Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
IAteMen
Poseidon
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
212W - 196L
1,699 Elo+
Party 3
Pele
Pele
SIGMA MerKai
Pele
Level 124
God Stats
4W - 3L
1,476 SR
Queue Stats
58W - 57L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
defendedmehow8
Cthulhu
Level 160
God Stats
11W - 15L
1,774 SR
Queue Stats
364W - 361L
1,453 Elo+
Party 3
Shiva
Shiva
why4hours
Shiva
Level 27
God Stats
12W - 2L
1,814 SR
Queue Stats
49W - 12L
1,984 Elo+
Party 1
Team Averages
Level 95
1,613 SR
1,627 Elo+

VS

Team Averages
Level 63
1,600 SR
1,544 Elo+
Medusa
Medusa
BLKN
Medusa
Level 9
God Stats
3W - 1L
1,691 SR
Queue Stats
5W - 5L
1,660 Elo+
Party 2
Fenrir
Fenrir
DaniproXDGG
Fenrir
Level 40
God Stats
28W - 24L
1,545 SR
Queue Stats
526W - 548L
1,501 Elo+
Party 4
Osiris
Osiris
GHST_TOMATE
Osiris
Level 89
God Stats
5W - 7L
1,464 SR
Queue Stats
14W - 23L
1,493 Elo+
Party 2
Artio
Artio
OBDS
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,540 Elo+
Party 2
Hades
Hades
UCH_To225mi
Hades
Level 76
God Stats
5W - 10L
1,798 SR
Queue Stats
583W - 611L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
7 / 1 / 6
10,812
676
13,112
12,970
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
IAteMen
Poseidon
12
2 / 6 / 5
7,962
498
6,435
7,197
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 2
9,241
578
7,619
10,092
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 13
9,450
591
10,541
8,497
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shiva
why4hours
Shiva
19
8 / 2 / 3
11,441
715
15,375
12,754
15,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLKN
Medusa
11
1 / 7 / 0
6,380
399
5,985
12,165
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
12
2 / 4 / 3
7,445
465
2,876
11,489
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
13
1 / 7 / 1
7,706
482
6,089
16,531
12,497
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artio
OBDS
Artio
12
1 / 4 / 3
7,199
450
3,255
16,699
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 6 / 0
7,442
465
6,553
15,442
6,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
28
Kills
11
12
Deaths
28
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
6
10
L
Medusa
BLKN
Medusa
1
7
0
0.14
L
Fenrir
2
4
3
0.88
L
Osiris
1
7
1
0.21
W
Poseidon
IAteMen
Poseidon
2
6
5
0.75
L
Artio
OBDS
Artio
1
4
3
0.63
W
6
3
2
2.33
L
6
6
0
1
W
5
0
13
11.5
W
Shiva
why4hours
Shiva
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
24,758
51,510
Taken
72,326
34,200
Mitigated
36,812
16,620
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,112
8,573
0
5,769
12,970
4,816
2,794
1,434
11,536
0
90,275
L
Medusa
BLKN
Medusa
5,985
2,561
0
1,928
12,165
1,872
0
1,197
10,885
0
37,692
L
Fenrir
2,876
559
296
3,476
11,489
3,604
0
2,222
9,140
0
29,365
L
Osiris
6,089
2,303
12
3,136
16,531
12,497
0
827
15,664
0
45,489
W
Poseidon
IAteMen
Poseidon
6,435
1,165
0
500
7,197
2,242
491
4,359
2,838
43,774
0
L
Artio
OBDS
Artio
3,255
560
364
3,732
16,699
12,744
0
4,555
11,877
25,057
0
W
7,619
1,702
0
3,522
10,092
3,357
0
2,145
7,563
0
56,840
L
6,553
759
405
5,496
15,442
6,095
0
7,010
8,099
40,498
0
W
10,541
912
258
2,498
8,497
8,372
0
1,870
6,627
40,518
2,257
W
Shiva
why4hours
Shiva
15,375
3,838
753
3,320
12,754
15,413
0
0
12,754
0
83,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
36,172
526
Minions Killed
327
0
Camps Cleared
0
1,546,593
Distance Traveled
1,415,302
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,812
676
157
10
0
278,805
3
L
Medusa
6,380
399
59
4
0
245,015
2
L
Fenrir
7,445
465
48
3
0
325,375
0
L
Osiris
7,706
482
104
7
0
291,354
3
W
Poseidon
7,962
498
60
4
0
282,200
0
L
Artio
7,199
450
43
3
0
283,729
3
W
Pele
9,241
578
98
6
0
330,195
5
L
Hades
7,442
465
73
5
0
269,829
2
W
Cthulhu
9,450
591
63
4
0
347,326
4
W
Shiva
11,441
715
148
9
0
308,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role