Player Matchup

Morgan Le Fay
Morgan Le Fay
Champion_PoLeV8
Morgan Le Fay
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
40W - 49L
1,273 Elo+
Party 4
Fenrir
Fenrir
KRYPT0NITE KING
Fenrir
Level 78
God Stats
4W - 5L
1,500 SR
Queue Stats
489W - 589L
1,310 Elo+
Solo
Discordia
Discordia
el_nene415
Discordia
Level 66
God Stats
16W - 20L
1,370 SR
Queue Stats
199W - 208L
1,340 Elo+
Party 3
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 66
God Stats
109W - 108L
1,463 SR
Queue Stats
168W - 172L
1,364 Elo+
Party 3
Atlas
Atlas
xxkinqqsammyxx
Atlas
Level 18
God Stats
2W - 2L
1,193 SR
Queue Stats
58W - 48L
1,191 Elo+
Party 4
Team Averages
Level 55
1,405 SR
1,296 Elo+

VS

Team Averages
Level 66
1,443 SR
1,317 Elo+
Fafnir
Fafnir
KyroDaemonX
Fafnir
Level 29
God Stats
5W - 11L
1,296 SR
Queue Stats
42W - 65L
1,212 Elo+
Party 1
Da Ji
Da Ji
MA5TARK
Da Ji
Level 47
God Stats
6W - 7L
1,579 SR
Queue Stats
214W - 285L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
Memtah
Danzaburou
Level 81
God Stats
10W - 5L
1,651 SR
Queue Stats
22W - 24L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
Ragnar_AI86
Kukulkan
Level 86
God Stats
6W - 6L
1,189 SR
Queue Stats
536W - 598L
1,398 Elo+
Solo
Mulan
Mulan
Stf_OKC
Mulan
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 53L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Champion_PoLeV8
Morgan Le Fay
18
8 / 3 / 4
10,855
571
8,346
6,284
1,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 6
9,938
523
5,693
14,042
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
el_nene415
Discordia
15
4 / 4 / 1
9,226
486
9,134
10,000
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
14 / 6 / 2
11,910
627
20,880
18,983
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 6
7,989
420
3,817
10,713
9,678
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 8 / 1
8,196
431
4,262
17,417
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MA5TARK
Da Ji
18
9 / 7 / 3
11,189
589
14,092
17,825
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Memtah
Danzaburou
13
2 / 6 / 4
8,324
438
2,770
11,047
2,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ragnar_AI86
Kukulkan
15
5 / 5 / 3
9,611
506
8,484
11,525
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Stf_OKC
Mulan
15
2 / 5 / 4
9,479
499
7,562
10,825
6,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
31
Kills
20
20
Deaths
31
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Champion_PoLeV8
Morgan Le Fay
8
3
4
3.33
W
4
5
6
1.4
L
Fafnir
2
8
1
0.31
L
Da Ji
MA5TARK
Da Ji
9
7
3
1.5
L
Danzaburou
Memtah
Danzaburou
2
6
4
0.67
L
Kukulkan
Ragnar_AI86
Kukulkan
5
5
3
1.3
L
Mulan
Stf_OKC
Mulan
2
5
4
0.8
W
Discordia
el_nene415
Discordia
4
4
1
1.13
W
14
6
2
2.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
37,170
60,022
Taken
68,639
26,330
Mitigated
34,238
18,777
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Champion_PoLeV8
Morgan Le Fay
8,346
1,451
334
446
6,284
1,925
825
1,661
4,503
56,273
0
W
5,693
904
0
1,763
14,042
4,849
272
3,594
10,288
48
77,445
L
Fafnir
4,262
2,058
0
3,375
17,417
15,034
252
8,882
8,065
23,328
0
L
Da Ji
MA5TARK
Da Ji
14,092
3,854
0
6,229
17,825
6,234
0
3,096
14,669
0
77,404
L
Danzaburou
Memtah
Danzaburou
2,770
926
0
1,319
11,047
2,730
153
4,926
5,881
0
31,231
L
Kukulkan
Ragnar_AI86
Kukulkan
8,484
339
0
1,625
11,525
3,479
248
2,678
8,709
52,792
0
L
Mulan
Stf_OKC
Mulan
7,562
1,405
0
2,093
10,825
6,761
498
821
10,004
5,806
36,419
W
Discordia
el_nene415
Discordia
9,134
1,415
0
1,879
10,000
2,813
742
3,192
6,693
55,827
0
W
20,880
8,366
0
13,743
18,983
7,065
528
1,812
16,574
0
70,682
W
3,817
1,759
93
519
10,713
9,678
285
3,243
7,304
28,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
46,799
489
Minions Killed
414
0
Camps Cleared
0
1,813,321
Distance Traveled
1,628,195
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,855
571
112
6
0
369,449
3
W
Fenrir
9,938
523
114
6
0
389,774
0
L
Fafnir
8,196
431
33
2
0
318,982
0
L
Da Ji
11,189
589
121
6
0
363,973
5
L
Danzaburou
8,324
438
67
4
0
282,563
8
L
Kukulkan
9,611
506
91
5
0
330,443
3
L
Mulan
9,479
499
102
5
0
332,234
3
W
Discordia
9,226
486
102
5
0
347,754
0
W
Thanatos
11,910
627
131
7
0
386,523
0
W
Atlas
7,989
420
30
2
0
319,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role