 6
12,659
703
10,189
23,149
24,024
Jormungandr
Script757
Jormungandr
20
4 / 5 / 15
12,368
687
20,789
24,293
27,100
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 6 / 5
11,497
639
9,074
12,561
4,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
30
Kills
25
25
Deaths
31
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
7
17
2.07
W
Ah Puch
Aspasia2720
Ah Puch
4
1
17
12.5
W
Hachiman
9
4
14
4
L
Apollo
2
6
9
1.08
L
7
8
7
1.31
L
6
6
6
1.5
L
Jormungandr
Script757
Jormungandr
4
5
15
2.3
W
5
6
16
2.17
L
6
6
5
1.42
W
Ah Muzen Cab
xNissart
Ah Muzen Cab
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,666
Damage
56,096
67,403
Taken
91,817
30,169
Mitigated
67,415
23,725
Healing
23,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,095
1,478
2,695
1,037
13,200
6,319
360
7,739
5,461
50,678
0
W
Ah Puch
Aspasia2720
Ah Puch
14,242
52
886
6,203
12,863
5,624
671
4,649
8,214
29,345
0
W
Hachiman
15,029
8,317
822
4,558
14,471
6,629
2,993
6,774
7,697
0
40,696
L
Apollo
4,469
2,496
1,699
3,186
15,881
5,828
728
7,837
8,044
0
31,103
L
11,575
189
1,041
3,050
15,933
5,464
0
7,380
8,553
27,025
0
L
10,189
260
514
3,393
23,149
24,024
156
8,350
14,799
0
21,693
L
Jormungandr
Script757
Jormungandr
20,789
1,495
359
7,102
24,293
27,100
10
8,515
15,778
44,250
0
W
10,541
3,721
785
2,369
12,875
5,673
1,043
8,790
4,085
0
20,347
L
9,074
334
2,250
1,285
12,561
4,999
1,044
4,255
8,306
0
11,744
W
Ah Muzen Cab
xNissart
Ah Muzen Cab
15,759
7,200
1,321
3,049
13,994
5,924
1,305
4,412
9,582
0
31,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
61,395
199
Minions Killed
215
0
Camps Cleared
0
1,566,818
Distance Traveled
1,506,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,355
742
68
4
0
296,938
1
W
Ah Puch
12,536
696
26
1
0
392,904
3
W
Hachiman
14,181
788
46
3
0
305,752
2
L
Apollo
11,508
639
80
4
0
302,106
0
L
He Bo
13,363
742
56
3
0
266,407
1
L
Tyr
12,659
703
31
2
0
304,805
0
L
Jormungandr
12,368
687
33
2
0
354,454
1
W
Neith
12,354
686
21
1
0
272,698
1
L
Fenrir
11,497
639
15
1
0
278,824
4
W
Ah Muzen Cab
13,097
728
38
2
0
298,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role