Player Matchup

Chang'e
Chang'e
A_Broken_Zebra
Chang'e
Level 134
God Stats
1W - 5L
1,282 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Awilix
Awilix
Attackviasloth
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Cryphi
Gilgamesh
Level 67
God Stats
3W - 7L
1,442 SR
Queue Stats
253W - 301L
1,427 Elo+
Solo
Ganesha
Ganesha
cosnixo
Ganesha
Level 118
God Stats
4W - 3L
1,545 SR
Queue Stats
527W - 623L
1,467 Elo+
Solo
Sol
Sol
domimgames
Sol
Level 28
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 11L
1,591 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,504 Elo+

VS

Team Averages
Level 59
1,532 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Japaweed22
Ullr
Level 146
God Stats
2W - 4L
1,511 SR
Queue Stats
38W - 38L
1,509 Elo+
Party 1
Eset
Eset
Mewely
Eset
Level 61
God Stats
8W - 6L
1,415 SR
Queue Stats
212W - 244L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Sidweed4i21
Guan Yu
Level 78
God Stats
4W - 1L
1,536 SR
Queue Stats
49W - 49L
1,444 Elo+
Party 1
Ymir
Ymir
VTG Youppi
Ymir
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 5
10,645
665
7,476
14,444
11,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
8,603
538
0
0
0
Mace

Mace

+10
Physical Power

Gilgamesh
Cryphi
Gilgamesh
18
3 / 6 / 4
11,187
699
14,671
22,336
20,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
cosnixo
Ganesha
17
0 / 6 / 8
11,067
692
7,834
24,805
32,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 6 / 2
12,528
783
30,887
19,555
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
9,003
563
0
0
0
20
6 / 3 / 10
12,166
760
18,127
15,701
8,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Mewely
Eset
19
2 / 4 / 8
11,912
745
11,191
13,290
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Sidweed4i21
Guan Yu
20
10 / 2 / 11
13,404
838
16,112
23,020
27,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
6 / 3 / 18
13,525
845
20,618
25,295
33,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
12
Kills
24
24
Deaths
12
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
1
6
5
0.58
L
0
0
0
0
L
Gilgamesh
Cryphi
Gilgamesh
3
6
4
0.83
W
6
3
10
3.67
W
Eset
Mewely
Eset
2
4
8
1.5
W
Guan Yu
Sidweed4i21
Guan Yu
10
2
11
7.75
W
6
3
18
5
L
Ganesha
cosnixo
Ganesha
0
6
8
0.67
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
66,048
81,140
Taken
77,306
74,365
Mitigated
74,918
19,312
Healing
27,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
7,476
1,781
4,755
3,245
14,444
11,760
653
5,382
8,858
33,781
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Cryphi
Gilgamesh
14,671
2,709
985
2,309
22,336
20,838
0
9,322
12,568
0
36,383
W
18,127
10,707
0
4,633
15,701
8,199
2,993
9,416
6,044
0
49,935
W
Eset
Mewely
Eset
11,191
544
1,659
2,544
13,290
5,604
1,861
7,414
5,772
56,579
0
W
Guan Yu
Sidweed4i21
Guan Yu
16,112
2,088
5,043
8,185
23,020
27,733
1,183
12,674
10,051
727
37,519
W
20,618
5,660
854
4,926
25,295
33,382
1,051
13,384
11,398
37,796
0
L
Ganesha
cosnixo
Ganesha
7,834
780
197
1,852
24,805
32,819
44
9,238
15,101
25,921
0
L
30,887
11,483
0
5,969
19,555
8,948
0
8,154
11,140
70,530
7,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
60,010
223
Minions Killed
240
0
Camps Cleared
0
1,164,995
Distance Traveled
1,276,984
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,003
563
0
0
0
0
0
L
Chang'e
10,645
665
53
3
0
267,958
4
L
Awilix
8,603
538
0
0
0
6,411
0
L
Gilgamesh
11,187
699
49
3
0
318,930
1
W
Ullr
12,166
760
67
4
0
298,384
2
W
Eset
11,912
745
79
5
0
315,647
1
W
Guan Yu
13,404
838
51
3
0
354,232
2
W
Ymir
13,525
845
43
3
0
308,721
4
L
Ganesha
11,067
692
8
1
0
292,080
1
L
Sol
12,528
783
113
7
0
279,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role