Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
DeathChef90
Bakasura
Gold IV
Level 157
God Stats
2W - 8L
1,297 SR
Queue Stats
295W - 295L
1,526 MMR
Solo
Poseidon
Poseidon
Gold III
HellcatStaxx
Poseidon
Gold III
Level 84
God Stats
8W - 12L
1,559 SR
Queue Stats
128W - 132L
1,537 MMR
Solo
Artemis
Artemis
Gold IV
RedHusky97
Artemis
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,512 MMR
Party 1
Thor
Thor
Gold III
Sir_Bumwhole
Thor
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,555 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,471 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,597 SR
1,533 MMR
Charybdis
Charybdis
Gold III
DabUpDopeyOG
Charybdis
Gold III
Level 160
God Stats
4W - 12L
1,216 SR
Queue Stats
615W - 609L
1,520 MMR
Solo
Zeus
Zeus
Gold III
Lochesss
Zeus
Gold III
Level 144
God Stats
17W - 13L
1,575 SR
Queue Stats
75W - 69L
1,543 MMR
Solo
Nemesis
Nemesis
Gold III
MagicCat3022
Nemesis
Gold III
Level 125
God Stats
5W - 5L
1,677 SR
Queue Stats
108W - 98L
1,546 MMR
Solo
Kali
Kali
Gold III
Patolino_S2_
Kali
Gold III
Level 160
God Stats
2W - 1L
1,686 SR
Queue Stats
94W - 84L
1,528 MMR
Solo
Bacchus
Bacchus
Gold II
agingerbeast89
Bacchus
Gold II
Level 127
God Stats
5W - 5L
1,830 SR
Queue Stats
380W - 397L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
1
0 / 0 / 0
912
182
0
0
0
Bakasura
DeathChef90
Bakasura
7
2 / 0 / 0
3,957
791
1,474
3,756
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
HellcatStaxx
Poseidon
5
0 / 3 / 0
3,070
614
1,535
2,724
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RedHusky97
Artemis
6
0 / 0 / 0
3,408
682
579
1,862
365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 3 / 0
3,322
664
1,346
3,315
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiTsukuyomiScyllaAthena

VS

Bans
CliodhnaArtioAtlasBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DabUpDopeyOG
Charybdis
6
0 / 0 / 0
3,514
703
484
1,893
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
6
0 / 2 / 0
3,569
714
2,225
2,607
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MagicCat3022
Nemesis
5
2 / 1 / 3
3,574
715
2,286
1,593
375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
3 / 0 / 1
4,080
816
2,142
2,996
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 1
3,300
660
331
1,322
583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Charybdis
DabUpDopeyOG
Charybdis
0
0
0
0
L
Bakasura
DeathChef90
Bakasura
2
0
0
2
L
Poseidon
HellcatStaxx
Poseidon
0
3
0
0
W
Zeus
0
2
0
0
W
Nemesis
MagicCat3022
Nemesis
2
1
3
3.5
W
3
0
1
3.5
L
Artemis
RedHusky97
Artemis
0
0
0
0
L
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,934
Damage
7,468
11,657
Taken
10,411
2,602
Mitigated
3,818
4,969
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
DabUpDopeyOG
Charybdis
484
383
0
750
1,893
397
0
0
1,893
0
15,355
L
Bakasura
DeathChef90
Bakasura
1,474
959
0
2,333
3,756
1,169
0
2,225
1,531
0
12,352
L
Poseidon
HellcatStaxx
Poseidon
1,535
249
0
690
2,724
373
0
73
2,651
9,668
0
W
Zeus
2,225
465
0
389
2,607
427
182
0
2,508
21,000
0
W
Nemesis
MagicCat3022
Nemesis
2,286
1,149
0
669
1,593
375
0
458
1,135
0
8,957
W
2,142
722
0
1,584
2,996
2,036
0
765
2,231
0
12,233
L
Artemis
RedHusky97
Artemis
579
0
0
1,251
1,862
365
0
78
1,784
0
13,511
L
1,346
591
0
695
3,315
695
0
180
3,135
0
10,302
W
331
83
74
607
1,322
583
0
312
1,010
5,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,669
Gold Earned
18,037
121
Minions Killed
141
0
Camps Cleared
0
400,168
Distance Traveled
467,921
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
912
182
0
0
0
0
0
W
Charybdis
3,514
703
34
7
0
88,705
0
L
Bakasura
3,957
791
44
9
0
105,927
1
L
Poseidon
3,070
614
17
3
0
98,085
0
W
Zeus
3,569
714
43
9
0
82,520
1
W
Nemesis
3,574
715
23
5
0
108,299
0
W
Kali
4,080
816
25
5
0
103,609
0
L
Artemis
3,408
682
30
6
0
94,987
0
L
Thor
3,322
664
30
6
0
101,169
0
W
Bacchus
3,300
660
16
3
0
84,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role