Player Matchup

Da Ji
Da Ji
GreenL0rd
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,182 Elo+
Party 1
Chaac
Chaac
Léxius
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,406 Elo+
Party 1
Thoth
Thoth
UltiGod
Thoth
Level 160
God Stats
7W - 4L
1,366 SR
Queue Stats
202W - 148L
1,603 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,397 Elo+

VS

Team Averages
Level 78
1,513 SR
1,490 Elo+
Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
JakePaulBoxing
Artemis
Level 18
God Stats
5W - 2L
1,714 SR
Queue Stats
78W - 43L
1,633 Elo+
Party 2
Thoth
Thoth
azzinothfrank
Thoth
Level 105
God Stats
0W - 1L
1,324 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GreenL0rd
Da Ji
14
5 / 9 / 6
10,842
723
7,322
12,645
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Léxius
Chaac
15
0 / 6 / 17
10,724
715
7,716
17,219
17,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
UltiGod
Thoth
18
13 / 0 / 3
12,500
833
25,085
10,507
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 4 / 3
9,776
652
5,809
12,563
5,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 9 / 6
9,988
666
11,247
17,090
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 5 / 5
10,169
678
7,204
14,814
1,976
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
15
15
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
3
1.63
W
Da Ji
GreenL0rd
Da Ji
5
9
6
0.89
L
5
9
6
0.89
W
Chaac
Léxius
Chaac
0
6
17
1.42
W
Thoth
UltiGod
Thoth
13
0
3
14.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
24,260
40,371
Taken
44,467
25,039
Mitigated
11,782
8,518
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,809
1,101
0
3,868
12,563
5,565
0
6,087
6,476
0
15,911
W
Da Ji
GreenL0rd
Da Ji
7,322
2,061
0
837
12,645
4,416
175
2,056
10,447
0
21,636
L
11,247
5,876
0
1,163
17,090
4,241
166
9,657
7,433
0
28,836
W
Chaac
Léxius
Chaac
7,716
429
0
6,131
17,219
17,069
680
2,921
14,135
0
22,916
W
Thoth
UltiGod
Thoth
25,085
361
0
1,550
10,507
3,554
1,317
2,554
7,851
66,826
0
L
7,204
83
136
977
14,814
1,976
26
9,778
5,036
34,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
29,933
142
Minions Killed
121
8
Camps Cleared
5
808,460
Distance Traveled
663,533
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,776
652
22
1
0
204,437
3
W
Da Ji
10,842
723
28
2
1
240,245
0
L
Artemis
9,988
666
38
3
3
219,985
5
W
Chaac
10,724
715
30
2
2
285,280
0
W
Thoth
12,500
833
84
6
5
282,935
1
L
Thoth
10,169
678
61
4
2
239,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role