Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Astral_Razia
Hel
Level 39
God Stats
2W - 2L
1,414 SR
Queue Stats
65W - 56L
1,477 Elo+
Solo
Shiva
Shiva
Deekay2007
Shiva
Level 127
God Stats
12W - 8L
1,519 SR
Queue Stats
495W - 780L
1,283 Elo+
Party 1
Team Averages
Level 90
1,478 SR
1,420 Elo+

VS

Team Averages
Level 109
1,415 SR
1,434 Elo+
Guan Yu
Guan Yu
Ajgarnizzle
Guan Yu
Level 123
God Stats
0W - 3L
1,244 SR
Queue Stats
58W - 80L
1,414 Elo+
Party 2
Atlas
Atlas
Gitjuh Cheetoh
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
Nicholsodeon
Nox
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 4
9,330
718
9,614
7,958
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 0 / 6
9,169
705
13,798
14,284
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
2 / 2 / 6
9,008
693
9,350
18,101
10,546
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajgarnizzle
Guan Yu
12
2 / 3 / 1
8,004
616
9,768
16,553
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,964
536
7,546
12,998
9,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 2 / 2
7,911
609
9,350
7,246
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
4
6
L
Guan Yu
Ajgarnizzle
Guan Yu
2
3
1
0.83
W
3
0
6
6
W
Shiva
2
2
6
2.5
L
0
4
1
0.13
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
26,664
40,343
Taken
36,797
17,562
Mitigated
25,453
24,768
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,614
6,142
0
921
7,958
2,401
1,915
5,269
2,654
0
31,668
L
Guan Yu
Ajgarnizzle
Guan Yu
9,768
379
2,139
3,561
16,553
13,629
0
5,782
10,771
0
25,268
W
13,798
540
7,433
10,416
14,284
4,615
189
5,610
8,505
43,568
0
W
Shiva
9,350
1,476
1,536
4,462
18,101
10,546
408
6,250
11,568
0
29,581
L
7,546
1,785
714
2,299
12,998
9,210
83
4,624
8,374
17,771
0
L
9,350
88
585
749
7,246
2,614
0
3,782
3,464
32,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
22,879
155
Minions Killed
116
7
Camps Cleared
3
723,229
Distance Traveled
652,747
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,330
718
49
4
2
199,380
1
L
Guan Yu
8,004
616
41
3
3
247,093
2
W
Hel
9,169
705
66
5
3
270,507
6
W
Shiva
9,008
693
40
3
2
253,342
3
L
Atlas
6,964
536
14
1
0
192,720
0
L
Nox
7,911
609
61
5
0
212,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role