Player Matchup

Tiamat
Tiamat
BrujitoOz
Tiamat
Level 120
God Stats
17W - 16L
1,492 SR
Queue Stats
329W - 328L
1,549 Elo+
Solo
Medusa
Medusa
Derpasaures_Rex
Medusa
Level 125
God Stats
6W - 5L
1,596 SR
Queue Stats
140W - 119L
1,646 Elo+
Party 1
Athena
Athena
DrDunk23
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,658 Elo+
Party 1
Horus
Horus
QuailzEnFuego
Horus
Level 125
God Stats
4W - 1L
1,280 SR
Queue Stats
35W - 24L
1,645 Elo+
Party 1
Bellona
Bellona
yerer44
Bellona
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 158L
1,651 Elo+
Party 1
Team Averages
Level 131
1,474 SR
1,630 Elo+

VS

Team Averages
Level 114
1,669 SR
1,598 Elo+
Janus
Janus
JaySeal
Janus
Level 138
God Stats
21W - 17L
1,559 SR
Queue Stats
218W - 216L
1,604 Elo+
Solo
Thor
Thor
JuicyK1wi
Thor
Level 65
God Stats
4W - 4L
1,822 SR
Queue Stats
43W - 39L
1,539 Elo+
Party 2
Anhur
Anhur
L3vvv
Anhur
Level 134
God Stats
155W - 150L
1,713 SR
Queue Stats
563W - 552L
1,633 Elo+
Solo
King Arthur
King Arthur
Mathyew
King Arthur
Level 124
God Stats
14W - 15L
1,565 SR
Queue Stats
198W - 195L
1,622 Elo+
Solo
Sobek
Sobek
sonre12
Sobek
Level 111
God Stats
3W - 2L
1,685 SR
Queue Stats
44W - 32L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrujitoOz
Tiamat
18
5 / 1 / 7
12,122
577
13,033
11,100
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 11
12,435
592
20,688
17,482
7,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
DrDunk23
Athena
16
5 / 2 / 17
11,868
565
13,198
23,985
32,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 0 / 12
12,220
582
12,077
16,736
10,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
yerer44
Bellona
20
11 / 0 / 11
13,932
663
17,064
16,154
20,811
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaySeal
Janus
17
4 / 5 / 1
10,010
477
12,817
12,976
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
16
0 / 8 / 4
9,017
429
5,894
18,008
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
L3vvv
Anhur
13
1 / 9 / 2
8,530
406
8,386
21,216
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Mathyew
King Arthur
14
0 / 8 / 0
8,626
411
8,395
17,073
16,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
sonre12
Sobek
12
2 / 3 / 3
8,366
398
10,092
26,098
30,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
33
Kills
7
7
Deaths
33
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BrujitoOz
Tiamat
5
1
7
8.5
W
6
4
11
2.88
W
Athena
DrDunk23
Athena
5
2
17
6.75
L
Janus
JaySeal
Janus
4
5
1
0.9
L
Thor
0
8
4
0.25
L
Anhur
L3vvv
Anhur
1
9
2
0.22
L
King Arthur
Mathyew
King Arthur
0
8
0
0
W
6
0
12
12
L
Sobek
sonre12
Sobek
2
3
3
1.17
W
Bellona
yerer44
Bellona
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,060
Damage
45,584
85,457
Taken
95,371
78,288
Mitigated
64,529
33,042
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BrujitoOz
Tiamat
13,033
1,045
94
4,665
11,100
7,267
2,508
2,856
8,103
79,417
0
W
20,688
11,945
0
5,209
17,482
7,244
2,884
4,205
13,089
0
94,803
W
Athena
DrDunk23
Athena
13,198
3,590
0
2,425
23,985
32,426
602
5,638
17,891
31,176
6,214
L
Janus
JaySeal
Janus
12,817
717
0
750
12,976
4,361
0
3,991
8,985
80,544
0
L
Thor
5,894
1,290
0
4,347
18,008
6,526
1,408
4,357
13,651
0
68,142
L
Anhur
L3vvv
Anhur
8,386
4,773
0
4,330
21,216
6,898
560
4,441
16,775
0
58,276
L
King Arthur
Mathyew
King Arthur
8,395
440
297
3,429
17,073
16,669
0
4,402
12,671
0
55,247
W
12,077
7,055
2,451
9,198
16,736
10,540
3,841
5,977
10,463
0
91,962
L
Sobek
sonre12
Sobek
10,092
693
0
4,826
26,098
30,075
0
7,775
18,323
24,641
0
W
Bellona
yerer44
Bellona
17,064
8,078
0
9,000
16,154
20,811
4,647
3,335
12,312
0
101,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,577
Gold Earned
44,549
651
Minions Killed
501
0
Camps Cleared
0
2,213,235
Distance Traveled
2,035,289
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,122
577
156
7
0
412,934
7
W
Medusa
12,435
592
133
6
0
402,825
6
W
Athena
11,868
565
34
2
0
467,183
3
L
Janus
10,010
477
173
8
0
417,616
1
L
Thor
9,017
429
107
5
0
400,372
2
L
Anhur
8,530
406
100
5
0
336,910
4
L
King Arthur
8,626
411
97
5
0
422,579
4
W
Horus
12,220
582
135
6
0
474,920
2
L
Sobek
8,366
398
24
1
0
457,812
11
W
Bellona
13,932
663
193
9
0
455,373
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role